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Side by Side Diff: net/udp/udp_client_socket.cc

Issue 2333923004: Extracting NetLog inner classes into their own classes. (Closed)
Patch Set: Some nit fixes and better, impl-agnostic naming of net_log_parameters_callback_typedef.h -> net/log… Created 4 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/udp/udp_client_socket.h" 5 #include "net/udp/udp_client_socket.h"
6 6
7 #include "net/base/net_errors.h" 7 #include "net/base/net_errors.h"
8 #include "net/log/net_log.h"
9 8
10 namespace net { 9 namespace net {
11 10
12 UDPClientSocket::UDPClientSocket(DatagramSocket::BindType bind_type, 11 UDPClientSocket::UDPClientSocket(DatagramSocket::BindType bind_type,
13 const RandIntCallback& rand_int_cb, 12 const RandIntCallback& rand_int_cb,
14 net::NetLog* net_log, 13 net::NetLog* net_log,
15 const net::NetLog::Source& source) 14 const net::NetLogSource& source)
16 : socket_(bind_type, rand_int_cb, net_log, source), 15 : socket_(bind_type, rand_int_cb, net_log, source),
17 network_(NetworkChangeNotifier::kInvalidNetworkHandle) {} 16 network_(NetworkChangeNotifier::kInvalidNetworkHandle) {}
18 17
19 UDPClientSocket::~UDPClientSocket() { 18 UDPClientSocket::~UDPClientSocket() {
20 } 19 }
21 20
22 int UDPClientSocket::Connect(const IPEndPoint& address) { 21 int UDPClientSocket::Connect(const IPEndPoint& address) {
23 int rv = socket_.Open(address.GetFamily()); 22 int rv = socket_.Open(address.GetFamily());
24 if (rv != OK) 23 if (rv != OK)
25 return rv; 24 return rv;
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 return socket_.NetLog(); 116 return socket_.NetLog();
118 } 117 }
119 118
120 void UDPClientSocket::UseNonBlockingIO() { 119 void UDPClientSocket::UseNonBlockingIO() {
121 #if defined(OS_WIN) 120 #if defined(OS_WIN)
122 socket_.UseNonBlockingIO(); 121 socket_.UseNonBlockingIO();
123 #endif 122 #endif
124 } 123 }
125 124
126 } // namespace net 125 } // namespace net
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