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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkLayerDrawLooper_DEFINED | 8 #ifndef SkLayerDrawLooper_DEFINED |
| 9 #define SkLayerDrawLooper_DEFINED | 9 #define SkLayerDrawLooper_DEFINED |
| 10 | 10 |
| 11 #include "SkDrawLooper.h" | 11 #include "SkDrawLooper.h" |
| 12 #include "SkPaint.h" | 12 #include "SkPaint.h" |
| 13 #include "SkPoint.h" | 13 #include "SkPoint.h" |
| 14 #include "SkXfermode.h" | 14 #include "SkXfermode.h" |
| 15 | 15 |
| 16 class SK_API SkLayerDrawLooper : public SkDrawLooper { | 16 class SK_API SkLayerDrawLooper : public SkDrawLooper { |
| 17 public: | 17 public: |
| 18 SK_DECLARE_INST_COUNT(SkLayerDrawLooper) | 18 SK_DECLARE_INST_COUNT(SkLayerDrawLooper) |
| 19 | 19 |
| 20 SkLayerDrawLooper(); | |
| 21 virtual ~SkLayerDrawLooper(); | 20 virtual ~SkLayerDrawLooper(); |
| 22 | 21 |
| 23 /** | 22 /** |
| 24 * Bits specifies which aspects of the layer's paint should replace the | 23 * Bits specifies which aspects of the layer's paint should replace the |
| 25 * corresponding aspects on the draw's paint. | 24 * corresponding aspects on the draw's paint. |
| 26 * kEntirePaint_Bits means use the layer's paint completely. | 25 * kEntirePaint_Bits means use the layer's paint completely. |
| 27 * 0 means ignore the layer's paint... except for fColorMode, which is | 26 * 0 means ignore the layer's paint... except for fColorMode, which is |
| 28 * always applied. | 27 * always applied. |
| 29 */ | 28 */ |
| 30 enum Bits { | 29 enum Bits { |
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| 67 /** | 66 /** |
| 68 * Initial the LayerInfo. Defaults to settings that will draw the | 67 * Initial the LayerInfo. Defaults to settings that will draw the |
| 69 * layer with no changes: e.g. | 68 * layer with no changes: e.g. |
| 70 * fPaintBits == 0 | 69 * fPaintBits == 0 |
| 71 * fColorMode == kDst_Mode | 70 * fColorMode == kDst_Mode |
| 72 * fOffset == (0, 0) | 71 * fOffset == (0, 0) |
| 73 */ | 72 */ |
| 74 LayerInfo(); | 73 LayerInfo(); |
| 75 }; | 74 }; |
| 76 | 75 |
| 77 /** | |
| 78 * Call for each layer you want to add (from top to bottom). | |
| 79 * This returns a paint you can modify, but that ptr is only valid until | |
| 80 * the next call made to addLayer(). | |
| 81 */ | |
| 82 SkPaint* addLayer(const LayerInfo&); | |
| 83 | |
| 84 /** | |
| 85 * This layer will draw with the original paint, at the specified offset | |
| 86 */ | |
| 87 void addLayer(SkScalar dx, SkScalar dy); | |
| 88 | |
| 89 /** | |
| 90 * This layer will with the original paint and no offset. | |
| 91 */ | |
| 92 void addLayer() { this->addLayer(0, 0); } | |
| 93 | |
| 94 /// Similar to addLayer, but adds a layer to the top. | |
| 95 SkPaint* addLayerOnTop(const LayerInfo&); | |
| 96 | |
| 97 virtual SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const
SK_OVERRIDE; | 76 virtual SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const
SK_OVERRIDE; |
| 98 | 77 |
| 99 virtual size_t contextSize() const SK_OVERRIDE { return sizeof(LayerDrawLoop
erContext); } | 78 virtual size_t contextSize() const SK_OVERRIDE { return sizeof(LayerDrawLoop
erContext); } |
| 100 | 79 |
| 101 SK_TO_STRING_OVERRIDE() | 80 SK_TO_STRING_OVERRIDE() |
| 102 | 81 |
| 103 /// Implements Flattenable. | 82 /// Implements Flattenable. |
| 104 virtual Factory getFactory() const SK_OVERRIDE { return CreateProc; } | 83 virtual Factory getFactory() const SK_OVERRIDE { return CreateProc; } |
| 105 static SkFlattenable* CreateProc(SkReadBuffer& buffer); | 84 static SkFlattenable* CreateProc(SkReadBuffer& buffer); |
| 106 | 85 |
| 107 protected: | 86 protected: |
| 87 SkLayerDrawLooper(); |
| 88 |
| 108 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 89 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 109 | 90 |
| 110 private: | 91 private: |
| 111 struct Rec { | 92 struct Rec { |
| 112 Rec* fNext; | 93 Rec* fNext; |
| 113 SkPaint fPaint; | 94 SkPaint fPaint; |
| 114 LayerInfo fInfo; | 95 LayerInfo fInfo; |
| 115 }; | 96 }; |
| 116 Rec* fRecs; | 97 Rec* fRecs; |
| 117 Rec* fTopRec; | 98 Rec* fTopRec; |
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| 171 SkLayerDrawLooper* detachLooper(); | 152 SkLayerDrawLooper* detachLooper(); |
| 172 | 153 |
| 173 private: | 154 private: |
| 174 Rec* fRecs; | 155 Rec* fRecs; |
| 175 Rec* fTopRec; | 156 Rec* fTopRec; |
| 176 int fCount; | 157 int fCount; |
| 177 }; | 158 }; |
| 178 }; | 159 }; |
| 179 | 160 |
| 180 #endif | 161 #endif |
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