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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ |
| 6 #define V8_COMPILER_CODE_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_ASSEMBLER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <memory> | 9 #include <memory> |
| 10 | 10 |
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| 47 V(Int32GreaterThan) \ | 47 V(Int32GreaterThan) \ |
| 48 V(Int32GreaterThanOrEqual) \ | 48 V(Int32GreaterThanOrEqual) \ |
| 49 V(Int32LessThan) \ | 49 V(Int32LessThan) \ |
| 50 V(Int32LessThanOrEqual) \ | 50 V(Int32LessThanOrEqual) \ |
| 51 V(IntPtrLessThan) \ | 51 V(IntPtrLessThan) \ |
| 52 V(IntPtrLessThanOrEqual) \ | 52 V(IntPtrLessThanOrEqual) \ |
| 53 V(IntPtrGreaterThan) \ | 53 V(IntPtrGreaterThan) \ |
| 54 V(IntPtrGreaterThanOrEqual) \ | 54 V(IntPtrGreaterThanOrEqual) \ |
| 55 V(IntPtrEqual) \ | 55 V(IntPtrEqual) \ |
| 56 V(Uint32LessThan) \ | 56 V(Uint32LessThan) \ |
| 57 V(Uint32LessThanOrEqual) \ |
| 57 V(Uint32GreaterThanOrEqual) \ | 58 V(Uint32GreaterThanOrEqual) \ |
| 58 V(UintPtrLessThan) \ | 59 V(UintPtrLessThan) \ |
| 59 V(UintPtrGreaterThan) \ | 60 V(UintPtrGreaterThan) \ |
| 60 V(UintPtrGreaterThanOrEqual) \ | 61 V(UintPtrGreaterThanOrEqual) \ |
| 61 V(WordEqual) \ | 62 V(WordEqual) \ |
| 62 V(WordNotEqual) \ | 63 V(WordNotEqual) \ |
| 63 V(Word32Equal) \ | 64 V(Word32Equal) \ |
| 64 V(Word32NotEqual) \ | 65 V(Word32NotEqual) \ |
| 65 V(Word64Equal) \ | 66 V(Word64Equal) \ |
| 66 V(Word64NotEqual) | 67 V(Word64NotEqual) |
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| 138 V(TruncateFloat64ToFloat32) \ | 139 V(TruncateFloat64ToFloat32) \ |
| 139 V(TruncateFloat64ToWord32) \ | 140 V(TruncateFloat64ToWord32) \ |
| 140 V(TruncateInt64ToInt32) \ | 141 V(TruncateInt64ToInt32) \ |
| 141 V(ChangeFloat32ToFloat64) \ | 142 V(ChangeFloat32ToFloat64) \ |
| 142 V(ChangeFloat64ToUint32) \ | 143 V(ChangeFloat64ToUint32) \ |
| 143 V(ChangeInt32ToFloat64) \ | 144 V(ChangeInt32ToFloat64) \ |
| 144 V(ChangeInt32ToInt64) \ | 145 V(ChangeInt32ToInt64) \ |
| 145 V(ChangeUint32ToFloat64) \ | 146 V(ChangeUint32ToFloat64) \ |
| 146 V(ChangeUint32ToUint64) \ | 147 V(ChangeUint32ToUint64) \ |
| 147 V(RoundFloat64ToInt32) \ | 148 V(RoundFloat64ToInt32) \ |
| 149 V(Float64SilenceNaN) \ |
| 148 V(Float64RoundDown) \ | 150 V(Float64RoundDown) \ |
| 149 V(Float64RoundUp) \ | 151 V(Float64RoundUp) \ |
| 150 V(Float64RoundTruncate) \ | 152 V(Float64RoundTruncate) \ |
| 151 V(Word32Clz) | 153 V(Word32Clz) |
| 152 | 154 |
| 153 // A "public" interface used by components outside of compiler directory to | 155 // A "public" interface used by components outside of compiler directory to |
| 154 // create code objects with TurboFan's backend. This class is mostly a thin shim | 156 // create code objects with TurboFan's backend. This class is mostly a thin shim |
| 155 // around the RawMachineAssembler, and its primary job is to ensure that the | 157 // around the RawMachineAssembler, and its primary job is to ensure that the |
| 156 // innards of the RawMachineAssembler and other compiler implementation details | 158 // innards of the RawMachineAssembler and other compiler implementation details |
| 157 // don't leak outside of the the compiler directory.. | 159 // don't leak outside of the the compiler directory.. |
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| 486 // Map of variables to the list of value nodes that have been added from each | 488 // Map of variables to the list of value nodes that have been added from each |
| 487 // merge path in their order of merging. | 489 // merge path in their order of merging. |
| 488 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 490 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
| 489 }; | 491 }; |
| 490 | 492 |
| 491 } // namespace compiler | 493 } // namespace compiler |
| 492 } // namespace internal | 494 } // namespace internal |
| 493 } // namespace v8 | 495 } // namespace v8 |
| 494 | 496 |
| 495 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ | 497 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ |
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