| Index: cc/animation/animation_player.h
|
| diff --git a/cc/animation/animation_player.h b/cc/animation/animation_player.h
|
| index b20e0be217688723727f202a70a0ad64af268135..6e75399c9ad2f2abf67f77af268feca5a9283218 100644
|
| --- a/cc/animation/animation_player.h
|
| +++ b/cc/animation/animation_player.h
|
| @@ -5,6 +5,7 @@
|
| #ifndef CC_ANIMATION_ANIMATION_PLAYER_H_
|
| #define CC_ANIMATION_ANIMATION_PLAYER_H_
|
|
|
| +#include <bitset>
|
| #include <vector>
|
|
|
| #include "base/macros.h"
|
| @@ -13,14 +14,15 @@
|
| #include "cc/animation/animation.h"
|
| #include "cc/animation/animation_curve.h"
|
| #include "cc/animation/element_animations.h"
|
| +#include "cc/animation/element_id.h"
|
| #include "cc/base/cc_export.h"
|
|
|
| namespace cc {
|
|
|
| class AnimationDelegate;
|
| +class AnimationEvents;
|
| class AnimationHost;
|
| class AnimationTimeline;
|
| -class ElementAnimations;
|
|
|
| // An AnimationPlayer owns all animations to be run on particular CC Layer.
|
| // Multiple AnimationPlayers can be attached to one layer. In this case,
|
| @@ -73,20 +75,16 @@ class CC_EXPORT AnimationPlayer : public base::RefCounted<AnimationPlayer> {
|
| void PushPropertiesTo(AnimationPlayer* player_impl);
|
|
|
| // AnimationDelegate routing.
|
| - void NotifyAnimationStarted(base::TimeTicks monotonic_time,
|
| - TargetProperty::Type target_property,
|
| - int group);
|
| - void NotifyAnimationFinished(base::TimeTicks monotonic_time,
|
| - TargetProperty::Type target_property,
|
| - int group);
|
| - void NotifyAnimationAborted(base::TimeTicks monotonic_time,
|
| - TargetProperty::Type target_property,
|
| - int group);
|
| - void NotifyAnimationWaitingForDeletion();
|
| - void NotifyAnimationTakeover(base::TimeTicks monotonic_time,
|
| - TargetProperty::Type target_property,
|
| - double animation_start_time,
|
| - std::unique_ptr<AnimationCurve> curve);
|
| + bool NotifyAnimationStarted(const AnimationEvent& event);
|
| + bool NotifyAnimationFinished(const AnimationEvent& event);
|
| + bool NotifyAnimationAborted(const AnimationEvent& event);
|
| + void NotifyAnimationTakeover(const AnimationEvent& event);
|
| + bool NotifyAnimationFinishedForTesting(TargetProperty::Type target_property,
|
| + int group_id);
|
| +
|
| + // Returns true if there are any animations that have neither finished nor
|
| + // aborted.
|
| + bool HasActiveAnimation() const;
|
|
|
| // Returns true if there are any animations at all to process.
|
| bool has_any_animation() const { return !animations_.empty(); }
|
| @@ -94,12 +92,78 @@ class CC_EXPORT AnimationPlayer : public base::RefCounted<AnimationPlayer> {
|
| bool needs_push_properties() const { return needs_push_properties_; }
|
| void SetNeedsPushProperties();
|
|
|
| + bool HasNonDeletedAnimation() const;
|
| +
|
| + using Animations = std::vector<std::unique_ptr<Animation>>;
|
| + const Animations& animations() const { return animations_; }
|
| +
|
| + bool needs_to_start_animations() const { return needs_to_start_animations_; }
|
| +
|
| + void StartAnimations(base::TimeTicks monotonic_time);
|
| + void PromoteStartedAnimations(base::TimeTicks monotonic_time,
|
| + AnimationEvents* events);
|
| + void MarkAnimationsForDeletion(base::TimeTicks monotonic_time,
|
| + AnimationEvents* events);
|
| + void TickAnimations(base::TimeTicks monotonic_time);
|
| + void MarkFinishedAnimations(base::TimeTicks monotonic_time);
|
| +
|
| + // Make animations affect active elements if and only if they affect
|
| + // pending elements. Any animations that no longer affect any elements
|
| + // are deleted.
|
| + void ActivateAnimations(bool* changed_transform_animation,
|
| + bool* changed_opacity_animation,
|
| + bool* changed_filter_animation);
|
| +
|
| + bool HasFilterAnimationThatInflatesBounds() const;
|
| + bool HasTransformAnimationThatInflatesBounds() const;
|
| +
|
| + bool TransformAnimationBoundsForBox(const gfx::BoxF& box,
|
| + gfx::BoxF* bounds) const;
|
| + bool HasAnimationThatAffectsScale() const;
|
| + bool HasOnlyTranslationTransforms(ElementListType list_type) const;
|
| + bool AnimationsPreserveAxisAlignment() const;
|
| +
|
| + // Sets |start_scale| to the maximum of starting animation scale along any
|
| + // dimension at any destination in active animations. Returns false if the
|
| + // starting scale cannot be computed.
|
| + bool AnimationStartScale(ElementListType list_type, float* start_scale) const;
|
| +
|
| + // Sets |max_scale| to the maximum scale along any dimension at any
|
| + // destination in active animations. Returns false if the maximum scale cannot
|
| + // be computed.
|
| + bool MaximumTargetScale(ElementListType list_type, float* max_scale) const;
|
| +
|
| + // Returns true if there is an animation that is either currently animating
|
| + // the given property or scheduled to animate this property in the future, and
|
| + // that affects the given tree type.
|
| + bool IsPotentiallyAnimatingProperty(TargetProperty::Type target_property,
|
| + ElementListType list_type) const;
|
| +
|
| + // Returns true if there is an animation that is currently animating the given
|
| + // property and that affects the given tree type.
|
| + bool IsCurrentlyAnimatingProperty(TargetProperty::Type target_property,
|
| + ElementListType list_type) const;
|
| +
|
| + bool HasElementInActiveList() const;
|
| + gfx::ScrollOffset ScrollOffsetForAnimation() const;
|
| +
|
| + // Returns the active animation animating the given property that is either
|
| + // running, or is next to run, if such an animation exists.
|
| + Animation* GetAnimation(TargetProperty::Type target_property) const;
|
| +
|
| + // Returns the active animation for the given unique animation id.
|
| + Animation* GetAnimationById(int animation_id) const;
|
| +
|
| private:
|
| friend class base::RefCounted<AnimationPlayer>;
|
|
|
| explicit AnimationPlayer(int id);
|
| ~AnimationPlayer();
|
|
|
| + // A set of target properties. TargetProperty must be 0-based enum.
|
| + using TargetProperties =
|
| + std::bitset<TargetProperty::LAST_TARGET_PROPERTY + 1>;
|
| +
|
| void SetNeedsCommit();
|
|
|
| void RegisterPlayer();
|
| @@ -108,10 +172,18 @@ class CC_EXPORT AnimationPlayer : public base::RefCounted<AnimationPlayer> {
|
| void BindElementAnimations();
|
| void UnbindElementAnimations();
|
|
|
| - // We accumulate added animations in animations_ container
|
| - // if element_animations_ is a nullptr. It allows us to add/remove animations
|
| - // to non-attached AnimationPlayers.
|
| - std::vector<std::unique_ptr<Animation>> animations_;
|
| + void AnimationAddedForProperty(TargetProperty::Type target_property);
|
| +
|
| + void MarkAbortedAnimationsForDeletion(
|
| + AnimationPlayer* animation_player_impl) const;
|
| + void PurgeAnimationsMarkedForDeletion();
|
| + void PushNewAnimationsToImplThread(
|
| + AnimationPlayer* animation_player_impl) const;
|
| + void RemoveAnimationsCompletedOnMainThread(
|
| + AnimationPlayer* animation_player_impl) const;
|
| + void PushPropertiesToImplThread(AnimationPlayer* animation_player_impl);
|
| +
|
| + Animations animations_;
|
|
|
| AnimationHost* animation_host_;
|
| AnimationTimeline* animation_timeline_;
|
| @@ -122,6 +194,11 @@ class CC_EXPORT AnimationPlayer : public base::RefCounted<AnimationPlayer> {
|
| int id_;
|
| ElementId element_id_;
|
| bool needs_push_properties_;
|
| + base::TimeTicks last_tick_time_;
|
| +
|
| + // Only try to start animations when new animations are added or when the
|
| + // previous attempt at starting animations failed to start all animations.
|
| + bool needs_to_start_animations_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(AnimationPlayer);
|
| };
|
|
|