Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index 4f5b7745835e5bb63247a91ce7ee1d5fb800db83..452302da3ef9e49fa2a7e98a9be3ff3facd332a1 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -43,12 +43,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', |
bug=664740) |
self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
- self.Fail('conformance2/misc/expando-loss-2.html', bug=483282) |
self.Fail('conformance2/rendering/blitframebuffer-test.html', bug=634525) |
# Windows only. |
- self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html', |
- ['win'], bug=638470) |
+ # We are awesome! |
# Win / NVidia |
self.Flaky('deqp/functional/gles3/fbomultisample*', |
@@ -70,8 +68,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
['win', ('amd', 0x6779)], bug=483282) |
- self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html', |
- ['win', ('amd', 0x6779)], bug=483282) |
self.Fail('deqp/functional/gles3/multisample.html', |
['win', ('amd', 0x6779)], bug=617290) |
@@ -126,8 +122,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
['win', 'intel'], bug=614418) |
self.Flaky('deqp/functional/gles3/textureformat/unsized_3d.html', |
['win', 'intel'], bug=614418) |
- self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
- ['win', 'intel'], bug=483282) |
self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
'texelfetchoffset.html', |
['win', 'intel'], bug=483282) |
@@ -154,6 +148,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
# Fixed on OSX 10.11 |
self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
['mac'], bug=617820) |
+ self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html', |
+ ['mac', 'amd'], bug=483282) |
self.Fail('conformance2/rendering/' + |
'framebuffer-completeness-unaffected.html', |
@@ -370,15 +366,11 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Fail('deqp/functional/gles3/shaderoperator/' + |
'angle_and_trigonometry_03.html', |
['mac', 'amd'], bug=483282) |
- self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html', |
- ['mac', 'amd'], bug=483282) |
self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', |
['mac', 'amd'], bug=483282) |
self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html', |
['mac', 'amd'], bug=644360) |
- self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', |
- ['mac', 'amd'], bug=644360) |
# Mac Pro with AMD GPU |
self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html', |
@@ -417,9 +409,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
['mac', 'intel'], bug=483282) |
self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
- 'texture.html', |
- ['mac', 'intel'], bug=483282) |
- self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
'texturelod.html', |
['mac', 'intel'], bug=483282) |
self.Fail('deqp/functional/gles3/shadertexturefunction/' + |