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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/cursor/cursor_loader_x11.h" | 5 #include "ui/base/cursor/cursor_loader_x11.h" |
6 | 6 |
7 #undef None | 7 #undef None |
8 #undef Bool | 8 #undef Bool |
9 | 9 |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
12 #include "third_party/skia/include/core/SkBitmap.h" | 12 #include "third_party/skia/include/core/SkBitmap.h" |
13 #include "ui/base/cursor/cursor_util.h" | 13 #include "ui/base/cursor/cursor_util.h" |
14 | 14 |
15 namespace ui { | 15 namespace ui { |
16 | 16 |
17 TEST(CursorLoaderX11Test, ScaleAndRotate) { | 17 TEST(CursorLoaderX11Test, ScaleAndRotate) { |
18 SkBitmap bitmap; | 18 SkBitmap bitmap; |
19 bitmap.setConfig(SkBitmap::kARGB_8888_Config, 10, 5); | 19 bitmap.setConfig(SkBitmap::kARGB_8888_Config, 10, 5); |
20 bitmap.allocPixels(); | 20 bitmap.allocPixels(); |
| 21 bitmap.eraseColor(SK_ColorBLACK); |
21 | 22 |
22 gfx::Point hotpoint(3,4); | 23 gfx::Point hotpoint(3,4); |
23 | 24 |
24 ScaleAndRotateCursorBitmapAndHotpoint(1.0f, | 25 ScaleAndRotateCursorBitmapAndHotpoint(1.0f, |
25 gfx::Display::ROTATE_0, | 26 gfx::Display::ROTATE_0, |
26 &bitmap, | 27 &bitmap, |
27 &hotpoint); | 28 &hotpoint); |
28 EXPECT_EQ(10, bitmap.width()); | 29 EXPECT_EQ(10, bitmap.width()); |
29 EXPECT_EQ(5, bitmap.height()); | 30 EXPECT_EQ(5, bitmap.height()); |
30 EXPECT_EQ("3,4", hotpoint.ToString()); | 31 EXPECT_EQ("3,4", hotpoint.ToString()); |
(...skipping 18 matching lines...) Expand all Loading... |
49 ScaleAndRotateCursorBitmapAndHotpoint(1.0f, | 50 ScaleAndRotateCursorBitmapAndHotpoint(1.0f, |
50 gfx::Display::ROTATE_270, | 51 gfx::Display::ROTATE_270, |
51 &bitmap, | 52 &bitmap, |
52 &hotpoint); | 53 &hotpoint); |
53 EXPECT_EQ(20, bitmap.width()); | 54 EXPECT_EQ(20, bitmap.width()); |
54 EXPECT_EQ(10, bitmap.height()); | 55 EXPECT_EQ(10, bitmap.height()); |
55 EXPECT_EQ("14,2", hotpoint.ToString()); | 56 EXPECT_EQ("14,2", hotpoint.ToString()); |
56 } | 57 } |
57 | 58 |
58 } // namespace ui | 59 } // namespace ui |
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