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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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2310 SetMemoryPolicy(settings_.software_memory_policy); | 2310 SetMemoryPolicy(settings_.software_memory_policy); |
2311 | 2311 |
2312 output_surface_ = output_surface; | 2312 output_surface_ = output_surface; |
2313 resource_provider_ = base::MakeUnique<ResourceProvider>( | 2313 resource_provider_ = base::MakeUnique<ResourceProvider>( |
2314 output_surface_->context_provider(), shared_bitmap_manager_, | 2314 output_surface_->context_provider(), shared_bitmap_manager_, |
2315 gpu_memory_buffer_manager_, | 2315 gpu_memory_buffer_manager_, |
2316 task_runner_provider_->blocking_main_thread_task_runner(), | 2316 task_runner_provider_->blocking_main_thread_task_runner(), |
2317 settings_.renderer_settings.highp_threshold_min, | 2317 settings_.renderer_settings.highp_threshold_min, |
2318 settings_.renderer_settings.texture_id_allocation_chunk_size, | 2318 settings_.renderer_settings.texture_id_allocation_chunk_size, |
2319 output_surface_->capabilities().delegated_sync_points_required, | 2319 output_surface_->capabilities().delegated_sync_points_required, |
2320 settings_.renderer_settings.use_gpu_memory_buffer_resources, | 2320 settings_.renderer_settings.use_gpu_memory_buffer_resources, false, |
2321 settings_.renderer_settings.buffer_to_texture_target_map); | 2321 settings_.renderer_settings.buffer_to_texture_target_map); |
2322 | 2322 |
2323 // Make sure the main context visibility is restored. Worker context | 2323 // Make sure the main context visibility is restored. Worker context |
2324 // visibility will be set via the memory policy update in | 2324 // visibility will be set via the memory policy update in |
2325 // CreateTileManagerResources below. | 2325 // CreateTileManagerResources below. |
2326 if (visible_) | 2326 if (visible_) |
2327 SetCompositorContextVisibility(true); | 2327 SetCompositorContextVisibility(true); |
2328 | 2328 |
2329 // Since the new context may be capable of MSAA, update status here. We don't | 2329 // Since the new context may be capable of MSAA, update status here. We don't |
2330 // need to check the return value since we are recreating all resources | 2330 // need to check the return value since we are recreating all resources |
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4179 if (is_visible) { | 4179 if (is_visible) { |
4180 worker_context_visibility_ = | 4180 worker_context_visibility_ = |
4181 worker_context->CacheController()->ClientBecameVisible(); | 4181 worker_context->CacheController()->ClientBecameVisible(); |
4182 } else { | 4182 } else { |
4183 worker_context->CacheController()->ClientBecameNotVisible( | 4183 worker_context->CacheController()->ClientBecameNotVisible( |
4184 std::move(worker_context_visibility_)); | 4184 std::move(worker_context_visibility_)); |
4185 } | 4185 } |
4186 } | 4186 } |
4187 | 4187 |
4188 } // namespace cc | 4188 } // namespace cc |
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