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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_SCREEN_DIMMER_H_ | 5 #ifndef ASH_WM_SCREEN_DIMMER_H_ |
| 6 #define ASH_WM_SCREEN_DIMMER_H_ | 6 #define ASH_WM_SCREEN_DIMMER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <vector> |
| 9 | 10 |
| 10 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
| 11 #include "ash/common/shell_observer.h" | 12 #include "ash/common/shell_observer.h" |
| 12 #include "base/compiler_specific.h" | |
| 13 #include "base/macros.h" | 13 #include "base/macros.h" |
| 14 #include "ui/aura/window_observer.h" | |
| 15 | |
| 16 namespace ui { | |
| 17 class Layer; | |
| 18 } | |
| 19 | 14 |
| 20 namespace ash { | 15 namespace ash { |
| 21 namespace test { | 16 namespace test { |
| 22 class ScreenDimmerTest; | 17 class ScreenDimmerTest; |
| 23 } | 18 } |
| 24 | 19 |
| 25 class WindowDimmer; | 20 class WindowDimmer; |
| 26 | 21 |
| 27 template <typename UserData> | 22 template <typename UserData> |
| 28 class WmWindowUserData; | 23 class WmWindowUserData; |
| 29 | 24 |
| 30 // ScreenDimmer displays a partially-opaque layer above everything | 25 // ScreenDimmer displays a partially-opaque layer above everything |
| 31 // else in the given container window to darken the display. It shouldn't be | 26 // else in the given container window to darken the display. It shouldn't be |
| 32 // used for long-term brightness adjustments due to performance | 27 // used for long-term brightness adjustments due to performance |
| 33 // considerations -- it's only intended for cases where we want to | 28 // considerations -- it's only intended for cases where we want to |
| 34 // briefly dim the screen (e.g. to indicate to the user that we're | 29 // briefly dim the screen (e.g. to indicate to the user that we're |
| 35 // about to suspend a machine that lacks an internal backlight that | 30 // about to suspend a machine that lacks an internal backlight that |
| 36 // can be adjusted). | 31 // can be adjusted). |
| 37 class ASH_EXPORT ScreenDimmer : public ShellObserver { | 32 class ASH_EXPORT ScreenDimmer : public ShellObserver { |
| 38 public: | 33 public: |
| 39 // Creates a screen dimmer for the containers given by |container_id|. | 34 // Indicates the container ScreenDimmer operates on. |
| 40 // It's owned by the container in the primary root window and will be | 35 enum class Container { |
| 41 // destroyed when the container is destroyed. | 36 ROOT, |
| 42 static ScreenDimmer* GetForContainer(int container_id); | 37 LOCK_SCREEN, |
| 38 }; |
| 43 | 39 |
| 44 // Creates a dimmer a root window level. This is used for suspend animation. | 40 explicit ScreenDimmer(Container container); |
| 45 static ScreenDimmer* GetForRoot(); | |
| 46 | |
| 47 ~ScreenDimmer() override; | 41 ~ScreenDimmer() override; |
| 48 | 42 |
| 49 // Dim or undim the layers. | 43 // Dim or undim the layers. |
| 50 void SetDimming(bool should_dim); | 44 void SetDimming(bool should_dim); |
| 51 | 45 |
| 52 void set_at_bottom(bool at_bottom) { at_bottom_ = at_bottom; } | 46 void set_at_bottom(bool at_bottom) { at_bottom_ = at_bottom; } |
| 53 | 47 |
| 54 bool is_dimming() const { return is_dimming_; } | 48 bool is_dimming() const { return is_dimming_; } |
| 55 | 49 |
| 56 // Find a ScreenDimmer in the container, or nullptr if it does not exist. | 50 // Find a ScreenDimmer in the container, or nullptr if it does not exist. |
| 57 static ScreenDimmer* FindForTest(int container_id); | 51 static ScreenDimmer* FindForTest(int container_id); |
| 58 | 52 |
| 59 private: | 53 private: |
| 60 friend class test::ScreenDimmerTest; | 54 friend class test::ScreenDimmerTest; |
| 61 | 55 |
| 62 explicit ScreenDimmer(int container_id); | 56 // Returns the WmWindows (one per display) that correspond to |container_|. |
| 57 std::vector<WmWindow*> GetAllContainers(); |
| 63 | 58 |
| 64 // ShellObserver: | 59 // ShellObserver: |
| 65 void OnRootWindowAdded(WmWindow* root_window) override; | 60 void OnRootWindowAdded(WmWindow* root_window) override; |
| 66 | 61 |
| 67 // Update the dimming state. This will also create a new DimWindow | 62 // Update the dimming state. This will also create a new DimWindow |
| 68 // if necessary. (Used when a new display is connected) | 63 // if necessary. (Used when a new display is connected) |
| 69 void Update(bool should_dim); | 64 void Update(bool should_dim); |
| 70 | 65 |
| 71 int container_id_; | 66 const Container container_; |
| 72 float target_opacity_; | |
| 73 | 67 |
| 74 // Are we currently dimming the screen? | 68 // Are we currently dimming the screen? |
| 75 bool is_dimming_; | 69 bool is_dimming_; |
| 76 bool at_bottom_; | 70 bool at_bottom_; |
| 77 | 71 |
| 78 // Owns the WindowDimmers. | 72 // Owns the WindowDimmers. |
| 79 std::unique_ptr<WmWindowUserData<WindowDimmer>> window_dimmers_; | 73 std::unique_ptr<WmWindowUserData<WindowDimmer>> window_dimmers_; |
| 80 | 74 |
| 81 DISALLOW_COPY_AND_ASSIGN(ScreenDimmer); | 75 DISALLOW_COPY_AND_ASSIGN(ScreenDimmer); |
| 82 }; | 76 }; |
| 83 | 77 |
| 84 } // namespace ash | 78 } // namespace ash |
| 85 | 79 |
| 86 #endif // ASH_WM_SCREEN_DIMMER_H_ | 80 #endif // ASH_WM_SCREEN_DIMMER_H_ |
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