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Unified Diff: src/wasm/ast-decoder.cc

Issue 2330073002: Revert "[v8][wasm] Handles finally in try/finally blocks." (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 4 years, 3 months ago
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Index: src/wasm/ast-decoder.cc
diff --git a/src/wasm/ast-decoder.cc b/src/wasm/ast-decoder.cc
index 42b5a1ea421846678c8345b15553d2418b549bf2..3d45476192926aea55218a602a6ea63805e559e1 100644
--- a/src/wasm/ast-decoder.cc
+++ b/src/wasm/ast-decoder.cc
@@ -68,43 +68,17 @@ struct Value {
LocalType type;
};
-struct Control;
-
-// IncomingBranch is used by exception handling code for managing finally's.
-struct IncomingBranch {
- int32_t token_value;
- Control* target;
- Value val;
-};
-
-// Auxiliary data for exception handling. Most scopes don't need any of this so
-// we group everything into a separate struct.
-struct TryInfo : public ZoneObject {
- SsaEnv* catch_env; // catch environment (only for try with catch).
- SsaEnv* finish_try_env; // the environment where a try with finally lives.
- ZoneVector<IncomingBranch> incoming_branches;
- TFNode* token;
- bool has_handled_finally;
-
- TryInfo(Zone* zone, SsaEnv* c, SsaEnv* f)
- : catch_env(c),
- finish_try_env(f),
- incoming_branches(zone),
- token(nullptr),
- has_handled_finally(false) {}
-};
-
// An entry on the control stack (i.e. if, block, loop).
struct Control {
const byte* pc;
- int stack_depth; // stack height at the beginning of the construct.
- SsaEnv* end_env; // end environment for the construct.
- SsaEnv* false_env; // false environment (only for if).
- TryInfo* try_info; // exception handling stuff. See TryInfo above.
- int32_t prev_finally; // previous control (on stack) that has a finally.
- TFNode* node; // result node for the construct.
- LocalType type; // result type for the construct.
- bool is_loop; // true if this is the inner label of a loop.
+ int stack_depth; // stack height at the beginning of the construct.
+ SsaEnv* end_env; // end environment for the construct.
+ SsaEnv* false_env; // false environment (only for if).
+ SsaEnv* catch_env; // catch environment (only for try with catch).
+ SsaEnv* finish_try_env; // the environment where a try with finally lives.
+ TFNode* node; // result node for the construct.
+ LocalType type; // result type for the construct.
+ bool is_loop; // true if this is the inner label of a loop.
bool is_if() const { return *pc == kExprIf; }
@@ -122,40 +96,26 @@ struct Control {
}
// Named constructors.
- static Control Block(const byte* pc, int stack_depth,
- int32_t most_recent_finally, SsaEnv* end_env) {
- return {pc, stack_depth, end_env,
- nullptr, nullptr, most_recent_finally,
- nullptr, kAstEnd, false};
+ static Control Block(const byte* pc, int stack_depth, SsaEnv* end_env) {
+ return {pc, stack_depth, end_env, nullptr, nullptr,
+ nullptr, nullptr, kAstEnd, false};
}
- static Control If(const byte* pc, int stack_depth,
- int32_t most_recent_finally, SsaEnv* end_env,
+ static Control If(const byte* pc, int stack_depth, SsaEnv* end_env,
SsaEnv* false_env) {
- return {pc, stack_depth, end_env,
- false_env, nullptr, most_recent_finally,
- nullptr, kAstStmt, false};
+ return {pc, stack_depth, end_env, false_env, nullptr,
+ nullptr, nullptr, kAstStmt, false};
}
- static Control Loop(const byte* pc, int stack_depth,
- int32_t most_recent_finally, SsaEnv* end_env) {
- return {pc, stack_depth, end_env,
- nullptr, nullptr, most_recent_finally,
- nullptr, kAstEnd, true};
+ static Control Loop(const byte* pc, int stack_depth, SsaEnv* end_env) {
+ return {pc, stack_depth, end_env, nullptr, nullptr,
+ nullptr, nullptr, kAstEnd, true};
}
- static Control Try(const byte* pc, int stack_depth,
- int32_t most_recent_finally, Zone* zone, SsaEnv* end_env,
+ static Control Try(const byte* pc, int stack_depth, SsaEnv* end_env,
SsaEnv* catch_env, SsaEnv* finish_try_env) {
- return {pc,
- stack_depth,
- end_env,
- nullptr,
- new (zone) TryInfo(zone, catch_env, finish_try_env),
- most_recent_finally,
- nullptr,
- kAstEnd,
- false};
+ return {pc, stack_depth, end_env, nullptr, catch_env, finish_try_env,
+ nullptr, kAstEnd, false};
}
};
@@ -470,10 +430,6 @@ class WasmDecoder : public Decoder {
}
};
-static const int32_t kFirstFinallyToken = 1;
-static const int32_t kFallthroughToken = 0;
-static const int32_t kNullFinallyToken = -1;
-
// The full WASM decoder for bytecode. Both verifies bytecode and generates
// a TurboFan IR graph.
class WasmFullDecoder : public WasmDecoder {
@@ -485,9 +441,7 @@ class WasmFullDecoder : public WasmDecoder {
base_(body.base),
local_type_vec_(zone),
stack_(zone),
- control_(zone),
- most_recent_finally_(-1),
- finally_token_val_(kFirstFinallyToken) {
+ control_(zone) {
local_types_ = &local_type_vec_;
}
@@ -580,16 +534,6 @@ class WasmFullDecoder : public WasmDecoder {
ZoneVector<Value> stack_; // stack of values.
ZoneVector<Control> control_; // stack of blocks, loops, and ifs.
- int32_t most_recent_finally_;
- int32_t finally_token_val_;
-
- int32_t FallthroughTokenForFinally() {
- // Any number < kFirstFinallyToken would work.
- return kFallthroughToken;
- }
-
- int32_t NewTokenForFinally() { return finally_token_val_++; }
-
inline bool build() { return builder_ && ssa_env_->go(); }
void InitSsaEnv() {
@@ -786,15 +730,15 @@ class WasmFullDecoder : public WasmDecoder {
break;
}
- if (c->try_info->catch_env == nullptr) {
+ if (c->catch_env == nullptr) {
error(pc_, "catch already present for try with catch");
break;
}
Goto(ssa_env_, c->end_env);
- SsaEnv* catch_env = c->try_info->catch_env;
- c->try_info->catch_env = nullptr;
+ SsaEnv* catch_env = c->catch_env;
+ c->catch_env = nullptr;
SetEnv("catch:begin", catch_env);
if (Validate(pc_, operand)) {
@@ -817,7 +761,7 @@ class WasmFullDecoder : public WasmDecoder {
}
Control* c = &control_.back();
- if (c->has_catch() && c->try_info->catch_env != nullptr) {
+ if (c->has_catch() && c->catch_env != nullptr) {
error(pc_, "missing catch for try with catch and finally");
break;
}
@@ -827,7 +771,7 @@ class WasmFullDecoder : public WasmDecoder {
break;
}
- if (c->try_info->finish_try_env == nullptr) {
+ if (c->finish_try_env == nullptr) {
error(pc_, "finally already present for try with finally");
break;
}
@@ -835,14 +779,10 @@ class WasmFullDecoder : public WasmDecoder {
// ssa_env_ is either the env for either the try or the catch, but
// it does not matter: either way we need to direct the control flow
// to the end_env, which is the env for the finally.
- // c->try_info->finish_try_env is the the environment enclosing the
- // try block.
- const bool has_fallthrough = ssa_env_->go();
- Value val = PopUpTo(c->stack_depth);
- if (has_fallthrough) {
- MergeInto(c->end_env, &c->node, &c->type, val);
- MergeFinallyToken(ssa_env_, c, FallthroughTokenForFinally());
- }
+ // c->finish_try_env is the the environment enclosing the try block.
+ Goto(ssa_env_, c->end_env);
+
+ PopUpTo(c->stack_depth);
// The current environment becomes end_env, and finish_try_env
// becomes the new end_env. This ensures that any control flow
@@ -851,22 +791,10 @@ class WasmFullDecoder : public WasmDecoder {
// that kExprEnd below can handle the try block as it would any
// other block construct.
SsaEnv* finally_env = c->end_env;
- c->end_env = c->try_info->finish_try_env;
+ c->end_env = c->finish_try_env;
SetEnv("finally:begin", finally_env);
- c->try_info->finish_try_env = nullptr;
+ c->finish_try_env = nullptr;
- if (has_fallthrough) {
- LocalType c_type = c->type;
- if (c->node == nullptr) {
- c_type = kAstStmt;
- }
- Push(c_type, c->node);
- }
-
- c->try_info->has_handled_finally = true;
- // There's no more need to keep the current control scope in the
- // finally chain as no more predecessors will be added to c.
- most_recent_finally_ = c->prev_finally;
break;
}
case kExprLoop: {
@@ -919,7 +847,7 @@ class WasmFullDecoder : public WasmDecoder {
}
case kExprEnd: {
if (control_.empty()) {
- error(pc_, "end does not match any if, try, or block");
+ error(pc_, "end does not match any if or block");
break;
}
const char* name = "block:end";
@@ -927,7 +855,7 @@ class WasmFullDecoder : public WasmDecoder {
Value val = PopUpTo(c->stack_depth);
if (c->is_loop) {
// Loops always push control in pairs.
- PopControl();
+ control_.pop_back();
c = &control_.back();
name = "loop:end";
} else if (c->is_if()) {
@@ -943,30 +871,28 @@ class WasmFullDecoder : public WasmDecoder {
} else if (c->is_try()) {
name = "try:end";
+ // try blocks do not yield a value.
+ val = {val.pc, nullptr, kAstStmt};
+
// validate that catch/finally were seen.
- if (c->try_info->catch_env != nullptr) {
+ if (c->catch_env != nullptr) {
error(pc_, "missing catch in try with catch");
break;
}
- if (c->try_info->finish_try_env != nullptr) {
+ if (c->finish_try_env != nullptr) {
error(pc_, "missing finally in try with finally");
break;
}
-
- if (c->has_finally() && ssa_env_->go()) {
- DispatchToTargets(c, val);
- }
}
if (ssa_env_->go()) {
- // Adds a fallthrough edge to the next control block.
MergeInto(c->end_env, &c->node, &c->type, val);
}
SetEnv(name, c->end_env);
stack_.resize(c->stack_depth);
Push(c->type, c->node);
- PopControl();
+ control_.pop_back();
break;
}
case kExprSelect: {
@@ -1000,7 +926,7 @@ class WasmFullDecoder : public WasmDecoder {
Value val = {pc_, nullptr, kAstStmt};
if (operand.arity) val = Pop();
if (Validate(pc_, operand, control_)) {
- BreakTo(operand, val);
+ BreakTo(operand.target, val);
}
len = 1 + operand.length;
Push(kAstEnd, nullptr);
@@ -1017,7 +943,7 @@ class WasmFullDecoder : public WasmDecoder {
fenv->SetNotMerged();
BUILD(Branch, cond.node, &tenv->control, &fenv->control);
ssa_env_ = tenv;
- BreakTo(operand, val);
+ BreakTo(operand.target, val);
ssa_env_ = fenv;
}
len = 1 + operand.length;
@@ -1354,37 +1280,23 @@ class WasmFullDecoder : public WasmDecoder {
void PushBlock(SsaEnv* end_env) {
const int stack_depth = static_cast<int>(stack_.size());
- control_.emplace_back(
- Control::Block(pc_, stack_depth, most_recent_finally_, end_env));
+ control_.emplace_back(Control::Block(pc_, stack_depth, end_env));
}
void PushLoop(SsaEnv* end_env) {
const int stack_depth = static_cast<int>(stack_.size());
- control_.emplace_back(
- Control::Loop(pc_, stack_depth, most_recent_finally_, end_env));
+ control_.emplace_back(Control::Loop(pc_, stack_depth, end_env));
}
void PushIf(SsaEnv* end_env, SsaEnv* false_env) {
const int stack_depth = static_cast<int>(stack_.size());
- control_.emplace_back(Control::If(pc_, stack_depth, most_recent_finally_,
- end_env, false_env));
+ control_.emplace_back(Control::If(pc_, stack_depth, end_env, false_env));
}
void PushTry(SsaEnv* end_env, SsaEnv* catch_env, SsaEnv* finish_try_env) {
const int stack_depth = static_cast<int>(stack_.size());
- control_.emplace_back(Control::Try(pc_, stack_depth, most_recent_finally_,
- zone_, end_env, catch_env,
- finish_try_env));
- if (control_.back().has_finally()) {
- most_recent_finally_ = static_cast<uint32_t>(control_.size() - 1);
- }
- }
-
- void PopControl() {
- const Control& c = control_.back();
- most_recent_finally_ = c.prev_finally;
- control_.pop_back();
- // No more accesses to (danging pointer) c
+ control_.emplace_back(
+ Control::Try(pc_, stack_depth, end_env, catch_env, finish_try_env));
}
int DecodeLoadMem(LocalType type, MachineType mem_type) {
@@ -1441,50 +1353,6 @@ class WasmFullDecoder : public WasmDecoder {
return len;
}
- void DispatchToTargets(Control* next_block, const Value& val) {
- const ZoneVector<IncomingBranch>& incoming_branches =
- next_block->try_info->incoming_branches;
- // Counts how many successors are not current control block.
- uint32_t targets = 0;
- for (const auto& path_token : incoming_branches) {
- if (path_token.target != next_block) ++targets;
- }
-
- if (targets == 0) {
- // Nothing to do here: the control flow should just fall
- // through to the next control block.
- return;
- }
-
- TFNode* sw = BUILD(Switch, static_cast<uint32_t>(targets + 1),
- next_block->try_info->token);
-
- SsaEnv* break_env = ssa_env_;
- SsaEnv* copy = Steal(break_env);
- for (uint32_t ii = 0; ii < incoming_branches.size(); ++ii) {
- Control* t = incoming_branches[ii].target;
- if (t != next_block) {
- const int32_t token_value = incoming_branches[ii].token_value;
- ssa_env_ = Split(copy);
- ssa_env_->control = BUILD(IfValue, token_value, sw);
- MergeInto(t->end_env, &t->node, &t->type, incoming_branches[ii].val);
- // We only need to merge the finally token if t is both a
- // try-with-finally and its finally hasn't yet been found
- // in the instruction stream. Otherwise we just need to
- // branch to t.
- if (t->has_finally() && !t->try_info->has_handled_finally) {
- MergeFinallyToken(ssa_env_, t, token_value);
- }
- }
- }
- ssa_env_ = Split(copy);
- ssa_env_->control = BUILD(IfDefault, sw);
- MergeInto(next_block->end_env, &next_block->node, &next_block->type, val);
- // Not a finally env; no fallthrough token.
-
- ssa_env_ = break_env;
- }
-
void DoReturn() {
int count = static_cast<int>(sig_->return_count());
TFNode** buffer = nullptr;
@@ -1551,46 +1419,7 @@ class WasmFullDecoder : public WasmDecoder {
int startrel(const byte* ptr) { return static_cast<int>(ptr - start_); }
- Control* BuildFinallyChain(const BreakDepthOperand& operand, const Value& val,
- int32_t* token) {
- DCHECK_LE(operand.depth, control_.size());
- const int32_t target_index =
- static_cast<uint32_t>(control_.size() - operand.depth - 1);
-
- if (most_recent_finally_ == kNullFinallyToken || // No finallies.
- most_recent_finally_ < target_index) { // Does not cross any finally.
- *token = kNullFinallyToken;
- return operand.target;
- }
-
- Control* previous_control = &control_[most_recent_finally_];
- *token = NewTokenForFinally();
-
- for (int32_t ii = previous_control->prev_finally; ii >= target_index;
- ii = previous_control->prev_finally) {
- Control* current_finally = &control_[ii];
-
- DCHECK(!current_finally->try_info->has_handled_finally);
- previous_control->try_info->incoming_branches.push_back(
- {*token, current_finally, val});
- previous_control = current_finally;
- }
-
- if (operand.target != previous_control) {
- DCHECK_NOT_NULL(previous_control);
- DCHECK(previous_control->has_finally());
- DCHECK_NE(*token, kNullFinallyToken);
- previous_control->try_info->incoming_branches.push_back(
- {*token, operand.target, val});
- }
-
- return &control_[most_recent_finally_];
- }
-
- void BreakTo(const BreakDepthOperand& operand, const Value& val) {
- int32_t finally_token;
- Control* block = BuildFinallyChain(operand, val, &finally_token);
-
+ void BreakTo(Control* block, Value& val) {
if (block->is_loop) {
// This is the inner loop block, which does not have a value.
Goto(ssa_env_, block->end_env);
@@ -1598,14 +1427,9 @@ class WasmFullDecoder : public WasmDecoder {
// Merge the value into the production for the block.
MergeInto(block->end_env, &block->node, &block->type, val);
}
-
- if (finally_token != kNullFinallyToken) {
- MergeFinallyToken(ssa_env_, block, finally_token);
- }
}
- void MergeInto(SsaEnv* target, TFNode** node, LocalType* type,
- const Value& val) {
+ void MergeInto(SsaEnv* target, TFNode** node, LocalType* type, Value& val) {
if (!ssa_env_->go()) return;
DCHECK_NE(kAstEnd, val.type);
@@ -1662,32 +1486,6 @@ class WasmFullDecoder : public WasmDecoder {
}
}
- void MergeFinallyToken(SsaEnv*, Control* to, int32_t new_token) {
- DCHECK(to->has_finally());
- DCHECK(!to->try_info->has_handled_finally);
- if (builder_ == nullptr) {
- return;
- }
-
- switch (to->end_env->state) {
- case SsaEnv::kReached:
- DCHECK(to->try_info->token == nullptr);
- to->try_info->token = builder_->Int32Constant(new_token);
- break;
- case SsaEnv::kMerged:
- DCHECK_NOT_NULL(to->try_info->token);
- to->try_info->token = CreateOrMergeIntoPhi(
- kAstI32, to->end_env->control, to->try_info->token,
- builder_->Int32Constant(new_token));
- break;
- case SsaEnv::kUnreachable:
- UNREACHABLE();
- // fallthrough intended.
- default:
- break;
- }
- }
-
void Goto(SsaEnv* from, SsaEnv* to) {
DCHECK_NOT_NULL(to);
if (!from->go()) return;
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