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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell/window_watcher.h" | 5 #include "ash/shell/window_watcher.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
| 9 #include "ash/aura/wm_window_aura.h" |
9 #include "ash/common/shelf/shelf_model.h" | 10 #include "ash/common/shelf/shelf_model.h" |
10 #include "ash/common/shelf/shelf_widget.h" | 11 #include "ash/common/shelf/shelf_widget.h" |
11 #include "ash/common/shell_window_ids.h" | 12 #include "ash/common/shell_window_ids.h" |
12 #include "ash/common/wm_shell.h" | 13 #include "ash/common/wm_shell.h" |
| 14 #include "ash/common/wm_window_property.h" |
13 #include "ash/display/window_tree_host_manager.h" | 15 #include "ash/display/window_tree_host_manager.h" |
14 #include "ash/shelf/shelf_util.h" | |
15 #include "ash/shell.h" | 16 #include "ash/shell.h" |
16 #include "ash/shell/window_watcher_shelf_item_delegate.h" | 17 #include "ash/shell/window_watcher_shelf_item_delegate.h" |
17 #include "ash/wm/window_util.h" | 18 #include "ash/wm/window_util.h" |
18 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
19 #include "ui/aura/window_event_dispatcher.h" | 20 #include "ui/aura/window_event_dispatcher.h" |
20 #include "ui/display/display.h" | 21 #include "ui/display/display.h" |
21 | 22 |
22 namespace ash { | 23 namespace ash { |
23 namespace shell { | 24 namespace shell { |
24 | 25 |
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108 icon_bitmap.eraseARGB(255, image_count == 0 ? 255 : 0, | 109 icon_bitmap.eraseARGB(255, image_count == 0 ? 255 : 0, |
109 image_count == 1 ? 255 : 0, image_count == 2 ? 255 : 0); | 110 image_count == 1 ? 255 : 0, image_count == 2 ? 255 : 0); |
110 image_count = (image_count + 1) % 3; | 111 image_count = (image_count + 1) % 3; |
111 item.image = gfx::ImageSkia(gfx::ImageSkiaRep(icon_bitmap, 1.0f)); | 112 item.image = gfx::ImageSkia(gfx::ImageSkiaRep(icon_bitmap, 1.0f)); |
112 | 113 |
113 model->Add(item); | 114 model->Add(item); |
114 | 115 |
115 std::unique_ptr<ShelfItemDelegate> delegate( | 116 std::unique_ptr<ShelfItemDelegate> delegate( |
116 new WindowWatcherShelfItemDelegate(id, this)); | 117 new WindowWatcherShelfItemDelegate(id, this)); |
117 model->SetShelfItemDelegate(id, std::move(delegate)); | 118 model->SetShelfItemDelegate(id, std::move(delegate)); |
118 SetShelfIDForWindow(id, new_window); | 119 WmWindowAura::Get(new_window)->SetIntProperty(WmWindowProperty::SHELF_ID, id); |
119 } | 120 } |
120 | 121 |
121 void WindowWatcher::OnWillRemoveWindow(aura::Window* window) { | 122 void WindowWatcher::OnWillRemoveWindow(aura::Window* window) { |
122 for (IDToWindow::iterator i = id_to_window_.begin(); i != id_to_window_.end(); | 123 for (IDToWindow::iterator i = id_to_window_.begin(); i != id_to_window_.end(); |
123 ++i) { | 124 ++i) { |
124 if (i->second == window) { | 125 if (i->second == window) { |
125 ShelfModel* model = WmShell::Get()->shelf_model(); | 126 ShelfModel* model = WmShell::Get()->shelf_model(); |
126 int index = model->ItemIndexByID(i->first); | 127 int index = model->ItemIndexByID(i->first); |
127 DCHECK_NE(-1, index); | 128 DCHECK_NE(-1, index); |
128 model->RemoveItemAt(index); | 129 model->RemoveItemAt(index); |
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142 void WindowWatcher::OnDisplayRemoved(const display::Display& old_display) { | 143 void WindowWatcher::OnDisplayRemoved(const display::Display& old_display) { |
143 // All windows in the display has already been removed, so no need to | 144 // All windows in the display has already been removed, so no need to |
144 // remove observers. | 145 // remove observers. |
145 } | 146 } |
146 | 147 |
147 void WindowWatcher::OnDisplayMetricsChanged(const display::Display&, uint32_t) { | 148 void WindowWatcher::OnDisplayMetricsChanged(const display::Display&, uint32_t) { |
148 } | 149 } |
149 | 150 |
150 } // namespace shell | 151 } // namespace shell |
151 } // namespace ash | 152 } // namespace ash |
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