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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContextOptions_DEFINED | 8 #ifndef GrContextOptions_DEFINED |
9 #define GrContextOptions_DEFINED | 9 #define GrContextOptions_DEFINED |
10 | 10 |
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62 level and LOD control (ie desktop or ES3). */ | 62 level and LOD control (ie desktop or ES3). */ |
63 bool fDoManualMipmapping = false; | 63 bool fDoManualMipmapping = false; |
64 | 64 |
65 /** Enable instanced rendering as long as all required functionality is supp orted by the HW. | 65 /** Enable instanced rendering as long as all required functionality is supp orted by the HW. |
66 Instanced rendering is still experimental at this point and disabled by default. */ | 66 Instanced rendering is still experimental at this point and disabled by default. */ |
67 bool fEnableInstancedRendering = false; | 67 bool fEnableInstancedRendering = false; |
68 | 68 |
69 /** Disables distance field rendering for paths. Distance field computation can be expensive | 69 /** Disables distance field rendering for paths. Distance field computation can be expensive |
70 and yields no benefit if a path is not rendered multiple times with diff erent transforms */ | 70 and yields no benefit if a path is not rendered multiple times with diff erent transforms */ |
71 bool fDisableDistanceFieldPaths = false; | 71 bool fDisableDistanceFieldPaths = false; |
72 | |
73 /** | |
74 * If true this allows path mask textures to be cached. This is only really useful if paths | |
robertphillips
2016/09/21 16:37:15
space space after at ?
bsalomon
2016/09/21 17:34:10
Done.
| |
75 * are commonly rendered at the same scale and fractional translation. | |
76 */ | |
77 bool fAllowPathMaskCaching = false; | |
78 | |
79 /** | |
80 * Force all path draws to go through through the sw-rasterize-to-texture co de path (assuming | |
81 * the path is not recognized as a simpler shape (e.g. a rrect). This is int ended for testing | |
82 * purposes. | |
83 */ | |
84 bool fForceSWPathMasks = false; | |
72 }; | 85 }; |
73 | 86 |
74 #endif | 87 #endif |
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