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Side by Side Diff: third_party/WebKit/Source/platform/graphics/StaticBitmapImage.h

Issue 2328463004: Implement WebGL's commit on the main thread (Closed)
Patch Set: address comments Created 4 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef StaticBitmapImage_h 5 #ifndef StaticBitmapImage_h
6 #define StaticBitmapImage_h 6 #define StaticBitmapImage_h
7 7
8 #include "gpu/command_buffer/common/mailbox.h"
9 #include "gpu/command_buffer/common/sync_token.h"
8 #include "platform/graphics/Image.h" 10 #include "platform/graphics/Image.h"
9 #include "third_party/khronos/GLES2/gl2.h" 11 #include "third_party/khronos/GLES2/gl2.h"
12 #include "third_party/skia/include/core/SkImage.h"
10 #include "third_party/skia/include/core/SkRefCnt.h" 13 #include "third_party/skia/include/core/SkRefCnt.h"
11 14
12 namespace blink { 15 namespace blink {
13 16
14 class WebGraphicsContext3DProvider; 17 class WebGraphicsContext3DProvider;
15 18
16 class PLATFORM_EXPORT StaticBitmapImage : public Image { 19 class PLATFORM_EXPORT StaticBitmapImage : public Image {
17 public: 20 public:
18 ~StaticBitmapImage() override { }; 21 ~StaticBitmapImage() override { };
19 22
20 bool currentFrameIsComplete() override { return true; } 23 bool currentFrameIsComplete() override { return true; }
21 24
22 static PassRefPtr<StaticBitmapImage> create(sk_sp<SkImage>); 25 static PassRefPtr<StaticBitmapImage> create(sk_sp<SkImage>);
23 void destroyDecodedData() override { } 26 void destroyDecodedData() override { }
24 bool currentFrameKnownToBeOpaque(MetadataMode = UseCurrentMetadata) override ; 27 bool currentFrameKnownToBeOpaque(MetadataMode = UseCurrentMetadata) override ;
25 IntSize size() const override; 28 IntSize size() const override;
26 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override; 29 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override;
27 30
28 sk_sp<SkImage> imageForCurrentFrame() override; 31 sk_sp<SkImage> imageForCurrentFrame() override;
29 32
30 bool originClean() const { return m_isOriginClean; } 33 bool originClean() const { return m_isOriginClean; }
31 void setOriginClean(bool flag) { m_isOriginClean = flag; } 34 void setOriginClean(bool flag) { m_isOriginClean = flag; }
32 bool isPremultiplied() const { return m_isPremultiplied; } 35 bool isPremultiplied() const { return m_isPremultiplied; }
33 void setPremultiplied(bool flag) { m_isPremultiplied = flag; } 36 void setPremultiplied(bool flag) { m_isPremultiplied = flag; }
34 bool isTextureBacked() override; 37 bool isTextureBacked() override;
35 virtual void copyToTexture(WebGraphicsContext3DProvider*, GLuint, GLenum, GL enum, bool) { NOTREACHED(); } 38 virtual void copyToTexture(WebGraphicsContext3DProvider*, GLuint, GLenum, GL enum, bool) { NOTREACHED(); }
36 virtual bool hasMailbox() { return false; } 39 virtual bool hasMailbox() { return false; }
37 virtual void transfer() { } 40 virtual void transfer() { }
38 41
42 virtual gpu::Mailbox getMailbox() { return gpu::Mailbox(); }
43 virtual gpu::SyncToken getSyncToken() { return gpu::SyncToken(); }
44 virtual unsigned getTextureId() { return 0; }
Justin Novosad 2016/09/12 13:53:25 Is this still needed?
xidachen 2016/09/14 01:33:12 Done.
45
39 protected: 46 protected:
40 StaticBitmapImage(sk_sp<SkImage>); 47 StaticBitmapImage(sk_sp<SkImage>);
41 StaticBitmapImage() { } // empty constructor for derived class. 48 StaticBitmapImage() { } // empty constructor for derived class.
42 sk_sp<SkImage> m_image; 49 sk_sp<SkImage> m_image;
43 50
44 private: 51 private:
45 bool m_isOriginClean = true; 52 bool m_isOriginClean = true;
46 // The premultiply info is stored here because the SkImage API 53 // The premultiply info is stored here because the SkImage API
47 // doesn't expose this info. 54 // doesn't expose this info.
48 bool m_isPremultiplied = true; 55 bool m_isPremultiplied = true;
49 }; 56 };
50 57
51 } // namespace blink 58 } // namespace blink
52 59
53 #endif 60 #endif
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