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Side by Side Diff: src/gpu/vk/GrVkGpu.cpp

Issue 2328823003: Add workaround for Adreno copyImageToBuffer calls on Vulkan (Closed)
Patch Set: nits Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrVkGpu.h" 8 #include "GrVkGpu.h"
9 9
10 #include "GrContextOptions.h" 10 #include "GrContextOptions.h"
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1695 return false; 1695 return false;
1696 } 1696 }
1697 1697
1698 // Change layout of our target so it can be used as copy 1698 // Change layout of our target so it can be used as copy
1699 image->setImageLayout(this, 1699 image->setImageLayout(this,
1700 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1700 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1701 VK_ACCESS_TRANSFER_READ_BIT, 1701 VK_ACCESS_TRANSFER_READ_BIT,
1702 VK_PIPELINE_STAGE_TRANSFER_BIT, 1702 VK_PIPELINE_STAGE_TRANSFER_BIT,
1703 false); 1703 false);
1704 1704
1705 size_t bpp = GrBytesPerPixel(config);
1706 size_t tightRowBytes = bpp * width;
1707 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1708
1709 VkBufferImageCopy region;
1710 memset(&region, 0, sizeof(VkBufferImageCopy));
1711
1712 bool copyFromOrigin = this->vkCaps().mustDoCopiesFromOrigin();
1713 if (copyFromOrigin) {
1714 region.imageOffset = { 0, 0, 0 };
1715 region.imageExtent = { (uint32_t)(left + width),
1716 (uint32_t)(flipY ? surface->height() - top : top + height),
1717 1
1718 };
1719 } else {
1720 VkOffset3D offset = {
1721 left,
1722 flipY ? surface->height() - top - height : top,
1723 0
1724 };
1725 region.imageOffset = offset;
1726 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1727 }
1728
1729 size_t transBufferRowBytes = bpp * region.imageExtent.width;
1705 GrVkTransferBuffer* transferBuffer = 1730 GrVkTransferBuffer* transferBuffer =
1706 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height, 1731 static_cast<GrVkTransferBuffer*>(this->createBuffer(transBufferRowBy tes * height,
1707 kXferGpuToCpu_GrBuff erType, 1732 kXferGpuToCpu_Gr BufferType,
1708 kStream_GrAccessPatt ern)); 1733 kStream_GrAccess Pattern));
1709
1710 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1711 VkOffset3D offset = {
1712 left,
1713 flipY ? surface->height() - top - height : top,
1714 0
1715 };
1716 1734
1717 // Copy the image to a buffer so we can map it to cpu memory 1735 // Copy the image to a buffer so we can map it to cpu memory
1718 VkBufferImageCopy region;
1719 memset(&region, 0, sizeof(VkBufferImageCopy));
1720 region.bufferOffset = transferBuffer->offset(); 1736 region.bufferOffset = transferBuffer->offset();
1721 region.bufferRowLength = 0; // Forces RowLength to be width. We handle the r owBytes below. 1737 region.bufferRowLength = 0; // Forces RowLength to be width. We handle the r owBytes below.
1722 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only us eful for 3d images. 1738 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only us eful for 3d images.
1723 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 }; 1739 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1724 region.imageOffset = offset;
1725 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1726 1740
1727 fCurrentCmdBuffer->copyImageToBuffer(this, 1741 fCurrentCmdBuffer->copyImageToBuffer(this,
1728 image, 1742 image,
1729 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1743 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1730 transferBuffer, 1744 transferBuffer,
1731 1, 1745 1,
1732 &region); 1746 &region);
1733 1747
1734 // make sure the copy to buffer has finished 1748 // make sure the copy to buffer has finished
1735 transferBuffer->addMemoryBarrier(this, 1749 transferBuffer->addMemoryBarrier(this,
1736 VK_ACCESS_TRANSFER_WRITE_BIT, 1750 VK_ACCESS_TRANSFER_WRITE_BIT,
1737 VK_ACCESS_HOST_READ_BIT, 1751 VK_ACCESS_HOST_READ_BIT,
1738 VK_PIPELINE_STAGE_TRANSFER_BIT, 1752 VK_PIPELINE_STAGE_TRANSFER_BIT,
1739 VK_PIPELINE_STAGE_HOST_BIT, 1753 VK_PIPELINE_STAGE_HOST_BIT,
1740 false); 1754 false);
1741 1755
1742 // We need to submit the current command buffer to the Queue and make sure i t finishes before 1756 // We need to submit the current command buffer to the Queue and make sure i t finishes before
1743 // we can copy the data out of the buffer. 1757 // we can copy the data out of the buffer.
1744 this->submitCommandBuffer(kForce_SyncQueue); 1758 this->submitCommandBuffer(kForce_SyncQueue);
1745 1759
1746 void* mappedMemory = transferBuffer->map(); 1760 void* mappedMemory = transferBuffer->map();
1747 1761
1748 size_t tightRowBytes = GrBytesPerPixel(config) * width; 1762 if (copyFromOrigin) {
1763 uint32_t skipRows = region.imageExtent.height - height;
1764 mappedMemory = (char*)mappedMemory + transBufferRowBytes * skipRows + bp p * left;
1765 }
1766
1749 if (flipY) { 1767 if (flipY) {
1750 const char* srcRow = reinterpret_cast<const char*>(mappedMemory); 1768 const char* srcRow = reinterpret_cast<const char*>(mappedMemory);
1751 char* dstRow = reinterpret_cast<char*>(buffer)+(height - 1) * rowBytes; 1769 char* dstRow = reinterpret_cast<char*>(buffer)+(height - 1) * rowBytes;
1752 for (int y = 0; y < height; y++) { 1770 for (int y = 0; y < height; y++) {
1753 memcpy(dstRow, srcRow, tightRowBytes); 1771 memcpy(dstRow, srcRow, tightRowBytes);
1754 srcRow += tightRowBytes; 1772 srcRow += transBufferRowBytes;
1755 dstRow -= rowBytes; 1773 dstRow -= rowBytes;
1756 } 1774 }
1757 } else { 1775 } else {
1758 if (tightRowBytes == rowBytes) { 1776 if (transBufferRowBytes == rowBytes) {
1759 memcpy(buffer, mappedMemory, rowBytes*height); 1777 memcpy(buffer, mappedMemory, rowBytes*height);
1760 } else { 1778 } else {
1761 SkRectMemcpy(buffer, rowBytes, mappedMemory, tightRowBytes, tightRow Bytes, height); 1779 SkRectMemcpy(buffer, rowBytes, mappedMemory, transBufferRowBytes, ti ghtRowBytes,
1780 height);
1762 } 1781 }
1763 } 1782 }
1764 1783
1765 transferBuffer->unmap(); 1784 transferBuffer->unmap();
1766 transferBuffer->unref(); 1785 transferBuffer->unref();
1767
1768 return true; 1786 return true;
1769 } 1787 }
1770 1788
1771 // The RenderArea bounds we pass into BeginRenderPass must have a start x value that is a multiple 1789 // The RenderArea bounds we pass into BeginRenderPass must have a start x value that is a multiple
1772 // of the granularity. The width must also be a multiple of the granularity or e aqual to the width 1790 // of the granularity. The width must also be a multiple of the granularity or e aqual to the width
1773 // the the entire attachment. Similar requirements for the y and height componen ts. 1791 // the the entire attachment. Similar requirements for the y and height componen ts.
1774 void adjust_bounds_to_granularity(SkIRect* dstBounds, const SkIRect& srcBounds, 1792 void adjust_bounds_to_granularity(SkIRect* dstBounds, const SkIRect& srcBounds,
1775 const VkExtent2D& granularity, int maxWidth, i nt maxHeight) { 1793 const VkExtent2D& granularity, int maxWidth, i nt maxHeight) {
1776 // Adjust Width 1794 // Adjust Width
1777 // Start with the right side of rect so we know if we end up going pass the maxWidth. 1795 // Start with the right side of rect so we know if we end up going pass the maxWidth.
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1830 // Currently it is fine for us to always pass in 1 for the clear count even if no attachment 1848 // Currently it is fine for us to always pass in 1 for the clear count even if no attachment
1831 // uses it. In the current state, we also only use the LOAD_OP_CLEAR for the color attachment 1849 // uses it. In the current state, we also only use the LOAD_OP_CLEAR for the color attachment
1832 // which is always at the first attachment. 1850 // which is always at the first attachment.
1833 fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true); 1851 fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true);
1834 fCurrentCmdBuffer->executeCommands(this, buffer); 1852 fCurrentCmdBuffer->executeCommands(this, buffer);
1835 fCurrentCmdBuffer->endRenderPass(this); 1853 fCurrentCmdBuffer->endRenderPass(this);
1836 1854
1837 this->didWriteToSurface(target, &bounds); 1855 this->didWriteToSurface(target, &bounds);
1838 } 1856 }
1839 1857
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