Chromium Code Reviews| Index: src/time/elapsed-timer.h |
| diff --git a/src/time/elapsed-timer.h b/src/time/elapsed-timer.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..02e28e89f76da4da035b80265f5acc3a63012e4c |
| --- /dev/null |
| +++ b/src/time/elapsed-timer.h |
| @@ -0,0 +1,120 @@ |
| +// Copyright 2013 the V8 project authors. All rights reserved. |
| +// Redistribution and use in source and binary forms, with or without |
| +// modification, are permitted provided that the following conditions are |
| +// met: |
| +// |
| +// * Redistributions of source code must retain the above copyright |
| +// notice, this list of conditions and the following disclaimer. |
| +// * Redistributions in binary form must reproduce the above |
| +// copyright notice, this list of conditions and the following |
| +// disclaimer in the documentation and/or other materials provided |
| +// with the distribution. |
| +// * Neither the name of Google Inc. nor the names of its |
| +// contributors may be used to endorse or promote products derived |
| +// from this software without specific prior written permission. |
| +// |
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| + |
| +#ifndef V8_TIME_ELAPSED_TIMER_H_ |
| +#define V8_TIME_ELAPSED_TIMER_H_ |
| + |
| +#include "checks.h" |
| +#include "time/time.h" |
| + |
| +namespace v8 { |
| +namespace internal { |
| + |
| +class ElapsedTimer V8_FINAL BASE_EMBEDDED { |
| + public: |
| +#ifdef DEBUG |
| + ElapsedTimer() : started_(false) {} |
| +#endif |
| + |
| + // Starts this timer. Once started a timer can be checked with |
| + // |Elapsed()| or |HasExpired()|, and may be restarted using |Restart()|. |
| + // This method must not be called on an already started timer. |
| + void Start() { |
| + ASSERT(!IsStarted()); |
| + start_ticks_ = Now(); |
| +#ifdef DEBUG |
| + started_ = true; |
| +#endif |
| + ASSERT(IsStarted()); |
| + } |
| + |
| + // Stops this timer. Must not be called on a timer that was not |
| + // started before. |
| + void Stop() { |
| + ASSERT(IsStarted()); |
| + start_ticks_ = TimeTicks(); |
| +#ifdef DEBUG |
| + started_ = false; |
| +#endif |
| + ASSERT(!IsStarted()); |
| + } |
| + |
| + // Returns |true| if this timer was started previously. |
| + bool IsStarted() const { |
| + ASSERT(started_ || start_ticks_.IsNull()); |
| + ASSERT(!started_ || !start_ticks_.IsNull()); |
| + return !start_ticks_.IsNull(); |
| + } |
| + |
| + // Restarts the timer and returns the time elapsed since the previous start. |
| + // This method is equivalent to obtaining the elapsed time with |Elapsed()| |
| + // and then starting the timer again, but does so in one single operation, |
| + // avoiding the need to obtain the clock value twice. It may only be called |
| + // on a previously started timer. |
| + TimeDelta Restart() { |
| + ASSERT(IsStarted()); |
|
tfarina
2013/09/07 04:15:40
why all the implementations are in the header file
Benedikt Meurer
2013/09/09 05:55:18
The implementation is trivial, one method invocati
|
| + TimeTicks ticks = Now(); |
| + TimeDelta elapsed = ticks - start_ticks_; |
| + ASSERT(elapsed.InMicroseconds() >= 0); |
| + start_ticks_ = ticks; |
| + ASSERT(IsStarted()); |
| + return elapsed; |
| + } |
| + |
| + // Returns the time elapsed since the previous start. This method may only |
| + // be called on a previously started timer. |
| + MUST_USE_RESULT TimeDelta Elapsed() const { |
| + ASSERT(IsStarted()); |
| + TimeDelta elapsed = Now() - start_ticks_; |
| + ASSERT(elapsed.InMicroseconds() >= 0); |
| + return elapsed; |
| + } |
| + |
| + // Returns |true| if the specified |time_delta| has elapsed since the |
| + // previous start, or |false| if not. This method may only be called on |
| + // a previously started timer. |
| + MUST_USE_RESULT bool HasExpired(TimeDelta time_delta) const { |
| + ASSERT(IsStarted()); |
| + return Elapsed() >= time_delta; |
| + } |
| + |
| + private: |
| + MUST_USE_RESULT V8_INLINE(static TimeTicks Now()) { |
| + TimeTicks now = TimeTicks::HighResNow(); |
| + ASSERT(!now.IsNull()); |
| + return now; |
| + } |
| + |
| + TimeTicks start_ticks_; |
| +#ifdef DEBUG |
| + bool started_; |
| +#endif |
| +}; |
| + |
| +} } // namespace v8::internal |
| + |
| +#endif // V8_TIME_ELAPSED_TIMER_H_ |