| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 66 } | 66 } |
| 67 | 67 |
| 68 float minAudioBufferSampleRate() | 68 float minAudioBufferSampleRate() |
| 69 { | 69 { |
| 70 // crbug.com/344375 | 70 // crbug.com/344375 |
| 71 return 3000; | 71 return 3000; |
| 72 } | 72 } |
| 73 | 73 |
| 74 float maxAudioBufferSampleRate() | 74 float maxAudioBufferSampleRate() |
| 75 { | 75 { |
| 76 // Windows can support audio sampling rates this high, so allow AudioBuffer
rates this high as well. | 76 // <video> tags support sample rates up 384 kHz so audio context should too. |
| 77 return 192000; | 77 return 384000; |
| 78 } | 78 } |
| 79 } // namespace AudioUtilities | 79 } // namespace AudioUtilities |
| 80 | 80 |
| 81 } // namespace blink | 81 } // namespace blink |
| 82 | 82 |
| OLD | NEW |