Index: services/ui/ws/gpu_service_proxy.cc |
diff --git a/services/ui/ws/gpu_service_proxy.cc b/services/ui/ws/gpu_service_proxy.cc |
index e1a62d3ff2ee230a3ec2568fb7af87c5f3ec1021..e5b993d55072b80b3347152cd87239df51c06d2b 100644 |
--- a/services/ui/ws/gpu_service_proxy.cc |
+++ b/services/ui/ws/gpu_service_proxy.cc |
@@ -10,7 +10,6 @@ |
#include "base/threading/thread_task_runner_handle.h" |
#include "gpu/ipc/client/gpu_channel_host.h" |
#include "services/shell/public/cpp/connection.h" |
-#include "services/ui/gpu/gpu_service_internal.h" |
#include "services/ui/ws/gpu_service_proxy_delegate.h" |
#include "services/ui/ws/mus_gpu_memory_buffer_manager.h" |
@@ -32,7 +31,7 @@ GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate) |
base::WaitableEvent::InitialState::NOT_SIGNALED) { |
// TODO(sad): Once GPU process is split, this would look like: |
// connector->ConnectToInterface("mojo:gpu", &gpu_service_); |
- GpuServiceInternal::GetInstance()->Add(GetProxy(&gpu_service_)); |
+ gpu_main_.Add(GetProxy(&gpu_service_)); |
gpu_service_->Initialize( |
base::Bind(&GpuServiceProxy::OnInitialized, base::Unretained(this))); |
} |
@@ -62,7 +61,7 @@ void GpuServiceProxy::OnInternalGpuChannelEstablished( |
CHECK(io_thread_->StartWithOptions(thread_options)); |
gpu_memory_buffer_manager_.reset(new MusGpuMemoryBufferManager( |
- GpuServiceInternal::GetInstance(), kInternalGpuChannelClientId)); |
+ gpu_main_.gpu_service(), kInternalGpuChannelClientId)); |
gpu_channel_ = gpu::GpuChannelHost::Create( |
this, kInternalGpuChannelClientId, gpu_info_, |
IPC::ChannelHandle(channel_handle.release()), &shutdown_event_, |