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Side by Side Diff: third_party/WebKit/Source/core/BUILD.gn

Issue 2331373006: Enable incremental linking in release component builds (Closed)
Patch Set: Tweak logic and add bug link Created 4 years, 3 months ago
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1 # Copyright 2014 The Chromium Authors. All rights reserved. 1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/chromecast_build.gni") 5 import("//build/config/chromecast_build.gni")
6 import("//build/config/ui.gni") 6 import("//build/config/ui.gni")
7 import("//build/split_static_library.gni") 7 import("//build/split_static_library.gni")
8 import("//testing/libfuzzer/fuzzer_test.gni") 8 import("//testing/libfuzzer/fuzzer_test.gni")
9 import("//third_party/WebKit/Source/bindings/bindings.gni") 9 import("//third_party/WebKit/Source/bindings/bindings.gni")
10 import("//third_party/WebKit/Source/bindings/modules/v8/generated.gni") 10 import("//third_party/WebKit/Source/bindings/modules/v8/generated.gni")
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173 "//third_party/WebKit/Source/core/svg", 173 "//third_party/WebKit/Source/core/svg",
174 "//third_party/WebKit/Source/core/timing", 174 "//third_party/WebKit/Source/core/timing",
175 "//third_party/WebKit/Source/core/workers", 175 "//third_party/WebKit/Source/core/workers",
176 "//third_party/WebKit/Source/core/xml", 176 "//third_party/WebKit/Source/core/xml",
177 "//third_party/WebKit/Source/core/xmlhttprequest", 177 "//third_party/WebKit/Source/core/xmlhttprequest",
178 ] 178 ]
179 179
180 if (is_win && is_debug && is_component_build && current_cpu == "x64") { 180 if (is_win && is_debug && is_component_build && current_cpu == "x64") {
181 # Incremental linking doesn't work on this target in debug mode for 181 # Incremental linking doesn't work on this target in debug mode for
182 # 64-bit builds - the .ilk file gets too large and the incremental 182 # 64-bit builds - the .ilk file gets too large and the incremental
183 # link silently fails. Therefore 32-bit builds should be used for 183 # link silently fails. Therefore 32-bit builds or 64-bit release builds
184 # fastest incremental build performance. 184 # (component either way) should be used for fastest incremental build
185 # performance. VC++ bug filed for 64-bit debug incremental link failures:
186 # https://connect.microsoft.com/VisualStudio/feedback/details/2846790
185 configs -= [ "//build/config/win:default_incremental_linking" ] 187 configs -= [ "//build/config/win:default_incremental_linking" ]
186 configs += [ "//build/config/win:no_incremental_linking" ] 188 configs += [ "//build/config/win:no_incremental_linking" ]
187 } 189 }
188 190
189 public_configs = [ ":core_include_dirs" ] 191 public_configs = [ ":core_include_dirs" ]
190 192
191 if (is_mac) { 193 if (is_mac) {
192 libs = [ 194 libs = [
193 "AppKit.framework", 195 "AppKit.framework",
194 "Carbon.framework", 196 "Carbon.framework",
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1234 sources = [ 1236 sources = [
1235 "html/parser/HTMLPreloadScannerFuzzer.cpp", 1237 "html/parser/HTMLPreloadScannerFuzzer.cpp",
1236 "html/parser/TextResourceDecoderForFuzzing.h", 1238 "html/parser/TextResourceDecoderForFuzzing.h",
1237 ] 1239 ]
1238 seed_corpus = "//third_party/WebKit/LayoutTests/fast/parser" 1240 seed_corpus = "//third_party/WebKit/LayoutTests/fast/parser"
1239 deps = [ 1241 deps = [
1240 ":core", 1242 ":core",
1241 "../platform:blink_fuzzer_test_support", 1243 "../platform:blink_fuzzer_test_support",
1242 ] 1244 ]
1243 } 1245 }
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