| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index 4f5b7745835e5bb63247a91ce7ee1d5fb800db83..452302da3ef9e49fa2a7e98a9be3ff3facd332a1 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -43,12 +43,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html',
|
| bug=664740)
|
| self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
|
| - self.Fail('conformance2/misc/expando-loss-2.html', bug=483282)
|
| self.Fail('conformance2/rendering/blitframebuffer-test.html', bug=634525)
|
|
|
| # Windows only.
|
| - self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html',
|
| - ['win'], bug=638470)
|
| + # We are awesome!
|
|
|
| # Win / NVidia
|
| self.Flaky('deqp/functional/gles3/fbomultisample*',
|
| @@ -70,8 +68,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
|
|
| self.Fail('deqp/functional/gles3/shadercommonfunction.html',
|
| ['win', ('amd', 0x6779)], bug=483282)
|
| - self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
|
| - ['win', ('amd', 0x6779)], bug=483282)
|
| self.Fail('deqp/functional/gles3/multisample.html',
|
| ['win', ('amd', 0x6779)], bug=617290)
|
|
|
| @@ -126,8 +122,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['win', 'intel'], bug=614418)
|
| self.Flaky('deqp/functional/gles3/textureformat/unsized_3d.html',
|
| ['win', 'intel'], bug=614418)
|
| - self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
|
| - ['win', 'intel'], bug=483282)
|
| self.Fail('deqp/functional/gles3/shadertexturefunction/' +
|
| 'texelfetchoffset.html',
|
| ['win', 'intel'], bug=483282)
|
| @@ -154,6 +148,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # Fixed on OSX 10.11
|
| self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
|
| ['mac'], bug=617820)
|
| + self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html',
|
| + ['mac', 'amd'], bug=483282)
|
|
|
| self.Fail('conformance2/rendering/' +
|
| 'framebuffer-completeness-unaffected.html',
|
| @@ -370,15 +366,11 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/shaderoperator/' +
|
| 'angle_and_trigonometry_03.html',
|
| ['mac', 'amd'], bug=483282)
|
| - self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html',
|
| - ['mac', 'amd'], bug=483282)
|
| self.Fail('deqp/functional/gles3/shaderoperator/geometric.html',
|
| ['mac', 'amd'], bug=483282)
|
|
|
| self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html',
|
| ['mac', 'amd'], bug=644360)
|
| - self.Fail('conformance2/textures/misc/tex-mipmap-levels.html',
|
| - ['mac', 'amd'], bug=644360)
|
|
|
| # Mac Pro with AMD GPU
|
| self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html',
|
| @@ -417,9 +409,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['mac', 'intel'], bug=483282)
|
|
|
| self.Fail('deqp/functional/gles3/shadertexturefunction/' +
|
| - 'texture.html',
|
| - ['mac', 'intel'], bug=483282)
|
| - self.Fail('deqp/functional/gles3/shadertexturefunction/' +
|
| 'texturelod.html',
|
| ['mac', 'intel'], bug=483282)
|
| self.Fail('deqp/functional/gles3/shadertexturefunction/' +
|
|
|