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Side by Side Diff: ash/common/wm_window.h

Issue 2329433003: Revert of [ash-md] Fades overview header in and out (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_COMMON_WM_WINDOW_H_ 5 #ifndef ASH_COMMON_WM_WINDOW_H_
6 #define ASH_COMMON_WM_WINDOW_H_ 6 #define ASH_COMMON_WM_WINDOW_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
11 #include "ash/ash_export.h" 11 #include "ash/ash_export.h"
12 #include "base/strings/string16.h" 12 #include "base/strings/string16.h"
13 #include "base/time/time.h" 13 #include "base/time/time.h"
14 #include "third_party/skia/include/core/SkColor.h"
15 #include "ui/base/ui_base_types.h" 14 #include "ui/base/ui_base_types.h"
16 #include "ui/compositor/layer_animation_element.h" 15 #include "ui/compositor/layer_animation_element.h"
17 #include "ui/wm/core/window_animations.h" 16 #include "ui/wm/core/window_animations.h"
18 #include "ui/wm/public/window_types.h" 17 #include "ui/wm/public/window_types.h"
19 18
20 namespace display { 19 namespace display {
21 class Display; 20 class Display;
22 } 21 }
23 22
24 namespace gfx { 23 namespace gfx {
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111 // Returns the visibility requested by this window. IsVisible() takes into 110 // Returns the visibility requested by this window. IsVisible() takes into
112 // account the visibility of the layer and ancestors, where as this tracks 111 // account the visibility of the layer and ancestors, where as this tracks
113 // whether Show() without a Hide() has been invoked. 112 // whether Show() without a Hide() has been invoked.
114 virtual bool GetTargetVisibility() const = 0; 113 virtual bool GetTargetVisibility() const = 0;
115 114
116 virtual bool IsVisible() const = 0; 115 virtual bool IsVisible() const = 0;
117 116
118 virtual void SetOpacity(float opacity) = 0; 117 virtual void SetOpacity(float opacity) = 0;
119 virtual float GetTargetOpacity() const = 0; 118 virtual float GetTargetOpacity() const = 0;
120 119
121 virtual gfx::Rect GetMinimizeAnimationTargetBoundsInScreen() const = 0;
122
123 virtual void SetTransform(const gfx::Transform& transform) = 0; 120 virtual void SetTransform(const gfx::Transform& transform) = 0;
124 virtual gfx::Transform GetTargetTransform() const = 0; 121 virtual gfx::Transform GetTargetTransform() const = 0;
125 122
126 virtual bool IsSystemModal() const = 0; 123 virtual bool IsSystemModal() const = 0;
127 124
128 virtual bool GetBoolProperty(WmWindowProperty key) = 0; 125 virtual bool GetBoolProperty(WmWindowProperty key) = 0;
129 virtual SkColor GetColorProperty(WmWindowProperty key) = 0;
130 virtual void SetColorProperty(WmWindowProperty key, SkColor value) = 0;
131 virtual int GetIntProperty(WmWindowProperty key) = 0; 126 virtual int GetIntProperty(WmWindowProperty key) = 0;
132 virtual void SetIntProperty(WmWindowProperty key, int value) = 0; 127 virtual void SetIntProperty(WmWindowProperty key, int value) = 0;
133 128
134 // Returns null if there are no details. 129 // Returns null if there are no details.
135 virtual ShelfItemDetails* GetShelfItemDetails() = 0; 130 virtual ShelfItemDetails* GetShelfItemDetails() = 0;
136 virtual void SetShelfItemDetails(const ShelfItemDetails& details) = 0; 131 virtual void SetShelfItemDetails(const ShelfItemDetails& details) = 0;
137 virtual void ClearShelfItemDetails() = 0; 132 virtual void ClearShelfItemDetails() = 0;
138 133
139 wm::WindowState* GetWindowState() { 134 wm::WindowState* GetWindowState() {
140 return const_cast<wm::WindowState*>( 135 return const_cast<wm::WindowState*>(
(...skipping 178 matching lines...) Expand 10 before | Expand all | Expand 10 after
319 virtual void AddLimitedPreTargetHandler(ui::EventHandler* handler) = 0; 314 virtual void AddLimitedPreTargetHandler(ui::EventHandler* handler) = 0;
320 virtual void RemoveLimitedPreTargetHandler(ui::EventHandler* handler) = 0; 315 virtual void RemoveLimitedPreTargetHandler(ui::EventHandler* handler) = 0;
321 316
322 protected: 317 protected:
323 virtual ~WmWindow() {} 318 virtual ~WmWindow() {}
324 }; 319 };
325 320
326 } // namespace ash 321 } // namespace ash
327 322
328 #endif // ASH_COMMON_WM_WINDOW_H_ 323 #endif // ASH_COMMON_WM_WINDOW_H_
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