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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/vr/VRPose.h" | 5 #include "modules/vr/VRPose.h" |
| 6 | 6 |
| 7 namespace blink { | 7 namespace blink { |
| 8 | 8 |
| 9 namespace { | 9 namespace { |
| 10 | 10 |
| 11 DOMFloat32Array* mojoArrayToFloat32Array(const mojo::WTFArray<float>& vec) | 11 DOMFloat32Array* mojoArrayToFloat32Array(const mojo::WTFArray<float>& vec) |
| 12 { | 12 { |
| 13 if (vec.is_null()) | 13 if (vec.is_null()) |
| 14 return nullptr; | 14 return nullptr; |
| 15 | 15 |
| 16 return DOMFloat32Array::create(&(vec.front()), vec.size()); | 16 return DOMFloat32Array::create(&(vec.front()), vec.size()); |
| 17 } | 17 } |
| 18 | 18 |
| 19 } // namespace | 19 } // namespace |
| 20 | 20 |
| 21 VRPose::VRPose() | 21 VRPose::VRPose() |
| 22 : m_timestamp(0.0) | |
| 23 { | 22 { |
| 24 } | 23 } |
| 25 | 24 |
| 26 void VRPose::setPose(const device::blink::VRPosePtr& state) | 25 void VRPose::setPose(const device::blink::VRPosePtr& state) |
| 27 { | 26 { |
| 28 if (state.is_null()) | 27 if (state.is_null()) |
| 29 return; | 28 return; |
| 30 | 29 |
| 31 m_timestamp = state->timestamp; | |
| 32 m_orientation = mojoArrayToFloat32Array(state->orientation); | 30 m_orientation = mojoArrayToFloat32Array(state->orientation); |
| 33 m_position = mojoArrayToFloat32Array(state->position); | 31 m_position = mojoArrayToFloat32Array(state->position); |
| 34 m_angularVelocity = mojoArrayToFloat32Array(state->angularVelocity); | 32 m_angularVelocity = mojoArrayToFloat32Array(state->angularVelocity); |
| 35 m_linearVelocity = mojoArrayToFloat32Array(state->linearVelocity); | 33 m_linearVelocity = mojoArrayToFloat32Array(state->linearVelocity); |
| 36 m_angularAcceleration = mojoArrayToFloat32Array(state->angularAcceleration); | 34 m_angularAcceleration = mojoArrayToFloat32Array(state->angularAcceleration); |
| 37 m_linearAcceleration = mojoArrayToFloat32Array(state->linearAcceleration); | 35 m_linearAcceleration = mojoArrayToFloat32Array(state->linearAcceleration); |
| 38 } | 36 } |
| 39 | 37 |
| 40 DEFINE_TRACE(VRPose) | 38 DEFINE_TRACE(VRPose) |
| 41 { | 39 { |
| 42 visitor->trace(m_orientation); | 40 visitor->trace(m_orientation); |
| 43 visitor->trace(m_position); | 41 visitor->trace(m_position); |
| 44 visitor->trace(m_angularVelocity); | 42 visitor->trace(m_angularVelocity); |
| 45 visitor->trace(m_linearVelocity); | 43 visitor->trace(m_linearVelocity); |
| 46 visitor->trace(m_angularAcceleration); | 44 visitor->trace(m_angularAcceleration); |
| 47 visitor->trace(m_linearAcceleration); | 45 visitor->trace(m_linearAcceleration); |
| 48 } | 46 } |
| 49 | 47 |
| 50 } // namespace blink | 48 } // namespace blink |
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