| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index ccb83111a6151f44dc889565cb7d976d2d857c8f..f77fdf70a8cbad70789a44baa709730f79012dc0 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -1476,7 +1476,9 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
|
| SkBitmap filteredBitmap;
|
|
|
| if (NULL != filter) {
|
| - if (filter_texture(this, fContext, texture, filter, w, h, SkMatrix::I(), &filteredBitmap,
|
| + SkMatrix matrix(*draw.fMatrix);
|
| + matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
|
| + if (filter_texture(this, fContext, texture, filter, w, h, matrix, &filteredBitmap,
|
| &offset)) {
|
| texture = (GrTexture*) filteredBitmap.getTexture();
|
| w = filteredBitmap.width();
|
| @@ -1563,7 +1565,9 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* device,
|
|
|
| if (NULL != filter) {
|
| SkIPoint offset = SkIPoint::Make(0, 0);
|
| - if (filter_texture(this, fContext, devTex, filter, w, h, SkMatrix::I(), &filteredBitmap,
|
| + SkMatrix matrix(*draw.fMatrix);
|
| + matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
|
| + if (filter_texture(this, fContext, devTex, filter, w, h, matrix, &filteredBitmap,
|
| &offset)) {
|
| devTex = filteredBitmap.getTexture();
|
| w = filteredBitmap.width();
|
|
|