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Side by Side Diff: src/gpu/GrPathRendererChain.cpp

Issue 2335343008: Add optional sw generated path coverage mask caching (Closed)
Patch Set: Add .fs to literals in new gm Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrPathRendererChain.h" 9 #include "GrPathRendererChain.h"
10 10
11 #include "GrCaps.h" 11 #include "GrCaps.h"
12 #include "gl/GrGLCaps.h" 12 #include "gl/GrGLCaps.h"
13 #include "glsl/GrGLSLCaps.h" 13 #include "glsl/GrGLSLCaps.h"
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrGpu.h" 15 #include "GrGpu.h"
16 16
17 #include "batches/GrAAConvexPathRenderer.h" 17 #include "batches/GrAAConvexPathRenderer.h"
18 #include "batches/GrAADistanceFieldPathRenderer.h" 18 #include "batches/GrAADistanceFieldPathRenderer.h"
19 #include "batches/GrAAHairLinePathRenderer.h" 19 #include "batches/GrAAHairLinePathRenderer.h"
20 #include "batches/GrAALinearizingConvexPathRenderer.h" 20 #include "batches/GrAALinearizingConvexPathRenderer.h"
21 #include "batches/GrDashLinePathRenderer.h" 21 #include "batches/GrDashLinePathRenderer.h"
22 #include "batches/GrDefaultPathRenderer.h" 22 #include "batches/GrDefaultPathRenderer.h"
23 #include "batches/GrMSAAPathRenderer.h" 23 #include "batches/GrMSAAPathRenderer.h"
24 #include "batches/GrPLSPathRenderer.h" 24 #include "batches/GrPLSPathRenderer.h"
25 #include "batches/GrStencilAndCoverPathRenderer.h" 25 #include "batches/GrStencilAndCoverPathRenderer.h"
26 #include "batches/GrTessellatingPathRenderer.h" 26 #include "batches/GrTessellatingPathRenderer.h"
27 27
28 GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& opti ons) { 28 GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& opti ons) {
29 const GrCaps& caps = *context->caps(); 29 if (!options.fDisableAllPathRenderers) {
30 this->addPathRenderer(new GrDashLinePathRenderer)->unref(); 30 const GrCaps& caps = *context->caps();
31 this->addPathRenderer(new GrDashLinePathRenderer)->unref();
31 32
32 if (GrPathRenderer* pr = GrStencilAndCoverPathRenderer::Create(context->reso urceProvider(), 33 if (GrPathRenderer* pr = GrStencilAndCoverPathRenderer::Create(context-> resourceProvider(),
33 caps)) { 34 caps)) {
34 this->addPathRenderer(pr)->unref(); 35 this->addPathRenderer(pr)->unref();
36 }
37 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
38 if (caps.sampleShadingSupport()) {
39 this->addPathRenderer(new GrMSAAPathRenderer)->unref();
40 }
41 #endif
42 this->addPathRenderer(new GrAAHairLinePathRenderer)->unref();
43 this->addPathRenderer(new GrAAConvexPathRenderer)->unref();
44 this->addPathRenderer(new GrAALinearizingConvexPathRenderer)->unref();
45 if (caps.shaderCaps()->plsPathRenderingSupport()) {
46 this->addPathRenderer(new GrPLSPathRenderer)->unref();
47 }
48 if (!options.fDisableDistanceFieldRenderer) {
49 this->addPathRenderer(new GrAADistanceFieldPathRenderer)->unref();
50 }
51 this->addPathRenderer(new GrTessellatingPathRenderer)->unref();
52 this->addPathRenderer(new GrDefaultPathRenderer(caps.twoSidedStencilSupp ort(),
53 caps.stencilWrapOpsSuppo rt()))->unref();
35 } 54 }
36 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
37 if (caps.sampleShadingSupport()) {
38 this->addPathRenderer(new GrMSAAPathRenderer)->unref();
39 }
40 #endif
41 this->addPathRenderer(new GrAAHairLinePathRenderer)->unref();
42 this->addPathRenderer(new GrAAConvexPathRenderer)->unref();
43 this->addPathRenderer(new GrAALinearizingConvexPathRenderer)->unref();
44 if (caps.shaderCaps()->plsPathRenderingSupport()) {
45 this->addPathRenderer(new GrPLSPathRenderer)->unref();
46 }
47 if (!options.fDisableDistanceFieldRenderer) {
48 this->addPathRenderer(new GrAADistanceFieldPathRenderer)->unref();
49 }
50 this->addPathRenderer(new GrTessellatingPathRenderer)->unref();
51 this->addPathRenderer(new GrDefaultPathRenderer(caps.twoSidedStencilSupport( ),
52 caps.stencilWrapOpsSupport() ))->unref();
53 } 55 }
54 56
55 GrPathRendererChain::~GrPathRendererChain() { 57 GrPathRendererChain::~GrPathRendererChain() {
56 for (int i = 0; i < fChain.count(); ++i) { 58 for (int i = 0; i < fChain.count(); ++i) {
57 fChain[i]->unref(); 59 fChain[i]->unref();
58 } 60 }
59 } 61 }
60 62
61 GrPathRenderer* GrPathRendererChain::addPathRenderer(GrPathRenderer* pr) { 63 GrPathRenderer* GrPathRendererChain::addPathRenderer(GrPathRenderer* pr) {
62 fChain.push_back() = pr; 64 fChain.push_back() = pr;
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 continue; 98 continue;
97 } else if (stencilSupport) { 99 } else if (stencilSupport) {
98 *stencilSupport = support; 100 *stencilSupport = support;
99 } 101 }
100 } 102 }
101 return fChain[i]; 103 return fChain[i];
102 } 104 }
103 } 105 }
104 return nullptr; 106 return nullptr;
105 } 107 }
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