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Unified Diff: content/renderer/render_thread_impl.cc

Issue 2334533002: base: Move renderer threads to the appropriate cpuset. (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: content/renderer/render_thread_impl.cc
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
index 4170eb015a85be8cacdf8eb6db9dfa51d67abd81..770c78fc5669ab812da8dad083648f8cc412fe6c 100644
--- a/content/renderer/render_thread_impl.cc
+++ b/content/renderer/render_thread_impl.cc
@@ -855,6 +855,11 @@ void RenderThreadImpl::Init(
GetRemoteInterfaces()->GetInterface(
mojo::GetProxy(&storage_partition_service_));
+ ChildProcess::current()->SetIOThreadAffinity(base::ThreadPriority::DISPLAY);
+ ChildThreadImpl::current()->SetThreadAffinity(
+ categorized_worker_pool_->background_worker_thread_id(),
+ base::ThreadPriority::BACKGROUND);
+
is_renderer_suspended_ = false;
}
@@ -1131,6 +1136,8 @@ void RenderThreadImpl::InitializeCompositorThread() {
compositor_task_runner_->PostTask(
FROM_HERE,
base::Bind(base::IgnoreResult(&ThreadRestrictions::SetIOAllowed), false));
+ ChildThreadImpl::current()->SetThreadAffinity(compositor_thread_->threadId(),
+ base::ThreadPriority::DISPLAY);
SynchronousInputHandlerProxyClient* synchronous_input_handler_proxy_client =
nullptr;
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