Index: media/audio/android/opensles_input.cc |
diff --git a/media/audio/android/opensles_input.cc b/media/audio/android/opensles_input.cc |
index 15c3eac3726389bb7f8d0a7f37ee4b8d35a82f91..3a543ff06c809ad9e2d85ef6da7c87192c3534d0 100644 |
--- a/media/audio/android/opensles_input.cc |
+++ b/media/audio/android/opensles_input.cc |
@@ -27,6 +27,7 @@ OpenSLESInputStream::OpenSLESInputStream(AudioManagerAndroid* audio_manager, |
active_queue_(0), |
buffer_size_bytes_(0), |
started_(false) { |
+ DVLOG(2) << "OpenSLESInputStream::OpenSLESInputStream()"; |
format_.formatType = SL_DATAFORMAT_PCM; |
format_.numChannels = static_cast<SLuint32>(params.channels()); |
// Provides sampling rate in milliHertz to OpenSLES. |
@@ -47,6 +48,8 @@ OpenSLESInputStream::OpenSLESInputStream(AudioManagerAndroid* audio_manager, |
} |
OpenSLESInputStream::~OpenSLESInputStream() { |
+ DVLOG(2) << "OpenSLESInputStream::~OpenSLESInputStream()"; |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
DCHECK(!recorder_object_.Get()); |
DCHECK(!engine_object_.Get()); |
DCHECK(!recorder_); |
@@ -55,6 +58,8 @@ OpenSLESInputStream::~OpenSLESInputStream() { |
} |
bool OpenSLESInputStream::Open() { |
+ DVLOG(2) << "OpenSLESInputStream::Open()"; |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
if (engine_object_.Get()) |
return false; |
@@ -67,9 +72,13 @@ bool OpenSLESInputStream::Open() { |
} |
void OpenSLESInputStream::Start(AudioInputCallback* callback) { |
+ DVLOG(2) << "OpenSLESInputStream::Start()"; |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
DCHECK(callback); |
DCHECK(recorder_); |
DCHECK(simple_buffer_queue_); |
+ |
+ base::AutoLock lock(lock_); |
if (started_) |
tommi (sloooow) - chröme
2013/08/30 12:43:34
now that you don't touch started_ in the callback,
henrika (OOO until Aug 14)
2013/08/30 14:20:37
oops, thanks
|
return; |
@@ -78,26 +87,47 @@ void OpenSLESInputStream::Start(AudioInputCallback* callback) { |
active_queue_ = 0; |
started_ = true; |
- SLresult err = SL_RESULT_UNKNOWN_ERROR; |
- // Enqueues |kNumOfQueuesInBuffer| zero buffers to get the ball rolling. |
- for (int i = 0; i < kNumOfQueuesInBuffer; ++i) { |
- err = (*simple_buffer_queue_)->Enqueue( |
- simple_buffer_queue_, |
- audio_data_[i], |
- buffer_size_bytes_); |
- if (SL_RESULT_SUCCESS != err) { |
- HandleError(err); |
- return; |
+ |
+ SLAndroidSimpleBufferQueueState buffer_queue_state; |
+ SLresult err = (*simple_buffer_queue_)->GetState(simple_buffer_queue_, |
+ &buffer_queue_state); |
+ if (SL_RESULT_SUCCESS != err) { |
+ HandleError(err); |
tommi (sloooow) - chröme
2013/08/30 12:43:34
set started_ to false? alternatively don't set st
henrika (OOO until Aug 14)
2013/08/30 14:20:37
Moved it to the end since we don't check it in the
|
+ return; |
+ } |
+ |
+ // Enqueues |kNumOfQueuesInBuffer| zero buffers to get the ball rolling |
+ // but only if the queue is empty. It can be non-empty if Stop has been |
+ // called followed by a new call to Start. We do clear the queue in Stop, |
+ // and the buffer state should then be cleared, but for some reason it is |
+ // not. Using this approach enables call sequences like: Start, Stop, Start, |
+ // even if there might be some old data remaining at the second call to |
+ // Start. |
+ if (buffer_queue_state.index == 0) { |
+ for (int i = 0; i < kNumOfQueuesInBuffer; ++i) { |
+ err = (*simple_buffer_queue_)->Enqueue( |
+ simple_buffer_queue_, |
+ audio_data_[i], |
+ buffer_size_bytes_); |
+ if (SL_RESULT_SUCCESS != err) { |
+ HandleError(err); |
+ return; |
+ } |
} |
} |
// Start the recording by setting the state to |SL_RECORDSTATE_RECORDING|. |
err = (*recorder_)->SetRecordState(recorder_, SL_RECORDSTATE_RECORDING); |
- if (SL_RESULT_SUCCESS != err) |
+ if (SL_RESULT_SUCCESS != err) { |
HandleError(err); |
+ } |
} |
void OpenSLESInputStream::Stop() { |
+ DVLOG(2) << "OpenSLESInputStream::Stop()"; |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ |
+ base::AutoLock lock(lock_); |
tommi (sloooow) - chröme
2013/08/30 12:43:34
same here
henrika (OOO until Aug 14)
2013/08/30 14:20:37
Done.
|
if (!started_) |
return; |
@@ -114,17 +144,31 @@ void OpenSLESInputStream::Stop() { |
} |
void OpenSLESInputStream::Close() { |
+ DVLOG(2) << "OpenSLESInputStream::Close()"; |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ |
// Stop the stream if it is still recording. |
Stop(); |
- // Explicitly free the player objects and invalidate their associated |
- // interfaces. They have to be done in the correct order. |
- recorder_object_.Reset(); |
- engine_object_.Reset(); |
- simple_buffer_queue_ = NULL; |
- recorder_ = NULL; |
+ { |
+ base::AutoLock lock(lock_); |
+ |
+ if (callback_) { |
+ callback_->OnClose(this); |
+ callback_ = NULL; |
+ } |
- ReleaseAudioBuffer(); |
+ // Destroy the buffer queue recorder object and invalidate all associated |
+ // interfaces. |
+ recorder_object_.Reset(); |
+ simple_buffer_queue_ = NULL; |
+ recorder_ = NULL; |
+ |
+ // Destroy the engine object. We don't store any associated interface for |
+ // this object. |
+ engine_object_.Reset(); |
+ ReleaseAudioBuffer(); |
+ } |
audio_manager_->ReleaseInputStream(this); |
} |
@@ -153,6 +197,12 @@ bool OpenSLESInputStream::GetAutomaticGainControl() { |
} |
bool OpenSLESInputStream::CreateRecorder() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK(!engine_object_.Get()); |
+ DCHECK(!recorder_object_.Get()); |
+ DCHECK(!recorder_); |
+ DCHECK(!simple_buffer_queue_); |
+ |
// Initializes the engine object with specific option. After working with the |
// object, we need to free the object and its resources. |
SLEngineOption option[] = { |
@@ -201,6 +251,7 @@ bool OpenSLESInputStream::CreateRecorder() { |
SL_BOOLEAN_TRUE, |
SL_BOOLEAN_TRUE |
}; |
+ |
// Create AudioRecorder and specify SL_IID_ANDROIDCONFIGURATION. |
LOG_ON_FAILURE_AND_RETURN( |
(*engine)->CreateAudioRecorder(engine, |
@@ -265,8 +316,17 @@ void OpenSLESInputStream::SimpleBufferQueueCallback( |
} |
void OpenSLESInputStream::ReadBufferQueue() { |
- if (!started_) |
+ base::AutoLock lock(lock_); |
+ |
+ // Verify that we are in a recording state. |
+ SLuint32 state; |
+ SLresult err = (*recorder_)->GetRecordState(recorder_, &state); |
+ if (SL_RESULT_SUCCESS != err) |
+ HandleError(err); |
tommi (sloooow) - chröme
2013/08/30 12:43:34
missing return?
henrika (OOO until Aug 14)
2013/08/30 14:20:37
Done.
|
+ if (state != SL_RECORDSTATE_RECORDING) { |
+ DLOG(WARNING) << "Invalid callback in non-recording state"; |
tommi (sloooow) - chröme
2013/08/30 12:43:34
nit: s/Invalid/Received
henrika (OOO until Aug 14)
2013/08/30 14:20:37
Done.
|
return; |
+ } |
// TODO(xians): Get an accurate delay estimation. |
callback_->OnData(this, |
@@ -276,7 +336,7 @@ void OpenSLESInputStream::ReadBufferQueue() { |
0.0); |
// Done with this buffer. Send it to device for recording. |
- SLresult err = (*simple_buffer_queue_)->Enqueue( |
+ err = (*simple_buffer_queue_)->Enqueue( |
simple_buffer_queue_, |
audio_data_[active_queue_], |
buffer_size_bytes_); |
@@ -287,6 +347,7 @@ void OpenSLESInputStream::ReadBufferQueue() { |
} |
void OpenSLESInputStream::SetupAudioBuffer() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
DCHECK(!audio_data_[0]); |
for (int i = 0; i < kNumOfQueuesInBuffer; ++i) { |
audio_data_[i] = new uint8[buffer_size_bytes_]; |
@@ -294,6 +355,7 @@ void OpenSLESInputStream::SetupAudioBuffer() { |
} |
void OpenSLESInputStream::ReleaseAudioBuffer() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
if (audio_data_[0]) { |
for (int i = 0; i < kNumOfQueuesInBuffer; ++i) { |
delete [] audio_data_[i]; |
@@ -303,7 +365,7 @@ void OpenSLESInputStream::ReleaseAudioBuffer() { |
} |
void OpenSLESInputStream::HandleError(SLresult error) { |
- DLOG(FATAL) << "OpenSLES Input error " << error; |
+ DLOG(ERROR) << "OpenSLES Input error " << error; |
if (callback_) |
callback_->OnError(this); |
} |