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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 #include <utility> | 10 #include <utility> |
11 | 11 |
12 #include "base/bind.h" | 12 #include "base/bind.h" |
13 #include "base/compiler_specific.h" | 13 #include "base/compiler_specific.h" |
14 #include "base/files/file_path.h" | 14 #include "base/files/file_path.h" |
15 #include "base/files/file_util.h" | 15 #include "base/files/file_util.h" |
16 #include "base/json/json_reader.h" | 16 #include "base/json/json_reader.h" |
17 #include "base/macros.h" | 17 #include "base/macros.h" |
18 #include "base/memory/ptr_util.h" | 18 #include "base/memory/ptr_util.h" |
19 #include "base/message_loop/message_loop.h" | 19 #include "base/message_loop/message_loop.h" |
20 #include "base/path_service.h" | 20 #include "base/path_service.h" |
21 #include "base/strings/string_util.h" | 21 #include "base/strings/string_util.h" |
22 #include "base/strings/stringprintf.h" | 22 #include "base/strings/stringprintf.h" |
23 #include "base/strings/utf_string_conversions.h" | 23 #include "base/strings/utf_string_conversions.h" |
24 #include "base/trace_event/trace_event.h" | 24 #include "base/trace_event/trace_event.h" |
| 25 #include "cc/animation/animation_player.h" |
25 #include "cc/layers/layer.h" | 26 #include "cc/layers/layer.h" |
26 #include "cc/output/copy_output_request.h" | 27 #include "cc/output/copy_output_request.h" |
27 #include "cc/output/copy_output_result.h" | 28 #include "cc/output/copy_output_result.h" |
28 #include "cc/surfaces/surface_id.h" | 29 #include "cc/surfaces/surface_id.h" |
29 #include "cc/surfaces/surface_sequence.h" | 30 #include "cc/surfaces/surface_sequence.h" |
30 #include "cc/test/pixel_test_utils.h" | 31 #include "cc/test/pixel_test_utils.h" |
31 #include "testing/gtest/include/gtest/gtest.h" | 32 #include "testing/gtest/include/gtest/gtest.h" |
32 #include "third_party/khronos/GLES2/gl2.h" | 33 #include "third_party/khronos/GLES2/gl2.h" |
33 #include "ui/compositor/compositor_observer.h" | 34 #include "ui/compositor/compositor_observer.h" |
34 #include "ui/compositor/dip_util.h" | 35 #include "ui/compositor/dip_util.h" |
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1784 | 1785 |
1785 // Tests Layer::AddThreadedAnimation and Layer::RemoveThreadedAnimation. | 1786 // Tests Layer::AddThreadedAnimation and Layer::RemoveThreadedAnimation. |
1786 TEST_F(LayerWithRealCompositorTest, AddRemoveThreadedAnimations) { | 1787 TEST_F(LayerWithRealCompositorTest, AddRemoveThreadedAnimations) { |
1787 std::unique_ptr<Layer> root(CreateLayer(LAYER_TEXTURED)); | 1788 std::unique_ptr<Layer> root(CreateLayer(LAYER_TEXTURED)); |
1788 std::unique_ptr<Layer> l1(CreateLayer(LAYER_TEXTURED)); | 1789 std::unique_ptr<Layer> l1(CreateLayer(LAYER_TEXTURED)); |
1789 std::unique_ptr<Layer> l2(CreateLayer(LAYER_TEXTURED)); | 1790 std::unique_ptr<Layer> l2(CreateLayer(LAYER_TEXTURED)); |
1790 | 1791 |
1791 l1->SetAnimator(LayerAnimator::CreateImplicitAnimator()); | 1792 l1->SetAnimator(LayerAnimator::CreateImplicitAnimator()); |
1792 l2->SetAnimator(LayerAnimator::CreateImplicitAnimator()); | 1793 l2->SetAnimator(LayerAnimator::CreateImplicitAnimator()); |
1793 | 1794 |
1794 EXPECT_FALSE(l1->HasPendingThreadedAnimationsForTesting()); | 1795 auto player1 = l1->GetAnimator()->GetAnimationPlayerForTesting(); |
| 1796 auto player2 = l2->GetAnimator()->GetAnimationPlayerForTesting(); |
| 1797 |
| 1798 EXPECT_FALSE(player1->has_any_animation()); |
1795 | 1799 |
1796 // Trigger a threaded animation. | 1800 // Trigger a threaded animation. |
1797 l1->SetOpacity(0.5f); | 1801 l1->SetOpacity(0.5f); |
1798 | 1802 |
1799 EXPECT_TRUE(l1->HasPendingThreadedAnimationsForTesting()); | 1803 EXPECT_TRUE(player1->has_any_animation()); |
1800 | 1804 |
1801 // Ensure we can remove a pending threaded animation. | 1805 // Ensure we can remove a pending threaded animation. |
1802 l1->GetAnimator()->StopAnimating(); | 1806 l1->GetAnimator()->StopAnimating(); |
1803 | 1807 |
1804 EXPECT_FALSE(l1->HasPendingThreadedAnimationsForTesting()); | 1808 EXPECT_FALSE(player1->has_any_animation()); |
1805 | 1809 |
1806 // Trigger another threaded animation. | 1810 // Trigger another threaded animation. |
1807 l1->SetOpacity(0.2f); | 1811 l1->SetOpacity(0.2f); |
1808 | 1812 |
1809 EXPECT_TRUE(l1->HasPendingThreadedAnimationsForTesting()); | 1813 EXPECT_TRUE(player1->has_any_animation()); |
1810 | 1814 |
1811 root->Add(l1.get()); | 1815 root->Add(l1.get()); |
1812 GetCompositor()->SetRootLayer(root.get()); | 1816 GetCompositor()->SetRootLayer(root.get()); |
1813 | 1817 |
1814 // Now that l1 is part of a tree, it should have dispatched the pending | 1818 // Now l1 is part of a tree. |
1815 // animation. | 1819 EXPECT_TRUE(player1->has_any_animation()); |
1816 EXPECT_FALSE(l1->HasPendingThreadedAnimationsForTesting()); | |
1817 | 1820 |
1818 // Ensure that l1 no longer holds on to animations. | |
1819 l1->SetOpacity(0.1f); | 1821 l1->SetOpacity(0.1f); |
1820 EXPECT_FALSE(l1->HasPendingThreadedAnimationsForTesting()); | 1822 // IMMEDIATELY_SET_NEW_TARGET is a default preemption strategy for conflicting |
| 1823 // animations. |
| 1824 EXPECT_FALSE(player1->has_any_animation()); |
1821 | 1825 |
1822 // Ensure that adding a layer to an existing tree causes its pending | 1826 // Adding a layer to an existing tree. |
1823 // animations to get dispatched. | |
1824 l2->SetOpacity(0.5f); | 1827 l2->SetOpacity(0.5f); |
1825 EXPECT_TRUE(l2->HasPendingThreadedAnimationsForTesting()); | 1828 EXPECT_TRUE(player2->has_any_animation()); |
1826 | 1829 |
1827 l1->Add(l2.get()); | 1830 l1->Add(l2.get()); |
1828 EXPECT_FALSE(l2->HasPendingThreadedAnimationsForTesting()); | 1831 EXPECT_TRUE(player2->has_any_animation()); |
1829 } | 1832 } |
1830 | 1833 |
1831 // Tests that in-progress threaded animations complete when a Layer's | 1834 // Tests that in-progress threaded animations complete when a Layer's |
1832 // cc::Layer changes. | 1835 // cc::Layer changes. |
1833 TEST_F(LayerWithRealCompositorTest, SwitchCCLayerAnimations) { | 1836 TEST_F(LayerWithRealCompositorTest, SwitchCCLayerAnimations) { |
1834 std::unique_ptr<Layer> root(CreateLayer(LAYER_TEXTURED)); | 1837 std::unique_ptr<Layer> root(CreateLayer(LAYER_TEXTURED)); |
1835 std::unique_ptr<Layer> l1(CreateLayer(LAYER_TEXTURED)); | 1838 std::unique_ptr<Layer> l1(CreateLayer(LAYER_TEXTURED)); |
1836 GetCompositor()->SetRootLayer(root.get()); | 1839 GetCompositor()->SetRootLayer(root.get()); |
1837 root->Add(l1.get()); | 1840 root->Add(l1.get()); |
1838 | 1841 |
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2115 root->SetOpacity(0.5f); | 2118 root->SetOpacity(0.5f); |
2116 WaitForSwap(); | 2119 WaitForSwap(); |
2117 EXPECT_EQ(1u, animation_observer.animation_step_count()); | 2120 EXPECT_EQ(1u, animation_observer.animation_step_count()); |
2118 | 2121 |
2119 EXPECT_FALSE(animation_observer.shutdown()); | 2122 EXPECT_FALSE(animation_observer.shutdown()); |
2120 ResetCompositor(); | 2123 ResetCompositor(); |
2121 EXPECT_TRUE(animation_observer.shutdown()); | 2124 EXPECT_TRUE(animation_observer.shutdown()); |
2122 } | 2125 } |
2123 | 2126 |
2124 } // namespace ui | 2127 } // namespace ui |
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