Index: ui/gfx/animation/linear_animation.h |
diff --git a/ui/gfx/animation/linear_animation.h b/ui/gfx/animation/linear_animation.h |
index d9e6de32374afcf862285c9b92e953d04b870eb8..cd4c3a22ac5e7530e1dbaa6543fe62db347b26cd 100644 |
--- a/ui/gfx/animation/linear_animation.h |
+++ b/ui/gfx/animation/linear_animation.h |
@@ -17,13 +17,17 @@ class AnimationDelegate; |
// invoked. |
class GFX_EXPORT LinearAnimation : public Animation { |
public: |
+ // Default frame rate (hz). |
+ static const int kDefaultFrameRate = 60; |
+ |
// Initializes everything except the duration. |
// |
// Caller must make sure to call SetDuration() if they use this |
// constructor; it is preferable to use the full one, but sometimes |
// duration can change between calls to Start() and we need to |
// expose this interface. |
- LinearAnimation(int frame_rate, AnimationDelegate* delegate); |
+ explicit LinearAnimation(AnimationDelegate* delegate, |
+ int frame_rate = kDefaultFrameRate); |
// Initializes all fields. |
LinearAnimation(int duration, int frame_rate, AnimationDelegate* delegate); |