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Side by Side Diff: cc/output/output_surface.h

Issue 2331443003: cc: Split and comment methods for Display vs LayerTreeHostImpl (Closed)
Patch Set: moremore Created 4 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <memory> 9 #include <memory>
10 10
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 // Whether this OutputSurface is flipped or not. 79 // Whether this OutputSurface is flipped or not.
80 bool flipped_output_surface; 80 bool flipped_output_surface;
81 // Whether ForceReclaimResources can be called to reclaim all resources 81 // Whether ForceReclaimResources can be called to reclaim all resources
82 // from the OutputSurface. 82 // from the OutputSurface.
83 bool can_force_reclaim_resources; 83 bool can_force_reclaim_resources;
84 // True if sync points for resources are needed when swapping delegated 84 // True if sync points for resources are needed when swapping delegated
85 // frames. 85 // frames.
86 bool delegated_sync_points_required; 86 bool delegated_sync_points_required;
87 }; 87 };
88 88
89 const Capabilities& capabilities() const { 89 // ============== DISPLAY COMPOSITOR ONLY =======================
90 return capabilities_;
91 }
92
93 virtual bool HasExternalStencilTest() const;
94 virtual void ApplyExternalStencil();
95
96 // Obtain the 3d context or the software device associated with this output
97 // surface. Either of these may return a null pointer, but not both.
98 // In the event of a lost context, the entire output surface should be
99 // recreated.
100 ContextProvider* context_provider() const { return context_provider_.get(); }
101 ContextProvider* worker_context_provider() const {
102 return worker_context_provider_.get();
103 }
104 VulkanContextProvider* vulkan_context_provider() const {
105 return vulkan_context_provider_.get();
106 }
107 SoftwareOutputDevice* software_device() const {
108 return software_device_.get();
109 }
110
111 // Called by the compositor on the compositor thread. This is a place where
112 // thread-specific data for the output surface can be initialized, since from
113 // this point to when DetachFromClient() is called the output surface will
114 // only be used on the compositor thread.
115 // The caller should call DetachFromClient() on the same thread before
116 // destroying the OutputSurface, even if this fails. And BindToClient should
117 // not be called twice for a given OutputSurface.
118 virtual bool BindToClient(OutputSurfaceClient* client);
119
120 // Called by the compositor on the compositor thread. This is a place where
121 // thread-specific data for the output surface can be uninitialized.
122 virtual void DetachFromClient();
123 90
124 virtual void EnsureBackbuffer(); 91 virtual void EnsureBackbuffer();
125 virtual void DiscardBackbuffer(); 92 virtual void DiscardBackbuffer();
126 93
127 virtual void Reshape(const gfx::Size& size,
128 float scale_factor,
129 const gfx::ColorSpace& color_space,
130 bool alpha);
131 gfx::Size SurfaceSize() const { return surface_size_; }
132 float device_scale_factor() const { return device_scale_factor_; }
133 const gfx::ColorSpace& device_color_space() const { 94 const gfx::ColorSpace& device_color_space() const {
134 return device_color_space_; 95 return device_color_space_;
135 } 96 }
136 97
137 // If supported, this causes a ReclaimResources for all resources that are
138 // currently in use.
139 virtual void ForceReclaimResources() {}
140
141 virtual void BindFramebuffer();
142 // Gives the GL internal format that should be used for calling CopyTexImage2D
143 // when the framebuffer is bound via BindFramebuffer().
144 virtual uint32_t GetFramebufferCopyTextureFormat() = 0;
145
146 // The implementation may destroy or steal the contents of the CompositorFrame
147 // passed in (though it will not take ownership of the CompositorFrame
148 // itself). For successful swaps, the implementation must call
149 // DidSwapBuffersComplete() (via OnSwapBuffersComplete()) eventually.
150 virtual void SwapBuffers(CompositorFrame frame) = 0;
151 virtual void OnSwapBuffersComplete();
152
153 // Called by subclasses after receiving a response from the gpu process to a 98 // Called by subclasses after receiving a response from the gpu process to a
154 // query about whether a given set of textures is still in use by the OS 99 // query about whether a given set of textures is still in use by the OS
155 // compositor. 100 // compositor.
156 void DidReceiveTextureInUseResponses( 101 void DidReceiveTextureInUseResponses(
157 const gpu::TextureInUseResponses& responses); 102 const gpu::TextureInUseResponses& responses);
158 103
159 bool HasClient() { return !!client_; }
160
161 // Get the class capable of informing cc of hardware overlay capability. 104 // Get the class capable of informing cc of hardware overlay capability.
162 virtual OverlayCandidateValidator* GetOverlayCandidateValidator() const; 105 virtual OverlayCandidateValidator* GetOverlayCandidateValidator() const;
163 106
164 // Returns true if a main image overlay plane should be scheduled. 107 // Returns true if a main image overlay plane should be scheduled.
165 virtual bool IsDisplayedAsOverlayPlane() const; 108 virtual bool IsDisplayedAsOverlayPlane() const;
166 109
167 // Get the texture for the main image's overlay. 110 // Get the texture for the main image's overlay.
168 virtual unsigned GetOverlayTextureId() const; 111 virtual unsigned GetOverlayTextureId() const;
169 112
170 virtual void DidLoseOutputSurface(); 113 // If this returns true, then the surface will not attempt to draw.
114 virtual bool SurfaceIsSuspendForRecycle() const;
115
116 virtual void Reshape(const gfx::Size& size,
117 float scale_factor,
118 const gfx::ColorSpace& color_space,
119 bool alpha);
120 gfx::Size SurfaceSize() const { return surface_size_; }
121
122 virtual void ApplyExternalStencil();
123 virtual bool HasExternalStencilTest() const;
124
125 // ============== CONTENT COLLATOR ONLY =========================
enne (OOO) 2016/09/12 18:25:20 Maybe just call this ContentFrameSink only? I know
126
127 // If supported, this causes a ReclaimResources for all resources that are
128 // currently in use.
129 virtual void ForceReclaimResources() {}
130
131 virtual void BindFramebuffer();
132 // Gives the GL internal format that should be used for calling CopyTexImage2D
133 // when the framebuffer is bound via BindFramebuffer().
134 virtual uint32_t GetFramebufferCopyTextureFormat() = 0;
171 135
172 // Support for a pull-model where draws are requested by the output surface. 136 // Support for a pull-model where draws are requested by the output surface.
173 // 137 //
174 // OutputSurface::Invalidate is called by the compositor to notify that 138 // OutputSurface::Invalidate is called by the compositor to notify that
175 // there's new content. 139 // there's new content.
176 virtual void Invalidate() {} 140 virtual void Invalidate() {}
177 141
178 // If this returns true, then the surface will not attempt to draw. 142 // ============== BOTH TYPES OF COMPOSITOR ======================
179 virtual bool SurfaceIsSuspendForRecycle() const; 143
144 // Called by the compositor on the compositor thread. This is a place where
145 // thread-specific data for the output surface can be initialized, since from
146 // this point to when DetachFromClient() is called the output surface will
147 // only be used on the compositor thread.
148 // The caller should call DetachFromClient() on the same thread before
149 // destroying the OutputSurface, even if this fails. And BindToClient should
150 // not be called twice for a given OutputSurface.
151 virtual bool BindToClient(OutputSurfaceClient* client);
152
153 // Called by the compositor on the compositor thread. This is a place where
154 // thread-specific data for the output surface can be uninitialized.
155 virtual void DetachFromClient();
156
157 bool HasClient() { return !!client_; }
158
159 const Capabilities& capabilities() const { return capabilities_; }
160
161 // Obtain the 3d context or the software device associated with this output
162 // surface. Either of these may return a null pointer, but not both.
163 // In the event of a lost context, the entire output surface should be
164 // recreated.
165 ContextProvider* context_provider() const { return context_provider_.get(); }
166 ContextProvider* worker_context_provider() const {
167 return worker_context_provider_.get();
168 }
169 VulkanContextProvider* vulkan_context_provider() const {
170 return vulkan_context_provider_.get();
171 }
172 SoftwareOutputDevice* software_device() const {
173 return software_device_.get();
174 }
175
176 // The implementation may destroy or steal the contents of the CompositorFrame
177 // passed in (though it will not take ownership of the CompositorFrame
178 // itself). For successful swaps, the implementation must call
179 // DidSwapBuffersComplete() (via OnSwapBuffersComplete()) eventually.
180 virtual void SwapBuffers(CompositorFrame frame) = 0;
181 virtual void OnSwapBuffersComplete();
182
183 // This is how LayerTreeHostImpl hears about context loss when the Display
184 // is the one listening for context loss. Also used internally for the
185 // context provider to inform the LayerTreeHostImpl or Display about loss.
186 // It would become display-compositor-only when LayerTreeHostImpl receives
187 // its contexts independently from the "OutputSurface".
188 // TODO(danakj): Be private. Subclasses should just call the client directly.
189 virtual void DidLoseOutputSurface();
180 190
181 // base::trace_event::MemoryDumpProvider implementation. 191 // base::trace_event::MemoryDumpProvider implementation.
182 bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args, 192 bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args,
183 base::trace_event::ProcessMemoryDump* pmd) override; 193 base::trace_event::ProcessMemoryDump* pmd) override;
184 194
185 protected: 195 protected:
196 // ============== DISPLAY COMPOSITOR ONLY =======================
197
198 // Used by WebView for the display compositor only.
199 // TODO(danakj): This should go away, store the state in the subclass that
200 // uses this.
201 void SetExternalStencilTest(bool enabled);
202
203 // ============== BOTH TYPES OF COMPOSITOR ======================
204
205 // This is used by both display and delegating implementations.
186 void PostSwapBuffersComplete(); 206 void PostSwapBuffersComplete();
207 // TODO(danakj): Delete this. Subclasses should just call the client directly.
208 void SetNeedsRedrawRect(const gfx::Rect& damage_rect);
209 // TODO(danakj): Delete this. Subclasses should just call the client directly.
210 void ReclaimResources(const ReturnedResourceArray& resources);
187 211
188 OutputSurfaceClient* client_ = nullptr; 212 OutputSurfaceClient* client_ = nullptr;
189 213
190 struct OutputSurface::Capabilities capabilities_; 214 struct OutputSurface::Capabilities capabilities_;
191 scoped_refptr<ContextProvider> context_provider_; 215 scoped_refptr<ContextProvider> context_provider_;
192 scoped_refptr<ContextProvider> worker_context_provider_; 216 scoped_refptr<ContextProvider> worker_context_provider_;
193 scoped_refptr<VulkanContextProvider> vulkan_context_provider_; 217 scoped_refptr<VulkanContextProvider> vulkan_context_provider_;
194 std::unique_ptr<SoftwareOutputDevice> software_device_; 218 std::unique_ptr<SoftwareOutputDevice> software_device_;
195 gfx::Size surface_size_; 219 gfx::Size surface_size_;
196 float device_scale_factor_ = -1; 220 float device_scale_factor_ = -1;
197 gfx::ColorSpace device_color_space_; 221 gfx::ColorSpace device_color_space_;
198 bool has_alpha_ = true; 222 bool has_alpha_ = true;
199 gfx::ColorSpace color_space_; 223 gfx::ColorSpace color_space_;
200 base::ThreadChecker client_thread_checker_; 224 base::ThreadChecker client_thread_checker_;
201 225
202 void SetNeedsRedrawRect(const gfx::Rect& damage_rect); 226 private:
203 void ReclaimResources(const ReturnedResourceArray& resources);
204 void SetExternalStencilTest(bool enabled);
205 void DetachFromClientInternal(); 227 void DetachFromClientInternal();
206 228
207 private:
208 bool external_stencil_test_enabled_ = false; 229 bool external_stencil_test_enabled_ = false;
209
210 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_; 230 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_;
211 231
212 DISALLOW_COPY_AND_ASSIGN(OutputSurface); 232 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
213 }; 233 };
214 234
215 } // namespace cc 235 } // namespace cc
216 236
217 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ 237 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_
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