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Unified Diff: media/audio/android/audio_android_unittest.cc

Issue 23296008: Adding audio unit tests for Android (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Nit Created 7 years, 3 months ago
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Index: media/audio/android/audio_android_unittest.cc
diff --git a/media/audio/android/audio_android_unittest.cc b/media/audio/android/audio_android_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..a8e448f821f1d92db72b780e9938a7f6cc1889f7
--- /dev/null
+++ b/media/audio/android/audio_android_unittest.cc
@@ -0,0 +1,769 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/basictypes.h"
+#include "base/file_util.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/message_loop/message_loop.h"
+#include "base/path_service.h"
+#include "base/strings/stringprintf.h"
+#include "base/synchronization/lock.h"
+#include "base/synchronization/waitable_event.h"
+#include "base/test/test_timeouts.h"
+#include "base/time/time.h"
+#include "build/build_config.h"
+#include "media/audio/android/audio_manager_android.h"
+#include "media/audio/audio_io.h"
+#include "media/audio/audio_manager_base.h"
+#include "media/base/decoder_buffer.h"
+#include "media/base/seekable_buffer.h"
+#include "media/base/test_data_util.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using ::testing::_;
+using ::testing::AtLeast;
+using ::testing::DoAll;
+using ::testing::Invoke;
+using ::testing::NotNull;
+using ::testing::Return;
+
+namespace media {
+
+ACTION_P3(CheckCountAndPostQuitTask, count, limit, loop) {
+ if (++*count >= limit) {
+ loop->PostTask(FROM_HERE, base::MessageLoop::QuitClosure());
+ }
+}
+
+static const char kSpeechFile_16b_s_48k[] = "speech_16b_stereo_48kHz.raw";
+static const char kSpeechFile_16b_m_48k[] = "speech_16b_mono_48kHz.raw";
+static const char kSpeechFile_16b_s_44k[] = "speech_16b_stereo_44kHz.raw";
+static const char kSpeechFile_16b_m_44k[] = "speech_16b_mono_44kHz.raw";
+
+static const float kCallbackTestTimeMs = 2000.0;
+static const int kBitsPerSample = 16;
+static const int kBytesPerSample = kBitsPerSample / 8;
+
+// Converts AudioParameters::Format enumerator to readable string.
+static std::string FormatToString(AudioParameters::Format format) {
+ switch (format) {
+ case AudioParameters::AUDIO_PCM_LINEAR:
+ return std::string("AUDIO_PCM_LINEAR");
+ case AudioParameters::AUDIO_PCM_LOW_LATENCY:
+ return std::string("AUDIO_PCM_LOW_LATENCY");
+ case AudioParameters::AUDIO_FAKE:
+ return std::string("AUDIO_FAKE");
+ case AudioParameters::AUDIO_LAST_FORMAT:
+ return std::string("AUDIO_LAST_FORMAT");
+ default:
+ return std::string();
+ }
+}
+
+// Converts ChannelLayout enumerator to readable string. Does not include
+// multi-channel cases since these layouts are not supported on Android.
+static std::string LayoutToString(ChannelLayout channel_layout) {
+ switch (channel_layout) {
+ case CHANNEL_LAYOUT_NONE:
+ return std::string("CHANNEL_LAYOUT_NONE");
+ case CHANNEL_LAYOUT_MONO:
+ return std::string("CHANNEL_LAYOUT_MONO");
+ case CHANNEL_LAYOUT_STEREO:
+ return std::string("CHANNEL_LAYOUT_STEREO");
+ case CHANNEL_LAYOUT_UNSUPPORTED:
+ default:
+ return std::string("CHANNEL_LAYOUT_UNSUPPORTED");
+ }
+}
+
+static double ExpectedTimeBetweenCallbacks(AudioParameters params) {
+ return (base::TimeDelta::FromMicroseconds(
+ params.frames_per_buffer() * base::Time::kMicrosecondsPerSecond /
+ static_cast<double>(params.sample_rate()))).InMillisecondsF();
+}
+
+std::ostream& operator<<(std::ostream& os, const AudioParameters& params) {
+ using namespace std;
+ os << endl << "format: " << FormatToString(params.format()) << endl
+ << "channel layout: " << LayoutToString(params.channel_layout()) << endl
+ << "sample rate: " << params.sample_rate() << endl
+ << "bits per sample: " << params.bits_per_sample() << endl
+ << "frames per buffer: " << params.frames_per_buffer() << endl
+ << "channels: " << params.channels() << endl
+ << "bytes per buffer: " << params.GetBytesPerBuffer() << endl
+ << "bytes per second: " << params.GetBytesPerSecond() << endl
+ << "bytes per frame: " << params.GetBytesPerFrame() << endl
+ << "frame size in ms: " << ExpectedTimeBetweenCallbacks(params);
+ return os;
+}
+
+// Gmock implementation of AudioInputStream::AudioInputCallback.
+class MockAudioInputCallback : public AudioInputStream::AudioInputCallback {
+ public:
+ MOCK_METHOD5(OnData,
+ void(AudioInputStream* stream,
+ const uint8* src,
+ uint32 size,
+ uint32 hardware_delay_bytes,
+ double volume));
+ MOCK_METHOD1(OnClose, void(AudioInputStream* stream));
+ MOCK_METHOD1(OnError, void(AudioInputStream* stream));
+};
+
+// Gmock implementation of AudioOutputStream::AudioSourceCallback.
+class MockAudioOutputCallback : public AudioOutputStream::AudioSourceCallback {
+ public:
+ MOCK_METHOD2(OnMoreData,
+ int(AudioBus* dest, AudioBuffersState buffers_state));
+ MOCK_METHOD3(OnMoreIOData,
+ int(AudioBus* source,
+ AudioBus* dest,
+ AudioBuffersState buffers_state));
+ MOCK_METHOD1(OnError, void(AudioOutputStream* stream));
+
+ // We clear the data bus to ensure that the test does not cause noise.
+ int RealOnMoreData(AudioBus* dest, AudioBuffersState buffers_state) {
+ dest->Zero();
+ return dest->frames();
+ }
+};
+
+// Implements AudioOutputStream::AudioSourceCallback and provides audio data
+// by reading from a data file.
+class FileAudioSource : public AudioOutputStream::AudioSourceCallback {
+ public:
+ explicit FileAudioSource(base::WaitableEvent* event, const std::string& name)
+ : event_(event), pos_(0) {
+ // Reads a test file from media/test/data directory and stores it in
+ // a DecoderBuffer.
+ file_ = ReadTestDataFile(name);
+
+ // Log the name of the file which is used as input for this test.
+ base::FilePath file_path = GetTestDataFilePath(name);
+ LOG(INFO) << "Reading from file: " << file_path.value().c_str();
+ }
+
+ virtual ~FileAudioSource() {}
+
+ // AudioOutputStream::AudioSourceCallback implementation.
+
+ // Use samples read from a data file and fill up the audio buffer
+ // provided to us in the callback.
+ virtual int OnMoreData(AudioBus* audio_bus,
+ AudioBuffersState buffers_state) OVERRIDE {
+ bool stop_playing = false;
+ int max_size =
+ audio_bus->frames() * audio_bus->channels() * kBytesPerSample;
+
+ // Adjust data size and prepare for end signal if file has ended.
+ if (pos_ + max_size > file_size()) {
+ stop_playing = true;
+ max_size = file_size() - pos_;
+ }
+
+ // File data is stored as interleaved 16-bit values. Copy data samples from
+ // the file and deinterleave to match the audio bus format.
+ // FromInterleaved() will zero out any unfilled frames when there is not
+ // sufficient data remaining in the file to fill up the complete frame.
+ int frames = max_size / (audio_bus->channels() * kBytesPerSample);
+ if (max_size) {
+ audio_bus->FromInterleaved(file_->data() + pos_, frames, kBytesPerSample);
+ pos_ += max_size;
+ }
+
+ // Set event to ensure that the test can stop when the file has ended.
+ if (stop_playing)
+ event_->Signal();
+
+ return frames;
+ }
+
+ virtual int OnMoreIOData(AudioBus* source,
+ AudioBus* dest,
+ AudioBuffersState buffers_state) OVERRIDE {
+ NOTREACHED();
+ return 0;
+ }
+
+ virtual void OnError(AudioOutputStream* stream) OVERRIDE {}
+
+ int file_size() { return file_->data_size(); }
+
+ private:
+ base::WaitableEvent* event_;
+ int pos_;
+ scoped_refptr<DecoderBuffer> file_;
+
+ DISALLOW_COPY_AND_ASSIGN(FileAudioSource);
+};
+
+// Implements AudioInputStream::AudioInputCallback and writes the recorded
+// audio data to a local output file. Note that this implementation should
+// only be used for manually invoked and evaluated tests, hence the created
+// file will not be destroyed after the test is done since the intention is
+// that it shall be available for off-line analysis.
+class FileAudioSink : public AudioInputStream::AudioInputCallback {
+ public:
+ explicit FileAudioSink(base::WaitableEvent* event,
+ const AudioParameters& params,
+ const std::string& file_name)
+ : event_(event), params_(params) {
+ // Allocate space for ~10 seconds of data.
+ const int kMaxBufferSize = 10 * params.GetBytesPerSecond();
+ buffer_.reset(new media::SeekableBuffer(0, kMaxBufferSize));
+
+ // Open up the binary file which will be written to in the destructor.
+ base::FilePath file_path;
+ EXPECT_TRUE(PathService::Get(base::DIR_SOURCE_ROOT, &file_path));
+ file_path = file_path.AppendASCII(file_name.c_str());
+ binary_file_ = file_util::OpenFile(file_path, "wb");
+ DLOG_IF(ERROR, !binary_file_) << "Failed to open binary PCM data file.";
+ LOG(INFO) << "Writing to file: " << file_path.value().c_str();
+ }
+
+ virtual ~FileAudioSink() {
+ int bytes_written = 0;
+ while (bytes_written < buffer_->forward_capacity()) {
+ const uint8* chunk;
+ int chunk_size;
+
+ // Stop writing if no more data is available.
+ if (!buffer_->GetCurrentChunk(&chunk, &chunk_size))
+ break;
+
+ // Write recorded data chunk to the file and prepare for next chunk.
+ // TODO(henrika): use file_util:: instead.
+ fwrite(chunk, 1, chunk_size, binary_file_);
+ buffer_->Seek(chunk_size);
+ bytes_written += chunk_size;
+ }
+ file_util::CloseFile(binary_file_);
+ }
+
+ // AudioInputStream::AudioInputCallback implementation.
+ virtual void OnData(AudioInputStream* stream,
+ const uint8* src,
+ uint32 size,
+ uint32 hardware_delay_bytes,
+ double volume) OVERRIDE {
+ // Store data data in a temporary buffer to avoid making blocking
+ // fwrite() calls in the audio callback. The complete buffer will be
+ // written to file in the destructor.
+ if (!buffer_->Append(src, size))
+ event_->Signal();
+ }
+
+ virtual void OnClose(AudioInputStream* stream) OVERRIDE {}
+ virtual void OnError(AudioInputStream* stream) OVERRIDE {}
+
+ private:
+ base::WaitableEvent* event_;
+ AudioParameters params_;
+ scoped_ptr<media::SeekableBuffer> buffer_;
+ FILE* binary_file_;
+
+ DISALLOW_COPY_AND_ASSIGN(FileAudioSink);
+};
+
+// Implements AudioInputCallback and AudioSourceCallback to support full
+// duplex audio where captured samples are played out in loopback after
+// reading from a temporary FIFO storage.
+class FullDuplexAudioSinkSource
+ : public AudioInputStream::AudioInputCallback,
+ public AudioOutputStream::AudioSourceCallback {
+ public:
+ explicit FullDuplexAudioSinkSource(const AudioParameters& params)
+ : params_(params),
+ previous_time_(base::TimeTicks::Now()),
+ started_(false) {
+ // Start with a reasonably small FIFO size. It will be increased
+ // dynamically during the test if required.
+ fifo_.reset(new media::SeekableBuffer(0, 2 * params.GetBytesPerBuffer()));
+ buffer_.reset(new uint8[params_.GetBytesPerBuffer()]);
+ }
+
+ virtual ~FullDuplexAudioSinkSource() {}
+
+ // AudioInputStream::AudioInputCallback implementation
+ virtual void OnData(AudioInputStream* stream,
+ const uint8* src,
+ uint32 size,
+ uint32 hardware_delay_bytes,
+ double volume) OVERRIDE {
+ const base::TimeTicks now_time = base::TimeTicks::Now();
+ const int diff = (now_time - previous_time_).InMilliseconds();
+
+ base::AutoLock lock(lock_);
+ if (diff > 1000) {
+ started_ = true;
+ previous_time_ = now_time;
+
+ // Log out the extra delay added by the FIFO. This is a best effort
+ // estimate. We might be +- 10ms off here.
+ int extra_fifo_delay =
+ static_cast<int>(BytesToMilliseconds(fifo_->forward_bytes() + size));
+ DVLOG(1) << extra_fifo_delay;
+ }
+
+ // We add an initial delay of ~1 second before loopback starts to ensure
+ // a stable callback sequence and to avoid initial bursts which might add
+ // to the extra FIFO delay.
+ if (!started_)
+ return;
+
+ // Append new data to the FIFO and extend the size if the max capacity
+ // was exceeded. Flush the FIFO when extended just in case.
+ if (!fifo_->Append(src, size)) {
+ fifo_->set_forward_capacity(2 * fifo_->forward_capacity());
+ fifo_->Clear();
+ }
+ }
+
+ virtual void OnClose(AudioInputStream* stream) OVERRIDE {}
+ virtual void OnError(AudioInputStream* stream) OVERRIDE {}
+
+ // AudioOutputStream::AudioSourceCallback implementation
+ virtual int OnMoreData(AudioBus* dest,
+ AudioBuffersState buffers_state) OVERRIDE {
+ const int size_in_bytes =
+ (params_.bits_per_sample() / 8) * dest->frames() * dest->channels();
+ EXPECT_EQ(size_in_bytes, params_.GetBytesPerBuffer());
+
+ base::AutoLock lock(lock_);
+
+ // We add an initial delay of ~1 second before loopback starts to ensure
+ // a stable callback sequences and to avoid initial bursts which might add
+ // to the extra FIFO delay.
+ if (!started_) {
+ dest->Zero();
+ return dest->frames();
+ }
+
+ // Fill up destination with zeros if the FIFO does not contain enough
+ // data to fulfill the request.
+ if (fifo_->forward_bytes() < size_in_bytes) {
+ dest->Zero();
+ } else {
+ fifo_->Read(buffer_.get(), size_in_bytes);
+ dest->FromInterleaved(
+ buffer_.get(), dest->frames(), params_.bits_per_sample() / 8);
+ }
+
+ return dest->frames();
+ }
+
+ virtual int OnMoreIOData(AudioBus* source,
+ AudioBus* dest,
+ AudioBuffersState buffers_state) OVERRIDE {
+ NOTREACHED();
+ return 0;
+ }
+
+ virtual void OnError(AudioOutputStream* stream) OVERRIDE {}
+
+ private:
+ // Converts from bytes to milliseconds given number of bytes and existing
+ // audio parameters.
+ double BytesToMilliseconds(int bytes) const {
+ const int frames = bytes / params_.GetBytesPerFrame();
+ return (base::TimeDelta::FromMicroseconds(
+ frames * base::Time::kMicrosecondsPerSecond /
+ static_cast<double>(params_.sample_rate()))).InMillisecondsF();
+ }
+
+ AudioParameters params_;
+ base::TimeTicks previous_time_;
+ base::Lock lock_;
+ scoped_ptr<media::SeekableBuffer> fifo_;
+ scoped_ptr<uint8[]> buffer_;
+ bool started_;
+
+ DISALLOW_COPY_AND_ASSIGN(FullDuplexAudioSinkSource);
+};
+
+// Test fixture class.
+class AudioAndroidTest : public testing::Test {
+ public:
+ AudioAndroidTest() {}
+
+ protected:
+ virtual void SetUp() {
+ audio_manager_.reset(AudioManager::Create());
+ loop_.reset(new base::MessageLoopForUI());
+ }
+
+ virtual void TearDown() {}
+
+ AudioManager* audio_manager() { return audio_manager_.get(); }
+ base::MessageLoopForUI* loop() { return loop_.get(); }
+
+ AudioParameters GetDefaultInputStreamParameters() {
+ return audio_manager()->GetInputStreamParameters(
+ AudioManagerBase::kDefaultDeviceId);
+ }
+
+ AudioParameters GetDefaultOutputStreamParameters() {
+ return audio_manager()->GetDefaultOutputStreamParameters();
+ }
+
+ double AverageTimeBetweenCallbacks(int num_callbacks) const {
+ return ((end_time_ - start_time_) / static_cast<double>(num_callbacks - 1))
+ .InMillisecondsF();
+ }
+
+ void StartInputStreamCallbacks(const AudioParameters& params) {
+ double expected_time_between_callbacks_ms =
+ ExpectedTimeBetweenCallbacks(params);
+ const int num_callbacks =
+ (kCallbackTestTimeMs / expected_time_between_callbacks_ms);
+ AudioInputStream* stream = audio_manager()->MakeAudioInputStream(
+ params, AudioManagerBase::kDefaultDeviceId);
+ EXPECT_TRUE(stream);
+
+ int count = 0;
+ MockAudioInputCallback sink;
+
+ EXPECT_CALL(sink,
+ OnData(stream, NotNull(), params.GetBytesPerBuffer(), _, _))
+ .Times(AtLeast(num_callbacks))
+ .WillRepeatedly(
+ CheckCountAndPostQuitTask(&count, num_callbacks, loop()));
+ EXPECT_CALL(sink, OnError(stream)).Times(0);
+ EXPECT_CALL(sink, OnClose(stream)).Times(1);
+
+ EXPECT_TRUE(stream->Open());
+ stream->Start(&sink);
+ start_time_ = base::TimeTicks::Now();
+ loop()->Run();
+ end_time_ = base::TimeTicks::Now();
+ stream->Stop();
+ stream->Close();
+
+ double average_time_between_callbacks_ms =
+ AverageTimeBetweenCallbacks(num_callbacks);
+ LOG(INFO) << "expected time between callbacks: "
+ << expected_time_between_callbacks_ms << " ms";
+ LOG(INFO) << "average time between callbacks: "
+ << average_time_between_callbacks_ms << " ms";
+ EXPECT_GE(average_time_between_callbacks_ms,
+ 0.70 * expected_time_between_callbacks_ms);
+ EXPECT_LE(average_time_between_callbacks_ms,
+ 1.30 * expected_time_between_callbacks_ms);
+ }
+
+ void StartOutputStreamCallbacks(const AudioParameters& params) {
+ double expected_time_between_callbacks_ms =
+ ExpectedTimeBetweenCallbacks(params);
+ const int num_callbacks =
+ (kCallbackTestTimeMs / expected_time_between_callbacks_ms);
+ AudioOutputStream* stream = audio_manager()->MakeAudioOutputStream(
+ params, std::string(), std::string());
+ EXPECT_TRUE(stream);
+
+ int count = 0;
+ MockAudioOutputCallback source;
+
+ EXPECT_CALL(source, OnMoreData(NotNull(), _))
+ .Times(AtLeast(num_callbacks))
+ .WillRepeatedly(
+ DoAll(CheckCountAndPostQuitTask(&count, num_callbacks, loop()),
+ Invoke(&source, &MockAudioOutputCallback::RealOnMoreData)));
+ EXPECT_CALL(source, OnError(stream)).Times(0);
+ EXPECT_CALL(source, OnMoreIOData(_, _, _)).Times(0);
+
+ EXPECT_TRUE(stream->Open());
+ stream->Start(&source);
+ start_time_ = base::TimeTicks::Now();
+ loop()->Run();
+ end_time_ = base::TimeTicks::Now();
+ stream->Stop();
+ stream->Close();
+
+ double average_time_between_callbacks_ms =
+ AverageTimeBetweenCallbacks(num_callbacks);
+ LOG(INFO) << "expected time between callbacks: "
+ << expected_time_between_callbacks_ms << " ms";
+ LOG(INFO) << "average time between callbacks: "
+ << average_time_between_callbacks_ms << " ms";
+ EXPECT_GE(average_time_between_callbacks_ms,
+ 0.70 * expected_time_between_callbacks_ms);
+ EXPECT_LE(average_time_between_callbacks_ms,
+ 1.30 * expected_time_between_callbacks_ms);
+ }
+
+ scoped_ptr<base::MessageLoopForUI> loop_;
+ scoped_ptr<AudioManager> audio_manager_;
+ base::TimeTicks start_time_;
+ base::TimeTicks end_time_;
+
+ DISALLOW_COPY_AND_ASSIGN(AudioAndroidTest);
+};
+
+// Get the default audio input parameters and log the result.
+TEST_F(AudioAndroidTest, GetInputStreamParameters) {
+ AudioParameters params = GetDefaultInputStreamParameters();
+ EXPECT_TRUE(params.IsValid());
+ VLOG(1) << params;
+}
+
+// Get the default audio output parameters and log the result.
+TEST_F(AudioAndroidTest, GetDefaultOutputStreamParameters) {
+ AudioParameters params = GetDefaultOutputStreamParameters();
+ EXPECT_TRUE(params.IsValid());
+ VLOG(1) << params;
+}
+
+// Check if low-latency output is supported and log the result as output.
+TEST_F(AudioAndroidTest, IsAudioLowLatencySupported) {
+ AudioManagerAndroid* manager =
+ static_cast<AudioManagerAndroid*>(audio_manager());
+ bool low_latency = manager->IsAudioLowLatencySupported();
+ low_latency ? LOG(INFO) << "Low latency output is supported"
+ : LOG(INFO) << "Low latency output is *not* supported";
+}
+
+// Ensure that a default input stream can be created and closed.
+TEST_F(AudioAndroidTest, CreateAndCloseInputStream) {
+ AudioParameters params = GetDefaultInputStreamParameters();
+ AudioInputStream* ais = audio_manager()->MakeAudioInputStream(
+ params, AudioManagerBase::kDefaultDeviceId);
+ EXPECT_TRUE(ais);
+ ais->Close();
+}
+
+// Ensure that a default output stream can be created and closed.
+// TODO(henrika): should we also verify that this API changes the audio mode
+// to communication mode, and calls RegisterHeadsetReceiver, the first time
+// it is called?
+TEST_F(AudioAndroidTest, CreateAndCloseOutputStream) {
+ AudioParameters params = GetDefaultOutputStreamParameters();
+ AudioOutputStream* aos = audio_manager()->MakeAudioOutputStream(
+ params, std::string(), std::string());
+ EXPECT_TRUE(aos);
+ aos->Close();
+}
+
+// Ensure that a default input stream can be opened and closed.
+TEST_F(AudioAndroidTest, OpenAndCloseInputStream) {
+ AudioParameters params = GetDefaultInputStreamParameters();
+ AudioInputStream* ais = audio_manager()->MakeAudioInputStream(
+ params, AudioManagerBase::kDefaultDeviceId);
+ EXPECT_TRUE(ais);
+ EXPECT_TRUE(ais->Open());
+ ais->Close();
+}
+
+// Ensure that a default output stream can be opened and closed.
+TEST_F(AudioAndroidTest, OpenAndCloseOutputStream) {
+ AudioParameters params = GetDefaultOutputStreamParameters();
+ AudioOutputStream* aos = audio_manager()->MakeAudioOutputStream(
+ params, std::string(), std::string());
+ EXPECT_TRUE(aos);
+ EXPECT_TRUE(aos->Open());
+ aos->Close();
+}
+
+// Start input streaming using default input parameters and ensure that the
+// callback sequence is sane.
+TEST_F(AudioAndroidTest, StartInputStreamCallbacks) {
+ AudioParameters params = GetDefaultInputStreamParameters();
+ StartInputStreamCallbacks(params);
+}
+
+// Start input streaming using non default input parameters and ensure that the
+// callback sequence is sane. The only change we make in this test is to select
+// a 10ms buffer size instead of the default size.
+// TODO(henrika): possibly add support for more variations.
+TEST_F(AudioAndroidTest, StartInputStreamCallbacksNonDefaultParameters) {
+ AudioParameters native_params = GetDefaultInputStreamParameters();
+ AudioParameters params(native_params.format(),
+ native_params.channel_layout(),
+ native_params.sample_rate(),
+ native_params.bits_per_sample(),
+ native_params.sample_rate() / 100);
+ StartInputStreamCallbacks(params);
+}
+
+// Start output streaming using default output parameters and ensure that the
+// callback sequence is sane.
+TEST_F(AudioAndroidTest, StartOutputStreamCallbacks) {
+ AudioParameters params = GetDefaultOutputStreamParameters();
+ StartOutputStreamCallbacks(params);
+}
+
+// Start output streaming using non default output parameters and ensure that
+// the callback sequence is sane. The only change we make in this test is to
+// select a 10ms buffer size instead of the default size and to open up the
+// device in mono.
+// TODO(henrika): possibly add support for more variations.
+TEST_F(AudioAndroidTest, StartOutputStreamCallbacksNonDefaultParameters) {
+ AudioParameters native_params = GetDefaultOutputStreamParameters();
+ AudioParameters params(native_params.format(),
+ CHANNEL_LAYOUT_MONO,
+ native_params.sample_rate(),
+ native_params.bits_per_sample(),
+ native_params.sample_rate() / 100);
+ StartOutputStreamCallbacks(params);
+}
+
+// Play out a PCM file segment in real time and allow the user to verify that
+// the rendered audio sounds OK.
+// NOTE: this test requires user interaction and is not designed to run as an
+// automatized test on bots.
+TEST_F(AudioAndroidTest, DISABLED_RunOutputStreamWithFileAsSource) {
+ AudioParameters params = GetDefaultOutputStreamParameters();
+ VLOG(1) << params;
+ AudioOutputStream* aos = audio_manager()->MakeAudioOutputStream(
+ params, std::string(), std::string());
+ EXPECT_TRUE(aos);
+
+ std::string file_name;
+ if (params.sample_rate() == 48000 && params.channels() == 2) {
+ file_name = kSpeechFile_16b_s_48k;
+ } else if (params.sample_rate() == 48000 && params.channels() == 1) {
+ file_name = kSpeechFile_16b_m_48k;
+ } else if (params.sample_rate() == 44100 && params.channels() == 2) {
+ file_name = kSpeechFile_16b_s_44k;
+ } else if (params.sample_rate() == 44100 && params.channels() == 1) {
+ file_name = kSpeechFile_16b_m_44k;
+ } else {
+ FAIL() << "This test supports 44.1kHz and 48kHz mono/stereo only.";
+ return;
+ }
+
+ base::WaitableEvent event(false, false);
+ FileAudioSource source(&event, file_name);
+
+ EXPECT_TRUE(aos->Open());
+ aos->SetVolume(1.0);
+ aos->Start(&source);
+ LOG(INFO) << ">> Verify that the file is played out correctly...";
+ EXPECT_TRUE(event.TimedWait(TestTimeouts::action_max_timeout()));
+ aos->Stop();
+ aos->Close();
+}
+
+// Start input streaming and run it for ten seconds while recording to a
+// local audio file.
+// NOTE: this test requires user interaction and is not designed to run as an
+// automatized test on bots.
+TEST_F(AudioAndroidTest, DISABLED_RunSimplexInputStreamWithFileAsSink) {
+ AudioParameters params = GetDefaultInputStreamParameters();
+ VLOG(1) << params;
+ AudioInputStream* ais = audio_manager()->MakeAudioInputStream(
+ params, AudioManagerBase::kDefaultDeviceId);
+ EXPECT_TRUE(ais);
+
+ std::string file_name = base::StringPrintf("out_simplex_%d_%d_%d.pcm",
+ params.sample_rate(),
+ params.frames_per_buffer(),
+ params.channels());
+
+ base::WaitableEvent event(false, false);
+ FileAudioSink sink(&event, params, file_name);
+
+ EXPECT_TRUE(ais->Open());
+ ais->Start(&sink);
+ LOG(INFO) << ">> Speak into the microphone to record audio...";
+ EXPECT_TRUE(event.TimedWait(TestTimeouts::action_max_timeout()));
+ ais->Stop();
+ ais->Close();
+}
+
+// Same test as RunSimplexInputStreamWithFileAsSink but this time output
+// streaming is active as well (reads zeros only).
+// NOTE: this test requires user interaction and is not designed to run as an
+// automatized test on bots.
+TEST_F(AudioAndroidTest, DISABLED_RunDuplexInputStreamWithFileAsSink) {
+ AudioParameters in_params = GetDefaultInputStreamParameters();
+ AudioInputStream* ais = audio_manager()->MakeAudioInputStream(
+ in_params, AudioManagerBase::kDefaultDeviceId);
+ EXPECT_TRUE(ais);
+
+ AudioParameters out_params =
+ audio_manager()->GetDefaultOutputStreamParameters();
+ AudioOutputStream* aos = audio_manager()->MakeAudioOutputStream(
+ out_params, std::string(), std::string());
+ EXPECT_TRUE(aos);
+
+ std::string file_name = base::StringPrintf("out_duplex_%d_%d_%d.pcm",
+ in_params.sample_rate(),
+ in_params.frames_per_buffer(),
+ in_params.channels());
+
+ base::WaitableEvent event(false, false);
+ FileAudioSink sink(&event, in_params, file_name);
+ MockAudioOutputCallback source;
+
+ EXPECT_CALL(source, OnMoreData(NotNull(), _)).WillRepeatedly(
+ Invoke(&source, &MockAudioOutputCallback::RealOnMoreData));
+ EXPECT_CALL(source, OnError(aos)).Times(0);
+ EXPECT_CALL(source, OnMoreIOData(_, _, _)).Times(0);
+
+ EXPECT_TRUE(ais->Open());
+ EXPECT_TRUE(aos->Open());
+ ais->Start(&sink);
+ aos->Start(&source);
+ LOG(INFO) << ">> Speak into the microphone to record audio";
+ EXPECT_TRUE(event.TimedWait(TestTimeouts::action_max_timeout()));
+ aos->Stop();
+ ais->Stop();
+ aos->Close();
+ ais->Close();
+}
+
+// Start audio in both directions while feeding captured data into a FIFO so
+// it can be read directly (in loopback) by the render side. A small extra
+// delay will be added by the FIFO and an estimate of this delay will be
+// printed out during the test.
+// NOTE: this test requires user interaction and is not designed to run as an
+// automatized test on bots.
+TEST_F(AudioAndroidTest,
+ DISABLED_RunSymmetricInputAndOutputStreamsInFullDuplex) {
+ // Get native audio parameters for the input side.
+ AudioParameters default_input_params = GetDefaultInputStreamParameters();
+
+ // Modify the parameters so that both input and output can use the same
+ // parameters by selecting 10ms as buffer size. This will also ensure that
+ // the output stream will be a mono stream since mono is default for input
+ // audio on Android.
+ AudioParameters io_params(default_input_params.format(),
+ default_input_params.channel_layout(),
+ default_input_params.sample_rate(),
+ default_input_params.bits_per_sample(),
+ default_input_params.sample_rate() / 100);
+ VLOG(1) << io_params;
+
+ // Create input and output streams using the common audio parameters.
+ AudioInputStream* ais = audio_manager()->MakeAudioInputStream(
+ io_params, AudioManagerBase::kDefaultDeviceId);
+ EXPECT_TRUE(ais);
+ AudioOutputStream* aos = audio_manager()->MakeAudioOutputStream(
+ io_params, std::string(), std::string());
+ EXPECT_TRUE(aos);
+
+ FullDuplexAudioSinkSource full_duplex(io_params);
+
+ // Start a full duplex audio session and print out estimates of the extra
+ // delay we should expect from the FIFO. If real-time delay measurements are
+ // performed, the result should be reduced by this extra delay since it is
+ // something that has been added by the test.
+ EXPECT_TRUE(ais->Open());
+ EXPECT_TRUE(aos->Open());
+ ais->Start(&full_duplex);
+ aos->Start(&full_duplex);
+ VLOG(1) << "HINT: an estimate of the extra FIFO delay will be updated "
+ << "once per second during this test.";
+ LOG(INFO) << ">> Speak into the mic and listen to the audio in loopback...";
+ fflush(stdout);
+ base::PlatformThread::Sleep(base::TimeDelta::FromSeconds(20));
+ printf("\n");
+ aos->Stop();
+ ais->Stop();
+ aos->Close();
+ ais->Close();
+}
+
+} // namespace media
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