Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(861)

Side by Side Diff: gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h

Issue 2330103002: gpu, cmaa: copy RGBA8 texture via glCopyTexSubImage2D() instead of imageStore(). (Closed)
Patch Set: Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_APPLY_FRAMEBUFFER_ATTACHMENT_CMAA_I NTEL_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_APPLY_FRAMEBUFFER_ATTACHMENT_CMAA_I NTEL_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_APPLY_FRAMEBUFFER_ATTACHMENT_CMAA_I NTEL_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_APPLY_FRAMEBUFFER_ATTACHMENT_CMAA_I NTEL_H_
7 7
8 #include "gpu/command_buffer/service/gl_utils.h" 8 #include "gpu/command_buffer/service/gl_utils.h"
9 #include "gpu/gpu_export.h" 9 #include "gpu/gpu_export.h"
10 10
(...skipping 27 matching lines...) Expand all
38 void ApplyFramebufferAttachmentCMAAINTEL(gles2::GLES2Decoder* decoder, 38 void ApplyFramebufferAttachmentCMAAINTEL(gles2::GLES2Decoder* decoder,
39 gles2::Framebuffer* framebuffer); 39 gles2::Framebuffer* framebuffer);
40 40
41 private: 41 private:
42 // Applies the CMAA algorithm to a texture. 42 // Applies the CMAA algorithm to a texture.
43 void ApplyCMAAEffectTexture(GLuint source_texture, GLuint dest_texture); 43 void ApplyCMAAEffectTexture(GLuint source_texture, GLuint dest_texture);
44 44
45 void OnSize(GLint width, GLint height); 45 void OnSize(GLint width, GLint height);
46 void ReleaseTextures(); 46 void ReleaseTextures();
47 47
48 void CopyTexture(GLint source, GLint dest, bool via_fbo); 48 void CopyTexture(GLint dest);
49 GLuint CreateProgram(const char* defines, 49 GLuint CreateProgram(const char* defines,
50 const char* vs_source, 50 const char* vs_source,
51 const char* fs_source); 51 const char* fs_source);
52 GLuint CreateShader(GLenum type, const char* defines, const char* source); 52 GLuint CreateShader(GLenum type, const char* defines, const char* source);
53 53
54 bool initialized_; 54 bool initialized_;
55 bool textures_initialized_; 55 bool textures_initialized_;
56 bool is_in_gamma_correct_mode_; 56 bool is_in_gamma_correct_mode_;
57 bool supports_usampler_; 57 bool supports_usampler_;
58 bool supports_r8_image_; 58 bool supports_r8_image_;
59 bool supports_r8_read_format_; 59 bool supports_r8_read_format_;
60 bool is_gles31_compatible_; 60 bool is_gles31_compatible_;
61 61
62 int frame_id_; 62 int frame_id_;
63 63
64 GLint width_; 64 GLint width_;
65 GLint height_; 65 GLint height_;
66 66
67 GLuint copy_to_framebuffer_shader_;
68 GLuint copy_to_image_shader_;
69 GLuint edges0_shader_; 67 GLuint edges0_shader_;
70 GLuint edges1_shader_; 68 GLuint edges1_shader_;
71 GLuint edges_combine_shader_; 69 GLuint edges_combine_shader_;
72 GLuint process_and_apply_shader_; 70 GLuint process_and_apply_shader_;
73 GLuint debug_display_edges_shader_; 71 GLuint debug_display_edges_shader_;
74 72
75 GLuint cmaa_framebuffer_; 73 GLuint cmaa_framebuffer_;
76 GLuint copy_framebuffer_; 74 GLuint copy_framebuffer_;
77 75
78 GLuint rgba8_texture_; 76 GLuint rgba8_texture_;
79 GLuint working_color_texture_; 77 GLuint working_color_texture_;
80 GLuint edges0_texture_; 78 GLuint edges0_texture_;
81 GLuint edges1_texture_; 79 GLuint edges1_texture_;
82 GLuint mini4_edge_texture_; 80 GLuint mini4_edge_texture_;
83 GLuint mini4_edge_depth_texture_; 81 GLuint mini4_edge_depth_texture_;
84 82
85 GLuint edges1_shader_result_texture_float4_slot1_; 83 GLuint edges1_shader_result_texture_float4_slot1_;
86 GLuint edges1_shader_result_texture_; 84 GLuint edges1_shader_result_texture_;
87 GLuint edges_combine_shader_result_texture_float4_slot1_; 85 GLuint edges_combine_shader_result_texture_float4_slot1_;
88 GLuint process_and_apply_shader_result_texture_float4_slot1_; 86 GLuint process_and_apply_shader_result_texture_float4_slot1_;
89 GLuint edges_combine_shader_result_texture_slot2_; 87 GLuint edges_combine_shader_result_texture_slot2_;
90 GLuint copy_to_image_shader_outTexture_;
91 88
92 static const char vert_str_[]; 89 static const char vert_str_[];
93 static const char cmaa_frag_s1_[]; 90 static const char cmaa_frag_s1_[];
94 static const char cmaa_frag_s2_[]; 91 static const char cmaa_frag_s2_[];
95 static const char copy_frag_str_[];
96 92
97 DISALLOW_COPY_AND_ASSIGN(ApplyFramebufferAttachmentCMAAINTELResourceManager); 93 DISALLOW_COPY_AND_ASSIGN(ApplyFramebufferAttachmentCMAAINTELResourceManager);
98 }; 94 };
99 95
100 } // namespace gpu 96 } // namespace gpu
101 97
102 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_APPLY_FRAMEBUFFER_ATTACHMENT_CMA A_INTEL_H_ 98 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_APPLY_FRAMEBUFFER_ATTACHMENT_CMA A_INTEL_H_
OLDNEW
« no previous file with comments | « no previous file | gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698