OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkReadBuffer_DEFINED | 8 #ifndef SkReadBuffer_DEFINED |
9 #define SkReadBuffer_DEFINED | 9 #define SkReadBuffer_DEFINED |
10 | 10 |
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
116 virtual uint32_t readUInt(); | 116 virtual uint32_t readUInt(); |
117 virtual int32_t read32(); | 117 virtual int32_t read32(); |
118 | 118 |
119 // peek | 119 // peek |
120 virtual uint8_t peekByte(); | 120 virtual uint8_t peekByte(); |
121 | 121 |
122 // strings -- the caller is responsible for freeing the string contents | 122 // strings -- the caller is responsible for freeing the string contents |
123 virtual void readString(SkString* string); | 123 virtual void readString(SkString* string); |
124 | 124 |
125 // common data structures | 125 // common data structures |
| 126 virtual void readColor4f(SkColor4f* color); |
126 virtual void readPoint(SkPoint* point); | 127 virtual void readPoint(SkPoint* point); |
127 SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; } | 128 SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; } |
128 virtual void readMatrix(SkMatrix* matrix); | 129 virtual void readMatrix(SkMatrix* matrix); |
129 virtual void readIRect(SkIRect* rect); | 130 virtual void readIRect(SkIRect* rect); |
130 virtual void readRect(SkRect* rect); | 131 virtual void readRect(SkRect* rect); |
131 virtual void readRRect(SkRRect* rrect); | 132 virtual void readRRect(SkRRect* rrect); |
132 virtual void readRegion(SkRegion* region); | 133 virtual void readRegion(SkRegion* region); |
133 | 134 |
134 virtual void readPath(SkPath* path); | 135 virtual void readPath(SkPath* path); |
135 virtual void readPaint(SkPaint* paint) { paint->unflatten(*this); } | 136 virtual void readPaint(SkPaint* paint) { paint->unflatten(*this); } |
136 | 137 |
137 virtual SkFlattenable* readFlattenable(SkFlattenable::Type); | 138 virtual SkFlattenable* readFlattenable(SkFlattenable::Type); |
138 template <typename T> sk_sp<T> readFlattenable() { | 139 template <typename T> sk_sp<T> readFlattenable() { |
139 return sk_sp<T>((T*)this->readFlattenable(T::GetFlattenableType())); | 140 return sk_sp<T>((T*)this->readFlattenable(T::GetFlattenableType())); |
140 } | 141 } |
141 sk_sp<SkColorFilter> readColorFilter() { return this->readFlattenable<SkColo
rFilter>(); } | 142 sk_sp<SkColorFilter> readColorFilter() { return this->readFlattenable<SkColo
rFilter>(); } |
142 sk_sp<SkDrawLooper> readDrawLooper() { return this->readFlattenable<SkDrawLo
oper>(); } | 143 sk_sp<SkDrawLooper> readDrawLooper() { return this->readFlattenable<SkDrawLo
oper>(); } |
143 sk_sp<SkImageFilter> readImageFilter() { return this->readFlattenable<SkImag
eFilter>(); } | 144 sk_sp<SkImageFilter> readImageFilter() { return this->readFlattenable<SkImag
eFilter>(); } |
144 sk_sp<SkMaskFilter> readMaskFilter() { return this->readFlattenable<SkMaskFi
lter>(); } | 145 sk_sp<SkMaskFilter> readMaskFilter() { return this->readFlattenable<SkMaskFi
lter>(); } |
145 sk_sp<SkPathEffect> readPathEffect() { return this->readFlattenable<SkPathEf
fect>(); } | 146 sk_sp<SkPathEffect> readPathEffect() { return this->readFlattenable<SkPathEf
fect>(); } |
146 sk_sp<SkRasterizer> readRasterizer() { return this->readFlattenable<SkRaster
izer>(); } | 147 sk_sp<SkRasterizer> readRasterizer() { return this->readFlattenable<SkRaster
izer>(); } |
147 sk_sp<SkShader> readShader() { return this->readFlattenable<SkShader>(); } | 148 sk_sp<SkShader> readShader() { return this->readFlattenable<SkShader>(); } |
148 sk_sp<SkXfermode> readXfermode() { return this->readFlattenable<SkXfermode>(
); } | 149 sk_sp<SkXfermode> readXfermode() { return this->readFlattenable<SkXfermode>(
); } |
149 | 150 |
150 // binary data and arrays | 151 // binary data and arrays |
151 virtual bool readByteArray(void* value, size_t size); | 152 virtual bool readByteArray(void* value, size_t size); |
152 virtual bool readColorArray(SkColor* colors, size_t size); | 153 virtual bool readColorArray(SkColor* colors, size_t size); |
| 154 virtual bool readColor4fArray(SkColor4f* colors, size_t size); |
153 virtual bool readIntArray(int32_t* values, size_t size); | 155 virtual bool readIntArray(int32_t* values, size_t size); |
154 virtual bool readPointArray(SkPoint* points, size_t size); | 156 virtual bool readPointArray(SkPoint* points, size_t size); |
155 virtual bool readScalarArray(SkScalar* values, size_t size); | 157 virtual bool readScalarArray(SkScalar* values, size_t size); |
156 | 158 |
157 sk_sp<SkData> readByteArrayAsData() { | 159 sk_sp<SkData> readByteArrayAsData() { |
158 size_t len = this->getArrayCount(); | 160 size_t len = this->getArrayCount(); |
159 if (!this->validateAvailable(len)) { | 161 if (!this->validateAvailable(len)) { |
160 return SkData::MakeEmpty(); | 162 return SkData::MakeEmpty(); |
161 } | 163 } |
162 void* buffer = sk_malloc_throw(len); | 164 void* buffer = sk_malloc_throw(len); |
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
260 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT | 262 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT |
261 // Debugging counter to keep track of how many bitmaps we | 263 // Debugging counter to keep track of how many bitmaps we |
262 // have decoded. | 264 // have decoded. |
263 int fDecodedBitmapIndex; | 265 int fDecodedBitmapIndex; |
264 #endif // DEBUG_NON_DETERMINISTIC_ASSERT | 266 #endif // DEBUG_NON_DETERMINISTIC_ASSERT |
265 | 267 |
266 SkInflator* fInflator = nullptr; | 268 SkInflator* fInflator = nullptr; |
267 }; | 269 }; |
268 | 270 |
269 #endif // SkReadBuffer_DEFINED | 271 #endif // SkReadBuffer_DEFINED |
OLD | NEW |