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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsLayer.h

Issue 2335253002: Push CompositorFilterOperations creation out of GraphicsLayer (Closed)
Patch Set: The right FilterOperations Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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34 #include "platform/geometry/FloatSize.h" 34 #include "platform/geometry/FloatSize.h"
35 #include "platform/geometry/IntRect.h" 35 #include "platform/geometry/IntRect.h"
36 #include "platform/graphics/Color.h" 36 #include "platform/graphics/Color.h"
37 #include "platform/graphics/CompositorElementId.h" 37 #include "platform/graphics/CompositorElementId.h"
38 #include "platform/graphics/ContentLayerDelegate.h" 38 #include "platform/graphics/ContentLayerDelegate.h"
39 #include "platform/graphics/GraphicsContext.h" 39 #include "platform/graphics/GraphicsContext.h"
40 #include "platform/graphics/GraphicsLayerClient.h" 40 #include "platform/graphics/GraphicsLayerClient.h"
41 #include "platform/graphics/GraphicsLayerDebugInfo.h" 41 #include "platform/graphics/GraphicsLayerDebugInfo.h"
42 #include "platform/graphics/ImageOrientation.h" 42 #include "platform/graphics/ImageOrientation.h"
43 #include "platform/graphics/PaintInvalidationReason.h" 43 #include "platform/graphics/PaintInvalidationReason.h"
44 #include "platform/graphics/filters/FilterOperations.h"
45 #include "platform/graphics/paint/DisplayItemClient.h" 44 #include "platform/graphics/paint/DisplayItemClient.h"
46 #include "platform/graphics/paint/PaintController.h" 45 #include "platform/graphics/paint/PaintController.h"
47 #include "platform/heap/Handle.h" 46 #include "platform/heap/Handle.h"
48 #include "platform/transforms/TransformationMatrix.h" 47 #include "platform/transforms/TransformationMatrix.h"
49 #include "public/platform/WebContentLayer.h" 48 #include "public/platform/WebContentLayer.h"
50 #include "public/platform/WebImageLayer.h" 49 #include "public/platform/WebImageLayer.h"
51 #include "public/platform/WebLayerScrollClient.h" 50 #include "public/platform/WebLayerScrollClient.h"
52 #include "third_party/skia/include/core/SkFilterQuality.h" 51 #include "third_party/skia/include/core/SkFilterQuality.h"
53 #include "third_party/skia/include/core/SkRefCnt.h" 52 #include "third_party/skia/include/core/SkRefCnt.h"
54 #include "wtf/Vector.h" 53 #include "wtf/Vector.h"
55 #include <memory> 54 #include <memory>
56 55
57 namespace blink { 56 namespace blink {
58 57
58 class CompositorFilterOperations;
59 class FloatRect; 59 class FloatRect;
60 class Image; 60 class Image;
61 class JSONObject;
61 class LinkHighlight; 62 class LinkHighlight;
62 class JSONObject;
63 class PaintController; 63 class PaintController;
64 class ScrollableArea; 64 class ScrollableArea;
65 class WebLayer; 65 class WebLayer;
66 66
67 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; 67 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector;
68 68
69 // GraphicsLayer is an abstraction for a rendering surface with backing store, 69 // GraphicsLayer is an abstraction for a rendering surface with backing store,
70 // which may have associated transformation and animations. 70 // which may have associated transformation and animations.
71 71
72 class PLATFORM_EXPORT GraphicsLayer : public WebLayerScrollClient, public cc::La yerClient, public DisplayItemClient { 72 class PLATFORM_EXPORT GraphicsLayer : public WebLayerScrollClient, public cc::La yerClient, public DisplayItemClient {
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164 164
165 bool backfaceVisibility() const { return m_backfaceVisibility; } 165 bool backfaceVisibility() const { return m_backfaceVisibility; }
166 void setBackfaceVisibility(bool visible); 166 void setBackfaceVisibility(bool visible);
167 167
168 float opacity() const { return m_opacity; } 168 float opacity() const { return m_opacity; }
169 void setOpacity(float); 169 void setOpacity(float);
170 170
171 void setBlendMode(WebBlendMode); 171 void setBlendMode(WebBlendMode);
172 void setIsRootForIsolatedGroup(bool); 172 void setIsRootForIsolatedGroup(bool);
173 173
174 void setFilters(const FilterOperations&); 174 void setFilters(CompositorFilterOperations);
175 void setBackdropFilters(const FilterOperations&); 175 void setBackdropFilters(CompositorFilterOperations);
176 176
177 void setFilterQuality(SkFilterQuality); 177 void setFilterQuality(SkFilterQuality);
178 178
179 // Some GraphicsLayers paint only the foreground or the background content 179 // Some GraphicsLayers paint only the foreground or the background content
180 GraphicsLayerPaintingPhase paintingPhase() const { return m_paintingPhase; } 180 GraphicsLayerPaintingPhase paintingPhase() const { return m_paintingPhase; }
181 void setPaintingPhase(GraphicsLayerPaintingPhase); 181 void setPaintingPhase(GraphicsLayerPaintingPhase);
182 182
183 void setNeedsDisplay(); 183 void setNeedsDisplay();
184 // Mark the given rect (in layer coords) as needing display. Never goes deep . 184 // Mark the given rect (in layer coords) as needing display. Never goes deep .
185 void setNeedsDisplayInRect(const IntRect&, PaintInvalidationReason, const Di splayItemClient&); 185 void setNeedsDisplayInRect(const IntRect&, PaintInvalidationReason, const Di splayItemClient&);
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372 }; 372 };
373 373
374 } // namespace blink 374 } // namespace blink
375 375
376 #ifndef NDEBUG 376 #ifndef NDEBUG
377 // Outside the blink namespace for ease of invocation from gdb. 377 // Outside the blink namespace for ease of invocation from gdb.
378 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); 378 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*);
379 #endif 379 #endif
380 380
381 #endif // GraphicsLayer_h 381 #endif // GraphicsLayer_h
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