Chromium Code Reviews| Index: media/audio/android/opensles_input.cc |
| diff --git a/media/audio/android/opensles_input.cc b/media/audio/android/opensles_input.cc |
| index 15c3eac3726389bb7f8d0a7f37ee4b8d35a82f91..3a543ff06c809ad9e2d85ef6da7c87192c3534d0 100644 |
| --- a/media/audio/android/opensles_input.cc |
| +++ b/media/audio/android/opensles_input.cc |
| @@ -27,6 +27,7 @@ OpenSLESInputStream::OpenSLESInputStream(AudioManagerAndroid* audio_manager, |
| active_queue_(0), |
| buffer_size_bytes_(0), |
| started_(false) { |
| + DVLOG(2) << "OpenSLESInputStream::OpenSLESInputStream()"; |
| format_.formatType = SL_DATAFORMAT_PCM; |
| format_.numChannels = static_cast<SLuint32>(params.channels()); |
| // Provides sampling rate in milliHertz to OpenSLES. |
| @@ -47,6 +48,8 @@ OpenSLESInputStream::OpenSLESInputStream(AudioManagerAndroid* audio_manager, |
| } |
| OpenSLESInputStream::~OpenSLESInputStream() { |
| + DVLOG(2) << "OpenSLESInputStream::~OpenSLESInputStream()"; |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK(!recorder_object_.Get()); |
| DCHECK(!engine_object_.Get()); |
| DCHECK(!recorder_); |
| @@ -55,6 +58,8 @@ OpenSLESInputStream::~OpenSLESInputStream() { |
| } |
| bool OpenSLESInputStream::Open() { |
| + DVLOG(2) << "OpenSLESInputStream::Open()"; |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| if (engine_object_.Get()) |
| return false; |
| @@ -67,9 +72,13 @@ bool OpenSLESInputStream::Open() { |
| } |
| void OpenSLESInputStream::Start(AudioInputCallback* callback) { |
| + DVLOG(2) << "OpenSLESInputStream::Start()"; |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK(callback); |
| DCHECK(recorder_); |
| DCHECK(simple_buffer_queue_); |
| + |
| + base::AutoLock lock(lock_); |
| if (started_) |
|
tommi (sloooow) - chröme
2013/08/30 12:43:34
now that you don't touch started_ in the callback,
henrika (OOO until Aug 14)
2013/08/30 14:20:37
oops, thanks
|
| return; |
| @@ -78,26 +87,47 @@ void OpenSLESInputStream::Start(AudioInputCallback* callback) { |
| active_queue_ = 0; |
| started_ = true; |
| - SLresult err = SL_RESULT_UNKNOWN_ERROR; |
| - // Enqueues |kNumOfQueuesInBuffer| zero buffers to get the ball rolling. |
| - for (int i = 0; i < kNumOfQueuesInBuffer; ++i) { |
| - err = (*simple_buffer_queue_)->Enqueue( |
| - simple_buffer_queue_, |
| - audio_data_[i], |
| - buffer_size_bytes_); |
| - if (SL_RESULT_SUCCESS != err) { |
| - HandleError(err); |
| - return; |
| + |
| + SLAndroidSimpleBufferQueueState buffer_queue_state; |
| + SLresult err = (*simple_buffer_queue_)->GetState(simple_buffer_queue_, |
| + &buffer_queue_state); |
| + if (SL_RESULT_SUCCESS != err) { |
| + HandleError(err); |
|
tommi (sloooow) - chröme
2013/08/30 12:43:34
set started_ to false? alternatively don't set st
henrika (OOO until Aug 14)
2013/08/30 14:20:37
Moved it to the end since we don't check it in the
|
| + return; |
| + } |
| + |
| + // Enqueues |kNumOfQueuesInBuffer| zero buffers to get the ball rolling |
| + // but only if the queue is empty. It can be non-empty if Stop has been |
| + // called followed by a new call to Start. We do clear the queue in Stop, |
| + // and the buffer state should then be cleared, but for some reason it is |
| + // not. Using this approach enables call sequences like: Start, Stop, Start, |
| + // even if there might be some old data remaining at the second call to |
| + // Start. |
| + if (buffer_queue_state.index == 0) { |
| + for (int i = 0; i < kNumOfQueuesInBuffer; ++i) { |
| + err = (*simple_buffer_queue_)->Enqueue( |
| + simple_buffer_queue_, |
| + audio_data_[i], |
| + buffer_size_bytes_); |
| + if (SL_RESULT_SUCCESS != err) { |
| + HandleError(err); |
| + return; |
| + } |
| } |
| } |
| // Start the recording by setting the state to |SL_RECORDSTATE_RECORDING|. |
| err = (*recorder_)->SetRecordState(recorder_, SL_RECORDSTATE_RECORDING); |
| - if (SL_RESULT_SUCCESS != err) |
| + if (SL_RESULT_SUCCESS != err) { |
| HandleError(err); |
| + } |
| } |
| void OpenSLESInputStream::Stop() { |
| + DVLOG(2) << "OpenSLESInputStream::Stop()"; |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + |
| + base::AutoLock lock(lock_); |
|
tommi (sloooow) - chröme
2013/08/30 12:43:34
same here
henrika (OOO until Aug 14)
2013/08/30 14:20:37
Done.
|
| if (!started_) |
| return; |
| @@ -114,17 +144,31 @@ void OpenSLESInputStream::Stop() { |
| } |
| void OpenSLESInputStream::Close() { |
| + DVLOG(2) << "OpenSLESInputStream::Close()"; |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + |
| // Stop the stream if it is still recording. |
| Stop(); |
| - // Explicitly free the player objects and invalidate their associated |
| - // interfaces. They have to be done in the correct order. |
| - recorder_object_.Reset(); |
| - engine_object_.Reset(); |
| - simple_buffer_queue_ = NULL; |
| - recorder_ = NULL; |
| + { |
| + base::AutoLock lock(lock_); |
| + |
| + if (callback_) { |
| + callback_->OnClose(this); |
| + callback_ = NULL; |
| + } |
| - ReleaseAudioBuffer(); |
| + // Destroy the buffer queue recorder object and invalidate all associated |
| + // interfaces. |
| + recorder_object_.Reset(); |
| + simple_buffer_queue_ = NULL; |
| + recorder_ = NULL; |
| + |
| + // Destroy the engine object. We don't store any associated interface for |
| + // this object. |
| + engine_object_.Reset(); |
| + ReleaseAudioBuffer(); |
| + } |
| audio_manager_->ReleaseInputStream(this); |
| } |
| @@ -153,6 +197,12 @@ bool OpenSLESInputStream::GetAutomaticGainControl() { |
| } |
| bool OpenSLESInputStream::CreateRecorder() { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + DCHECK(!engine_object_.Get()); |
| + DCHECK(!recorder_object_.Get()); |
| + DCHECK(!recorder_); |
| + DCHECK(!simple_buffer_queue_); |
| + |
| // Initializes the engine object with specific option. After working with the |
| // object, we need to free the object and its resources. |
| SLEngineOption option[] = { |
| @@ -201,6 +251,7 @@ bool OpenSLESInputStream::CreateRecorder() { |
| SL_BOOLEAN_TRUE, |
| SL_BOOLEAN_TRUE |
| }; |
| + |
| // Create AudioRecorder and specify SL_IID_ANDROIDCONFIGURATION. |
| LOG_ON_FAILURE_AND_RETURN( |
| (*engine)->CreateAudioRecorder(engine, |
| @@ -265,8 +316,17 @@ void OpenSLESInputStream::SimpleBufferQueueCallback( |
| } |
| void OpenSLESInputStream::ReadBufferQueue() { |
| - if (!started_) |
| + base::AutoLock lock(lock_); |
| + |
| + // Verify that we are in a recording state. |
| + SLuint32 state; |
| + SLresult err = (*recorder_)->GetRecordState(recorder_, &state); |
| + if (SL_RESULT_SUCCESS != err) |
| + HandleError(err); |
|
tommi (sloooow) - chröme
2013/08/30 12:43:34
missing return?
henrika (OOO until Aug 14)
2013/08/30 14:20:37
Done.
|
| + if (state != SL_RECORDSTATE_RECORDING) { |
| + DLOG(WARNING) << "Invalid callback in non-recording state"; |
|
tommi (sloooow) - chröme
2013/08/30 12:43:34
nit: s/Invalid/Received
henrika (OOO until Aug 14)
2013/08/30 14:20:37
Done.
|
| return; |
| + } |
| // TODO(xians): Get an accurate delay estimation. |
| callback_->OnData(this, |
| @@ -276,7 +336,7 @@ void OpenSLESInputStream::ReadBufferQueue() { |
| 0.0); |
| // Done with this buffer. Send it to device for recording. |
| - SLresult err = (*simple_buffer_queue_)->Enqueue( |
| + err = (*simple_buffer_queue_)->Enqueue( |
| simple_buffer_queue_, |
| audio_data_[active_queue_], |
| buffer_size_bytes_); |
| @@ -287,6 +347,7 @@ void OpenSLESInputStream::ReadBufferQueue() { |
| } |
| void OpenSLESInputStream::SetupAudioBuffer() { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK(!audio_data_[0]); |
| for (int i = 0; i < kNumOfQueuesInBuffer; ++i) { |
| audio_data_[i] = new uint8[buffer_size_bytes_]; |
| @@ -294,6 +355,7 @@ void OpenSLESInputStream::SetupAudioBuffer() { |
| } |
| void OpenSLESInputStream::ReleaseAudioBuffer() { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| if (audio_data_[0]) { |
| for (int i = 0; i < kNumOfQueuesInBuffer; ++i) { |
| delete [] audio_data_[i]; |
| @@ -303,7 +365,7 @@ void OpenSLESInputStream::ReleaseAudioBuffer() { |
| } |
| void OpenSLESInputStream::HandleError(SLresult error) { |
| - DLOG(FATAL) << "OpenSLES Input error " << error; |
| + DLOG(ERROR) << "OpenSLES Input error " << error; |
| if (callback_) |
| callback_->OnError(this); |
| } |