| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrPathRendererChain.h" | 9 #include "GrPathRendererChain.h" |
| 10 | 10 |
| 11 #include "GrCaps.h" | 11 #include "GrCaps.h" |
| 12 #include "gl/GrGLCaps.h" | 12 #include "gl/GrGLCaps.h" |
| 13 #include "glsl/GrGLSLCaps.h" | 13 #include "glsl/GrGLSLCaps.h" |
| 14 #include "GrContext.h" | 14 #include "GrContext.h" |
| 15 #include "GrGpu.h" | 15 #include "GrGpu.h" |
| 16 | 16 |
| 17 #include "batches/GrAAConvexPathRenderer.h" | 17 #include "batches/GrAAConvexPathRenderer.h" |
| 18 #include "batches/GrAADistanceFieldPathRenderer.h" | 18 #include "batches/GrAADistanceFieldPathRenderer.h" |
| 19 #include "batches/GrAAHairLinePathRenderer.h" | 19 #include "batches/GrAAHairLinePathRenderer.h" |
| 20 #include "batches/GrAALinearizingConvexPathRenderer.h" | 20 #include "batches/GrAALinearizingConvexPathRenderer.h" |
| 21 #include "batches/GrDashLinePathRenderer.h" | 21 #include "batches/GrDashLinePathRenderer.h" |
| 22 #include "batches/GrDefaultPathRenderer.h" | 22 #include "batches/GrDefaultPathRenderer.h" |
| 23 #include "batches/GrMSAAPathRenderer.h" | 23 #include "batches/GrMSAAPathRenderer.h" |
| 24 #include "batches/GrPLSPathRenderer.h" | 24 #include "batches/GrPLSPathRenderer.h" |
| 25 #include "batches/GrStencilAndCoverPathRenderer.h" | 25 #include "batches/GrStencilAndCoverPathRenderer.h" |
| 26 #include "batches/GrTessellatingPathRenderer.h" | 26 #include "batches/GrTessellatingPathRenderer.h" |
| 27 | 27 |
| 28 GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& opti
ons) { | 28 GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& opti
ons) { |
| 29 const GrCaps& caps = *context->caps(); | 29 if (!options.fDisableAllPathRenderers) { |
| 30 this->addPathRenderer(new GrDashLinePathRenderer)->unref(); | 30 const GrCaps& caps = *context->caps(); |
| 31 this->addPathRenderer(new GrDashLinePathRenderer)->unref(); |
| 31 | 32 |
| 32 if (GrPathRenderer* pr = GrStencilAndCoverPathRenderer::Create(context->reso
urceProvider(), | 33 if (GrPathRenderer* pr = GrStencilAndCoverPathRenderer::Create(context->
resourceProvider(), |
| 33 caps)) { | 34 caps)) { |
| 34 this->addPathRenderer(pr)->unref(); | 35 this->addPathRenderer(pr)->unref(); |
| 36 } |
| 37 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| 38 if (caps.sampleShadingSupport()) { |
| 39 this->addPathRenderer(new GrMSAAPathRenderer)->unref(); |
| 40 } |
| 41 #endif |
| 42 this->addPathRenderer(new GrAAHairLinePathRenderer)->unref(); |
| 43 this->addPathRenderer(new GrAAConvexPathRenderer)->unref(); |
| 44 this->addPathRenderer(new GrAALinearizingConvexPathRenderer)->unref(); |
| 45 if (caps.shaderCaps()->plsPathRenderingSupport()) { |
| 46 this->addPathRenderer(new GrPLSPathRenderer)->unref(); |
| 47 } |
| 48 if (!options.fDisableDistanceFieldRenderer) { |
| 49 this->addPathRenderer(new GrAADistanceFieldPathRenderer)->unref(); |
| 50 } |
| 51 this->addPathRenderer(new GrTessellatingPathRenderer)->unref(); |
| 52 this->addPathRenderer(new GrDefaultPathRenderer(caps.twoSidedStencilSupp
ort(), |
| 53 caps.stencilWrapOpsSuppo
rt()))->unref(); |
| 35 } | 54 } |
| 36 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| 37 if (caps.sampleShadingSupport()) { | |
| 38 this->addPathRenderer(new GrMSAAPathRenderer)->unref(); | |
| 39 } | |
| 40 #endif | |
| 41 this->addPathRenderer(new GrAAHairLinePathRenderer)->unref(); | |
| 42 this->addPathRenderer(new GrAAConvexPathRenderer)->unref(); | |
| 43 this->addPathRenderer(new GrAALinearizingConvexPathRenderer)->unref(); | |
| 44 if (caps.shaderCaps()->plsPathRenderingSupport()) { | |
| 45 this->addPathRenderer(new GrPLSPathRenderer)->unref(); | |
| 46 } | |
| 47 if (!options.fDisableDistanceFieldRenderer) { | |
| 48 this->addPathRenderer(new GrAADistanceFieldPathRenderer)->unref(); | |
| 49 } | |
| 50 this->addPathRenderer(new GrTessellatingPathRenderer)->unref(); | |
| 51 this->addPathRenderer(new GrDefaultPathRenderer(caps.twoSidedStencilSupport(
), | |
| 52 caps.stencilWrapOpsSupport()
))->unref(); | |
| 53 } | 55 } |
| 54 | 56 |
| 55 GrPathRendererChain::~GrPathRendererChain() { | 57 GrPathRendererChain::~GrPathRendererChain() { |
| 56 for (int i = 0; i < fChain.count(); ++i) { | 58 for (int i = 0; i < fChain.count(); ++i) { |
| 57 fChain[i]->unref(); | 59 fChain[i]->unref(); |
| 58 } | 60 } |
| 59 } | 61 } |
| 60 | 62 |
| 61 GrPathRenderer* GrPathRendererChain::addPathRenderer(GrPathRenderer* pr) { | 63 GrPathRenderer* GrPathRendererChain::addPathRenderer(GrPathRenderer* pr) { |
| 62 fChain.push_back() = pr; | 64 fChain.push_back() = pr; |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 96 continue; | 98 continue; |
| 97 } else if (stencilSupport) { | 99 } else if (stencilSupport) { |
| 98 *stencilSupport = support; | 100 *stencilSupport = support; |
| 99 } | 101 } |
| 100 } | 102 } |
| 101 return fChain[i]; | 103 return fChain[i]; |
| 102 } | 104 } |
| 103 } | 105 } |
| 104 return nullptr; | 106 return nullptr; |
| 105 } | 107 } |
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