| Index: src/core/SkColorShader.cpp
|
| diff --git a/src/core/SkColorShader.cpp b/src/core/SkColorShader.cpp
|
| index d8c9f29327241e585b5f884e388547421e97c1e2..cfa071fed8d4505efb6c8805813ea35c5c2f7814 100644
|
| --- a/src/core/SkColorShader.cpp
|
| +++ b/src/core/SkColorShader.cpp
|
| @@ -130,10 +130,7 @@ SkColor4Shader::SkColor4Shader(const SkColor4f& color, sk_sp<SkColorSpace> space
|
|
|
| sk_sp<SkFlattenable> SkColor4Shader::CreateProc(SkReadBuffer& buffer) {
|
| SkColor4f color;
|
| - color.fR = buffer.readScalar(); // readFloat()
|
| - color.fG = buffer.readScalar();
|
| - color.fB = buffer.readScalar();
|
| - color.fA = buffer.readScalar();
|
| + buffer.readColor4f(&color);
|
| if (buffer.readBool()) {
|
| // TODO how do we unflatten colorspaces
|
| }
|
| @@ -141,10 +138,7 @@ sk_sp<SkFlattenable> SkColor4Shader::CreateProc(SkReadBuffer& buffer) {
|
| }
|
|
|
| void SkColor4Shader::flatten(SkWriteBuffer& buffer) const {
|
| - buffer.writeScalar(fColor4.fR); // writeFloat()
|
| - buffer.writeScalar(fColor4.fG);
|
| - buffer.writeScalar(fColor4.fB);
|
| - buffer.writeScalar(fColor4.fA);
|
| + buffer.writeColor4f(fColor4);
|
| buffer.writeBool(false); // TODO how do we flatten colorspaces?
|
| }
|
|
|
|
|