| Index: media/audio/win/audio_low_latency_input_win_unittest.cc
|
| diff --git a/media/audio/win/audio_low_latency_input_win_unittest.cc b/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| index 40990ec13d4633f4ed94f38e563f39ebd22b6366..bca5d4fd7e2fde624e808b51665a07f51f546964 100644
|
| --- a/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| +++ b/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| @@ -316,9 +316,9 @@ TEST(WinAudioInputTest, WASAPIAudioInputStreamTestPacketSizes) {
|
| // We use 10ms packets and will run the test until ten packets are received.
|
| // All should contain valid packets of the same size and a valid delay
|
| // estimate.
|
| - EXPECT_CALL(sink, OnData(
|
| - ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet), _))
|
| - .Times(AtLeast(10))
|
| + EXPECT_CALL(sink,
|
| + OnData(ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet), _))
|
| + .Times(AtLeast(12))
|
| .WillRepeatedly(CheckCountAndPostQuitTask(&count, 10, &loop));
|
| ais->Start(&sink);
|
| loop.Run();
|
|
|