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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/device_sensors/data_fetcher_shared_memory.h" | 5 #include "content/browser/device_sensors/data_fetcher_shared_memory.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/metrics/histogram_macros.h" | 10 #include "base/metrics/histogram_macros.h" |
| 11 #include "base/single_thread_task_runner.h" | 11 #include "base/single_thread_task_runner.h" |
| 12 #include "content/browser/device_sensors/ambient_light_mac.h" | 12 #include "device/generic_sensor/ambient_light_mac.h" |
| 13 #include "third_party/sudden_motion_sensor/sudden_motion_sensor_mac.h" | 13 #include "third_party/sudden_motion_sensor/sudden_motion_sensor_mac.h" |
| 14 | 14 |
| 15 namespace { | 15 namespace { |
| 16 | 16 |
| 17 const double kMeanGravity = 9.80665; | 17 const double kMeanGravity = 9.80665; |
| 18 | 18 |
| 19 double LMUvalueToLux(uint64_t raw_value) { | 19 void FetchLight(device::AmbientLightSensor* sensor, |
| 20 // Conversion formula from regression. | |
| 21 // https://bugzilla.mozilla.org/show_bug.cgi?id=793728 | |
| 22 // Let x = raw_value, then | |
| 23 // lux = -2.978303814*(10^-27)*x^4 + 2.635687683*(10^-19)*x^3 - | |
| 24 // 3.459747434*(10^-12)*x^2 + 3.905829689*(10^-5)*x - 0.1932594532 | |
| 25 | |
| 26 static const long double k4 = pow(10.L, -7); | |
| 27 static const long double k3 = pow(10.L, -4); | |
| 28 static const long double k2 = pow(10.L, -2); | |
| 29 static const long double k1 = pow(10.L, 5); | |
| 30 long double scaled_value = raw_value / k1; | |
| 31 | |
| 32 long double lux_value = | |
| 33 (-3 * k4 * pow(scaled_value, 4)) + (2.6 * k3 * pow(scaled_value, 3)) + | |
| 34 (-3.4 * k2 * pow(scaled_value, 2)) + (3.9 * scaled_value) - 0.19; | |
| 35 | |
| 36 double lux = ceil(static_cast<double>(lux_value)); | |
| 37 return lux > 0 ? lux : 0; | |
| 38 } | |
| 39 | |
| 40 void FetchLight(content::AmbientLightSensor* sensor, | |
| 41 content::DeviceLightHardwareBuffer* buffer) { | 20 content::DeviceLightHardwareBuffer* buffer) { |
| 42 DCHECK(sensor); | 21 DCHECK(sensor); |
| 43 DCHECK(buffer); | 22 DCHECK(buffer); |
| 44 // Macbook pro has 2 lux values, left and right, we take the average. | 23 // Macbook pro has 2 lux values, left and right, we take the average. |
| 45 // The raw sensor values are converted to lux using LMUvalueToLux(raw_value) | 24 // The raw sensor values are converted to lux using LMUvalueToLux(raw_value) |
| 46 // similar to how it is done in Firefox. | 25 // similar to how it is done in Firefox. |
| 47 uint64_t lux_value[2]; | 26 uint64_t lux_value[2]; |
| 48 if (!sensor->ReadSensorValue(lux_value)) | 27 if (!sensor->ReadSensorValue(lux_value)) |
| 49 return; | 28 return; |
| 50 uint64_t mean = (lux_value[0] + lux_value[1]) / 2; | 29 uint64_t mean = (lux_value[0] + lux_value[1]) / 2; |
| 51 double lux = LMUvalueToLux(mean); | 30 double lux = device::AmbientLightSensor::LMUvalueToLux(mean); |
| 52 buffer->seqlock.WriteBegin(); | 31 buffer->seqlock.WriteBegin(); |
| 53 buffer->data.value = lux; | 32 buffer->data.value = lux; |
| 54 buffer->seqlock.WriteEnd(); | 33 buffer->seqlock.WriteEnd(); |
| 55 } | 34 } |
| 56 | 35 |
| 57 void FetchMotion(SuddenMotionSensor* sensor, | 36 void FetchMotion(SuddenMotionSensor* sensor, |
| 58 content::DeviceMotionHardwareBuffer* buffer) { | 37 content::DeviceMotionHardwareBuffer* buffer) { |
| 59 DCHECK(sensor); | 38 DCHECK(sensor); |
| 60 DCHECK(buffer); | 39 DCHECK(buffer); |
| 61 | 40 |
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| 210 // Absolute device orientation not available on Mac, let the | 189 // Absolute device orientation not available on Mac, let the |
| 211 // implementation fire an all-null event to signal this to blink. | 190 // implementation fire an all-null event to signal this to blink. |
| 212 orientation_absolute_buffer_->seqlock.WriteBegin(); | 191 orientation_absolute_buffer_->seqlock.WriteBegin(); |
| 213 orientation_absolute_buffer_->data.absolute = true; | 192 orientation_absolute_buffer_->data.absolute = true; |
| 214 orientation_absolute_buffer_->data.allAvailableSensorsAreActive = true; | 193 orientation_absolute_buffer_->data.allAvailableSensorsAreActive = true; |
| 215 orientation_absolute_buffer_->seqlock.WriteEnd(); | 194 orientation_absolute_buffer_->seqlock.WriteEnd(); |
| 216 return false; | 195 return false; |
| 217 } | 196 } |
| 218 case CONSUMER_TYPE_LIGHT: { | 197 case CONSUMER_TYPE_LIGHT: { |
| 219 if (!ambient_light_sensor_) | 198 if (!ambient_light_sensor_) |
| 220 ambient_light_sensor_ = AmbientLightSensor::Create(); | 199 ambient_light_sensor_ = device::AmbientLightSensor::Create(); |
| 221 bool ambient_light_sensor_available = | 200 bool ambient_light_sensor_available = |
| 222 ambient_light_sensor_.get() != nullptr; | 201 ambient_light_sensor_.get() != nullptr; |
| 223 | 202 |
| 224 light_buffer_ = static_cast<DeviceLightHardwareBuffer*>(buffer); | 203 light_buffer_ = static_cast<DeviceLightHardwareBuffer*>(buffer); |
| 225 if (!ambient_light_sensor_available) { | 204 if (!ambient_light_sensor_available) { |
| 226 light_buffer_->seqlock.WriteBegin(); | 205 light_buffer_->seqlock.WriteBegin(); |
| 227 light_buffer_->data.value = std::numeric_limits<double>::infinity(); | 206 light_buffer_->data.value = std::numeric_limits<double>::infinity(); |
| 228 light_buffer_->seqlock.WriteEnd(); | 207 light_buffer_->seqlock.WriteEnd(); |
| 229 } | 208 } |
| 230 return ambient_light_sensor_available; | 209 return ambient_light_sensor_available; |
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| 271 light_buffer_ = nullptr; | 250 light_buffer_ = nullptr; |
| 272 } | 251 } |
| 273 return true; | 252 return true; |
| 274 default: | 253 default: |
| 275 NOTREACHED(); | 254 NOTREACHED(); |
| 276 } | 255 } |
| 277 return false; | 256 return false; |
| 278 } | 257 } |
| 279 | 258 |
| 280 } // namespace content | 259 } // namespace content |
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