| Index: third_party/WebKit/LayoutTests/fast/events/composition-event-source-device-event-sender.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/events/composition-event-source-device-event-sender.html b/third_party/WebKit/LayoutTests/fast/events/composition-event-source-device-event-sender.html
|
| index f56b59e1d4b201af2bbb1d848c73e3a571bac72f..b8ce4ff8732d96e0dd946fba5afbcdf07f4e3a1b 100644
|
| --- a/third_party/WebKit/LayoutTests/fast/events/composition-event-source-device-event-sender.html
|
| +++ b/third_party/WebKit/LayoutTests/fast/events/composition-event-source-device-event-sender.html
|
| @@ -14,12 +14,20 @@ if (window.eventSender) {
|
| for (var evt of ['compositionstart', 'compositionupdate', 'compositionend']) {
|
| document.addEventListener(evt, compositionHandler);
|
| }
|
| -
|
| +
|
| var input = document.getElementById('input');
|
| input.focus();
|
|
|
| + // We need to force a text input update here so that later the call to
|
| + // RenderWidget::resetInputMethod() will lead to finishComposingText().
|
| + // Normally this would not be needed if the focus was due to user gesture.
|
| + // But on Mac, even with user gesture, we wait for the next compositing
|
| + // to update text input state frame. That is why we are explicitly calling
|
| + // this method here.
|
| + textInputController.forceTextInputStateUpdate();
|
| +
|
| textInputController.setMarkedText('abcde', 1, 3);
|
| -
|
| +
|
| input.blur();
|
| } else {
|
| debug('This test requires eventSender.');
|
|
|