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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkWriteBuffer.h" | 8 #include "SkWriteBuffer.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkData.h" | 10 #include "SkData.h" |
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71 | 71 |
72 void SkBinaryWriteBuffer::writeColor(SkColor color) { | 72 void SkBinaryWriteBuffer::writeColor(SkColor color) { |
73 fWriter.write32(color); | 73 fWriter.write32(color); |
74 } | 74 } |
75 | 75 |
76 void SkBinaryWriteBuffer::writeColorArray(const SkColor* color, uint32_t count)
{ | 76 void SkBinaryWriteBuffer::writeColorArray(const SkColor* color, uint32_t count)
{ |
77 fWriter.write32(count); | 77 fWriter.write32(count); |
78 fWriter.write(color, count * sizeof(SkColor)); | 78 fWriter.write(color, count * sizeof(SkColor)); |
79 } | 79 } |
80 | 80 |
| 81 void SkBinaryWriteBuffer::writeColor4f(const SkColor4f& color) { |
| 82 fWriter.write(&color, sizeof(SkColor4f)); |
| 83 } |
| 84 |
| 85 void SkBinaryWriteBuffer::writeColor4fArray(const SkColor4f* color, uint32_t cou
nt) { |
| 86 fWriter.write32(count); |
| 87 fWriter.write(color, count * sizeof(SkColor4f)); |
| 88 } |
| 89 |
81 void SkBinaryWriteBuffer::writePoint(const SkPoint& point) { | 90 void SkBinaryWriteBuffer::writePoint(const SkPoint& point) { |
82 fWriter.writeScalar(point.fX); | 91 fWriter.writeScalar(point.fX); |
83 fWriter.writeScalar(point.fY); | 92 fWriter.writeScalar(point.fY); |
84 } | 93 } |
85 | 94 |
86 void SkBinaryWriteBuffer::writePointArray(const SkPoint* point, uint32_t count)
{ | 95 void SkBinaryWriteBuffer::writePointArray(const SkPoint* point, uint32_t count)
{ |
87 fWriter.write32(count); | 96 fWriter.write32(count); |
88 fWriter.write(point, count * sizeof(SkPoint)); | 97 fWriter.write(point, count * sizeof(SkPoint)); |
89 } | 98 } |
90 | 99 |
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286 // make room for the size of the flattened object | 295 // make room for the size of the flattened object |
287 (void)fWriter.reserve(sizeof(uint32_t)); | 296 (void)fWriter.reserve(sizeof(uint32_t)); |
288 // record the current size, so we can subtract after the object writes. | 297 // record the current size, so we can subtract after the object writes. |
289 size_t offset = fWriter.bytesWritten(); | 298 size_t offset = fWriter.bytesWritten(); |
290 // now flatten the object | 299 // now flatten the object |
291 flattenable->flatten(*this); | 300 flattenable->flatten(*this); |
292 size_t objSize = fWriter.bytesWritten() - offset; | 301 size_t objSize = fWriter.bytesWritten() - offset; |
293 // record the obj's size | 302 // record the obj's size |
294 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | 303 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); |
295 } | 304 } |
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