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Side by Side Diff: src/core/SkWriteBuffer.cpp

Issue 2334123003: Add SkColor4f serialization (Closed)
Patch Set: Fix stack overflow in test Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkWriteBuffer.h" 8 #include "SkWriteBuffer.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkData.h" 10 #include "SkData.h"
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71 71
72 void SkBinaryWriteBuffer::writeColor(SkColor color) { 72 void SkBinaryWriteBuffer::writeColor(SkColor color) {
73 fWriter.write32(color); 73 fWriter.write32(color);
74 } 74 }
75 75
76 void SkBinaryWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { 76 void SkBinaryWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) {
77 fWriter.write32(count); 77 fWriter.write32(count);
78 fWriter.write(color, count * sizeof(SkColor)); 78 fWriter.write(color, count * sizeof(SkColor));
79 } 79 }
80 80
81 static_assert(SK_SCALAR_IS_FLOAT, "Color4f serialization needs updating");
82 void SkBinaryWriteBuffer::writeColor4f(const SkColor4f& color) {
reed1 2016/09/13 23:18:07 I've bee using just write to make these simpler/fa
83 fWriter.writeScalar(color.fR);
84 fWriter.writeScalar(color.fG);
85 fWriter.writeScalar(color.fB);
86 fWriter.writeScalar(color.fA);
87 }
88
89 void SkBinaryWriteBuffer::writeColor4fArray(const SkColor4f* color, uint32_t cou nt) {
90 fWriter.write32(count);
91 fWriter.write(color, count * sizeof(SkColor4f));
92 }
93
81 void SkBinaryWriteBuffer::writePoint(const SkPoint& point) { 94 void SkBinaryWriteBuffer::writePoint(const SkPoint& point) {
82 fWriter.writeScalar(point.fX); 95 fWriter.writeScalar(point.fX);
83 fWriter.writeScalar(point.fY); 96 fWriter.writeScalar(point.fY);
84 } 97 }
85 98
86 void SkBinaryWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) { 99 void SkBinaryWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) {
87 fWriter.write32(count); 100 fWriter.write32(count);
88 fWriter.write(point, count * sizeof(SkPoint)); 101 fWriter.write(point, count * sizeof(SkPoint));
89 } 102 }
90 103
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286 // make room for the size of the flattened object 299 // make room for the size of the flattened object
287 (void)fWriter.reserve(sizeof(uint32_t)); 300 (void)fWriter.reserve(sizeof(uint32_t));
288 // record the current size, so we can subtract after the object writes. 301 // record the current size, so we can subtract after the object writes.
289 size_t offset = fWriter.bytesWritten(); 302 size_t offset = fWriter.bytesWritten();
290 // now flatten the object 303 // now flatten the object
291 flattenable->flatten(*this); 304 flattenable->flatten(*this);
292 size_t objSize = fWriter.bytesWritten() - offset; 305 size_t objSize = fWriter.bytesWritten() - offset;
293 // record the obj's size 306 // record the obj's size
294 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); 307 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize));
295 } 308 }
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