Chromium Code Reviews| Index: gm/beziereffects.cpp |
| diff --git a/gm/beziereffects.cpp b/gm/beziereffects.cpp |
| index 60474da5cc4f1a92b0b38a85fb6a8efb2003dd38..a264b138bd057e977e67839ed3c80189f3817863 100644 |
| --- a/gm/beziereffects.cpp |
| +++ b/gm/beziereffects.cpp |
| @@ -10,13 +10,16 @@ |
| #include "gm.h" |
| -#if SK_SUPPORT_GPU && 0 // Can be enabled when cubic effect is checked in. |
| +#if SK_SUPPORT_GPU && 1 // Can be enabled when cubic effect is checked in. |
|
bsalomon
2013/08/23 17:21:12
Let's just remove the everything on this line afte
|
| #include "GrContext.h" |
| #include "GrPathUtils.h" |
| #include "GrTest.h" |
| #include "SkColorPriv.h" |
| #include "SkDevice.h" |
| +#include "SkGeometry.h" |
| + |
| +#include "effects/GrBezierEffect.h" |
| // Position & KLM line eq values. These are the vertex attributes for Bezier curves. The last value |
| // of the Vec4f is ignored. |
| @@ -33,15 +36,15 @@ namespace skiagm { |
| /** |
| * This GM directly exercises effects that draw Bezier curves in the GPU backend. |
| */ |
| -class BezierEffects : public GM { |
| +class BezierCubicEffects : public GM { |
| public: |
| - BezierEffects() { |
| + BezierCubicEffects() { |
| this->setBGColor(0xFFFFFFFF); |
| } |
| protected: |
| virtual SkString onShortName() SK_OVERRIDE { |
| - return SkString("bezier_effects"); |
| + return SkString("bezier_cubic_effects"); |
| } |
| virtual SkISize onISize() SK_OVERRIDE { |
| @@ -70,109 +73,445 @@ protected: |
| float fKLM[4]; // The last value is ignored. The effect expects a vec4f. |
| }; |
| - static const int kNumCubics = 10; |
| + static const int kNumCubics = 15; |
| SkMWCRandom rand; |
| - int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics))); |
| - int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics) / numCols); |
| + // Mult by 3 for each edge effect type |
| + int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics*3))); |
| + int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics*3) / numCols); |
| SkScalar w = SkIntToScalar(rt->width()) / numCols; |
| SkScalar h = SkIntToScalar(rt->height()) / numRows; |
| int row = 0; |
| int col = 0; |
| for (int i = 0; i < kNumCubics; ++i) { |
| - SkScalar x = SkScalarMul(col, w); |
| - SkScalar y = SkScalarMul(row, h); |
| - SkPoint controlPts[] = { |
| - {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)}, |
| - {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)}, |
| - {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)}, |
| - {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)} |
| + SkPoint baseControlPts[] = { |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)} |
| }; |
| - SkPoint chopped[10]; |
| - SkScalar klmEqs[9]; |
| - SkScalar klmSigns[3]; |
| - int cnt = GrPathUtils::chopCubicAtLoopIntersection(controlPts, |
| - chopped, |
| - klmEqs, |
| - klmSigns, |
| - controlPts); |
| - |
| - SkPaint ctrlPtPaint; |
| - ctrlPtPaint.setColor(rand.nextU() | 0xFF000000); |
| - for (int i = 0; i < 4; ++i) { |
| - canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint); |
| + for(int edgeType = kFillAA_GrBezierEdgeType; edgeType < 3; ++edgeType) { |
| + SkScalar x = SkScalarMul(col, w); |
| + SkScalar y = SkScalarMul(row, h); |
| + SkPoint controlPts[] = { |
| + {x + baseControlPts[0].fX, y + baseControlPts[0].fY}, |
| + {x + baseControlPts[1].fX, y + baseControlPts[1].fY}, |
| + {x + baseControlPts[2].fX, y + baseControlPts[2].fY}, |
| + {x + baseControlPts[3].fX, y + baseControlPts[3].fY} |
| + }; |
| + SkPoint chopped[10]; |
| + SkScalar klmEqs[9]; |
| + SkScalar klmSigns[3]; |
| + int cnt = GrPathUtils::chopCubicAtLoopIntersection(controlPts, |
| + chopped, |
| + klmEqs, |
| + klmSigns); |
| + |
| + SkPaint ctrlPtPaint; |
| + ctrlPtPaint.setColor(rand.nextU() | 0xFF000000); |
| + for (int i = 0; i < 4; ++i) { |
| + canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint); |
| + } |
| + |
| + SkPaint polyPaint; |
| + polyPaint.setColor(0xffA0A0A0); |
| + polyPaint.setStrokeWidth(0); |
| + polyPaint.setStyle(SkPaint::kStroke_Style); |
| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, controlPts, polyPaint); |
| + |
| + SkPaint choppedPtPaint; |
| + choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000); |
| + |
| + for (int c = 0; c < cnt; ++c) { |
| + SkPoint* pts = chopped + 3 * c; |
| + |
| + for (int i = 0; i < 4; ++i) { |
| + canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint); |
| + } |
| + |
| + SkRect bounds; |
| + bounds.set(pts, 4); |
| + |
| + SkPaint boundsPaint; |
| + boundsPaint.setColor(0xff808080); |
| + boundsPaint.setStrokeWidth(0); |
| + boundsPaint.setStyle(SkPaint::kStroke_Style); |
| + canvas->drawRect(bounds, boundsPaint); |
| + |
| + Vertex verts[4]; |
| + verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop, |
| + bounds.fRight, bounds.fBottom, |
| + sizeof(Vertex)); |
| + for (int v = 0; v < 4; ++v) { |
| + verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, klmSigns[c]); |
| + verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, klmSigns[c]); |
| + verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f); |
| + } |
| + |
| + GrTestTarget tt; |
| + context->getTestTarget(&tt); |
| + if (NULL == tt.target()) { |
| + continue; |
| + } |
| + GrDrawState* drawState = tt.target()->drawState(); |
| + drawState->setVertexAttribs<kAttribs>(2); |
| + |
| + SkAutoTUnref<GrEffectRef> effect(GrCubicEffect::Create( |
| + GrBezierEdgeType(edgeType), *tt.target()->caps())); |
| + if (!effect) { |
| + continue; |
| + } |
| + drawState->addCoverageEffect(effect, 1); |
| + drawState->setRenderTarget(rt); |
| + drawState->setColor(0xff000000); |
| + |
| + tt.target()->setVertexSourceToArray(verts, 4); |
| + tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer()); |
| + tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6); |
| + } |
| + ++col; |
| + if (numCols == col) { |
| + col = 0; |
| + ++row; |
| + } |
| } |
| + } |
| + } |
| - SkPaint polyPaint; |
| - polyPaint.setColor(0xffA0A0A0); |
| - polyPaint.setStrokeWidth(0); |
| - polyPaint.setStyle(SkPaint::kStroke_Style); |
| - canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, controlPts, polyPaint); |
| +private: |
| + typedef GM INHERITED; |
| +}; |
| + |
| +////////////////////////////////////////////////////////////////////////////// |
| + |
| +/** |
| + * This GM directly exercises effects that draw Bezier curves in the GPU backend. |
| + */ |
| +class BezierConicEffects : public GM { |
| +public: |
| + BezierConicEffects() { |
| + this->setBGColor(0xFFFFFFFF); |
| + } |
| - SkPaint choppedPtPaint; |
| - choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000); |
| +protected: |
| + virtual SkString onShortName() SK_OVERRIDE { |
| + return SkString("bezier_conic_effects"); |
| + } |
| - for (int c = 0; c < cnt; ++c) { |
| - SkPoint* pts = chopped + 3 * c; |
| + virtual SkISize onISize() SK_OVERRIDE { |
| + return make_isize(800, 800); |
| + } |
| - for (int i = 0; i < 4; ++i) { |
| - canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint); |
| - } |
| + virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| + // This is a GPU-specific GM. |
| + return kGPUOnly_Flag; |
| + } |
| + |
| + |
| + virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| + SkDevice* device = canvas->getTopDevice(); |
| + GrRenderTarget* rt = device->accessRenderTarget(); |
| + if (NULL == rt) { |
| + return; |
| + } |
| + GrContext* context = rt->getContext(); |
| + if (NULL == context) { |
| + return; |
| + } |
| + |
| + struct Vertex { |
| + SkPoint fPosition; |
| + float fKLM[4]; // The last value is ignored. The effect expects a vec4f. |
| + }; |
| - SkRect bounds; |
| - bounds.set(pts, 4); |
| - |
| - SkPaint boundsPaint; |
| - boundsPaint.setColor(0xff808080); |
| - boundsPaint.setStrokeWidth(0); |
| - boundsPaint.setStyle(SkPaint::kStroke_Style); |
| - canvas->drawRect(bounds, boundsPaint); |
| - |
| - Vertex verts[4]; |
| - verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop, |
| - bounds.fRight, bounds.fBottom, |
| - sizeof(Vertex)); |
| - for (int v = 0; v < 4; ++v) { |
| - verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, klmSigns[c]); |
| - verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, klmSigns[c]); |
| - verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f); |
| + static const int kNumConics = 10; |
| + SkMWCRandom rand; |
| + |
| + // Mult by 3 for each edge effect type |
| + int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumConics*3))); |
| + int numRows = SkScalarCeilToInt(SkIntToScalar(kNumConics*3) / numCols); |
| + SkScalar w = SkIntToScalar(rt->width()) / numCols; |
| + SkScalar h = SkIntToScalar(rt->height()) / numRows; |
| + int row = 0; |
| + int col = 0; |
| + |
| + for (int i = 0; i < kNumConics; ++i) { |
| + SkPoint baseControlPts[] = { |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)} |
| + }; |
| + SkScalar weight = rand.nextRangeF(0.f, 2.f); |
| + for(int edgeType = kFillAA_GrBezierEdgeType; edgeType < 3; ++edgeType) { |
| + SkScalar x = SkScalarMul(col, w); |
| + SkScalar y = SkScalarMul(row, h); |
| + SkPoint controlPts[] = { |
| + {x + baseControlPts[0].fX, y + baseControlPts[0].fY}, |
| + {x + baseControlPts[1].fX, y + baseControlPts[1].fY}, |
| + {x + baseControlPts[2].fX, y + baseControlPts[2].fY} |
| + }; |
| + SkConic dst[4]; |
| + SkScalar klmEqs[9]; |
| + int cnt = chop_conic(controlPts, dst, weight); |
| + GrPathUtils::getConicKLM(controlPts, weight, klmEqs); |
| + |
| + SkPaint ctrlPtPaint; |
| + ctrlPtPaint.setColor(rand.nextU() | 0xFF000000); |
| + for (int i = 0; i < 3; ++i) { |
| + canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint); |
| } |
| - GrTestTarget tt; |
| - context->getTestTarget(&tt); |
| - if (NULL == tt.target()) { |
| - continue; |
| + SkPaint polyPaint; |
| + polyPaint.setColor(0xffA0A0A0); |
| + polyPaint.setStrokeWidth(0); |
| + polyPaint.setStyle(SkPaint::kStroke_Style); |
| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint); |
| + |
| + SkPaint choppedPtPaint; |
| + choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000); |
| + |
| + for (int c = 0; c < cnt; ++c) { |
| + SkPoint* pts = dst[c].fPts; |
| + for (int i = 0; i < 3; ++i) { |
| + canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint); |
| + } |
| + |
| + SkRect bounds; |
| + //SkPoint bPts[] = {{0.f, 0.f}, {800.f, 800.f}}; |
| + //bounds.set(bPts, 2); |
| + bounds.set(pts, 3); |
| + |
| + SkPaint boundsPaint; |
| + boundsPaint.setColor(0xff808080); |
| + boundsPaint.setStrokeWidth(0); |
| + boundsPaint.setStyle(SkPaint::kStroke_Style); |
| + canvas->drawRect(bounds, boundsPaint); |
| + |
| + Vertex verts[4]; |
| + verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop, |
| + bounds.fRight, bounds.fBottom, |
| + sizeof(Vertex)); |
| + for (int v = 0; v < 4; ++v) { |
| + verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, 1.f); |
| + verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, 1.f); |
| + verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f); |
| + } |
| + |
| + GrTestTarget tt; |
| + context->getTestTarget(&tt); |
| + if (NULL == tt.target()) { |
| + continue; |
| + } |
| + GrDrawState* drawState = tt.target()->drawState(); |
| + drawState->setVertexAttribs<kAttribs>(2); |
| + |
| + SkAutoTUnref<GrEffectRef> effect(GrConicEffect::Create( |
| + GrBezierEdgeType(edgeType), *tt.target()->caps())); |
| + if (!effect) { |
| + continue; |
| + } |
| + drawState->addCoverageEffect(effect, 1); |
| + drawState->setRenderTarget(rt); |
| + drawState->setColor(0xff000000); |
| + |
| + tt.target()->setVertexSourceToArray(verts, 4); |
| + tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer()); |
| + tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6); |
| } |
| - GrDrawState* drawState = tt.target()->drawState(); |
| - drawState->setVertexAttribs<kAttribs>(2); |
| - SkAutoTUnref<GrEffectRef> effect(HairCubicEdgeEffect::Create()); |
| - if (!effect) { |
| - continue; |
| + ++col; |
| + if (numCols == col) { |
| + col = 0; |
| + ++row; |
| } |
| - drawState->addCoverageEffect(effect, 1); |
| - drawState->setRenderTarget(rt); |
| - drawState->setColor(0xff000000); |
| + } |
| + } |
| + } |
| - tt.target()->setVertexSourceToArray(verts, 4); |
| - tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer()); |
| - tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6); |
| +private: |
| + // Uses the max curvature function for quads to estimate |
| + // where to chop the conic. If the max curvature is not |
| + // found along the curve segment it will return 1 and |
| + // dst[0] is the original conic. If it returns 2 the dst[0] |
| + // and dst[1] are the two new conics. |
| + int split_conic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) { |
| + SkScalar t = SkFindQuadMaxCurvature(src); |
| + if (t == 0) { |
| + if (dst) { |
| + dst[0].set(src, weight); |
| } |
| - ++col; |
| - if (numCols == col) { |
| - col = 0; |
| - ++row; |
| + return 1; |
| + } else { |
| + if (dst) { |
| + SkConic conic; |
| + conic.set(src, weight); |
| + conic.chopAt(t, dst); |
| } |
| + return 2; |
| } |
| } |
| -private: |
| + // Calls split_conic on the entire conic and then once more on each subsection. |
| + // Most cases will result in either 1 conic (chop point is not within t range) |
| + // or 3 points (split once and then one subsection is split again). |
| + int chop_conic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) { |
| + SkConic dstTemp[2]; |
| + int conicCnt = split_conic(src, dstTemp, weight); |
| + if (2 == conicCnt) { |
| + int conicCnt2 = split_conic(dstTemp[0].fPts, dst, dstTemp[0].fW); |
| + conicCnt = conicCnt2 + split_conic(dstTemp[1].fPts, &dst[conicCnt2], dstTemp[1].fW); |
| + } else { |
| + dst[0] = dstTemp[0]; |
| + } |
| + return conicCnt; |
| + } |
| + |
| typedef GM INHERITED; |
| }; |
| ////////////////////////////////////////////////////////////////////////////// |
| +/** |
| + * This GM directly exercises effects that draw Bezier quad curves in the GPU backend. |
| + */ |
| +class BezierQuadEffects : public GM { |
| +public: |
| + BezierQuadEffects() { |
| + this->setBGColor(0xFFFFFFFF); |
| + } |
| + |
| +protected: |
| + virtual SkString onShortName() SK_OVERRIDE { |
| + return SkString("bezier_quad_effects"); |
| + } |
| + |
| + virtual SkISize onISize() SK_OVERRIDE { |
| + return make_isize(800, 800); |
| + } |
| + |
| + virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| + // This is a GPU-specific GM. |
| + return kGPUOnly_Flag; |
| + } |
| + |
| + |
| + virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| + SkDevice* device = canvas->getTopDevice(); |
| + GrRenderTarget* rt = device->accessRenderTarget(); |
| + if (NULL == rt) { |
| + return; |
| + } |
| + GrContext* context = rt->getContext(); |
| + if (NULL == context) { |
| + return; |
| + } |
| + |
| + struct Vertex { |
| + SkPoint fPosition; |
| + float fUV[4]; // The last two values are ignored. The effect expects a vec4f. |
| + }; |
| + |
| + static const int kNumQuads = 5; |
| + SkMWCRandom rand; |
| + |
| + int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumQuads*3))); |
| + int numRows = SkScalarCeilToInt(SkIntToScalar(kNumQuads*3) / numCols); |
| + SkScalar w = SkIntToScalar(rt->width()) / numCols; |
| + SkScalar h = SkIntToScalar(rt->height()) / numRows; |
| + int row = 0; |
| + int col = 0; |
| + |
| + for (int i = 0; i < kNumQuads; ++i) { |
| + SkPoint baseControlPts[] = { |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, |
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)} |
| + }; |
| + for(int edgeType = kFillAA_GrBezierEdgeType; edgeType < 3; ++edgeType) { |
| + SkScalar x = SkScalarMul(col, w); |
| + SkScalar y = SkScalarMul(row, h); |
| + SkPoint controlPts[] = { |
| + {x + baseControlPts[0].fX, y + baseControlPts[0].fY}, |
| + {x + baseControlPts[1].fX, y + baseControlPts[1].fY}, |
| + {x + baseControlPts[2].fX, y + baseControlPts[2].fY} |
| + }; |
| + SkPoint chopped[5]; |
| + int cnt = SkChopQuadAtMaxCurvature(controlPts, chopped); |
| + |
| + SkPaint ctrlPtPaint; |
| + ctrlPtPaint.setColor(rand.nextU() | 0xFF000000); |
| + for (int i = 0; i < 3; ++i) { |
| + canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint); |
| + } |
| + |
| + SkPaint polyPaint; |
| + polyPaint.setColor(0xffA0A0A0); |
| + polyPaint.setStrokeWidth(0); |
| + polyPaint.setStyle(SkPaint::kStroke_Style); |
| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint); |
| + |
| + SkPaint choppedPtPaint; |
| + choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000); |
| + |
| + for (int c = 0; c < cnt; ++c) { |
| + SkPoint* pts = chopped + 2 * c; |
| + |
| + for (int i = 0; i < 3; ++i) { |
| + canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint); |
| + } |
| + |
| + SkRect bounds; |
| + bounds.set(pts, 3); |
| + |
| + SkPaint boundsPaint; |
| + boundsPaint.setColor(0xff808080); |
| + boundsPaint.setStrokeWidth(0); |
| + boundsPaint.setStyle(SkPaint::kStroke_Style); |
| + canvas->drawRect(bounds, boundsPaint); |
| + |
| + Vertex verts[4]; |
| + verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop, |
| + bounds.fRight, bounds.fBottom, |
| + sizeof(Vertex)); |
| + |
| + GrPathUtils::QuadUVMatrix DevToUV(pts); |
| + DevToUV.apply<4, sizeof(Vertex), sizeof(GrPoint)>(verts); |
| + |
| + GrTestTarget tt; |
| + context->getTestTarget(&tt); |
| + if (NULL == tt.target()) { |
| + continue; |
| + } |
| + GrDrawState* drawState = tt.target()->drawState(); |
| + drawState->setVertexAttribs<kAttribs>(2); |
| + SkAutoTUnref<GrEffectRef> effect(GrQuadEffect::Create( |
| + GrBezierEdgeType(edgeType), *tt.target()->caps())); |
| + if (!effect) { |
| + continue; |
| + } |
| + drawState->addCoverageEffect(effect, 1); |
| + drawState->setRenderTarget(rt); |
| + drawState->setColor(0xff000000); |
| + |
| + tt.target()->setVertexSourceToArray(verts, 4); |
| + tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer()); |
| + tt.target()->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 4, 6); |
| + } |
| + ++col; |
| + if (numCols == col) { |
| + col = 0; |
| + ++row; |
| + } |
| + } |
| + } |
| + } |
| + |
| +private: |
| + typedef GM INHERITED; |
| +}; |
| -DEF_GM( return SkNEW(BezierEffects); ) |
| +DEF_GM( return SkNEW(BezierCubicEffects); ) |
| +DEF_GM( return SkNEW(BezierConicEffects); ) |
| +DEF_GM( return SkNEW(BezierQuadEffects); ) |
| } |