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Side by Side Diff: third_party/WebKit/Source/platform/graphics/AcceleratedStaticBitmapImage.h

Issue 2328463004: Implement WebGL's commit on the main thread (Closed)
Patch Set: address junov@'s comments Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef AcceleratedStaticBitmapImage_h 5 #ifndef AcceleratedStaticBitmapImage_h
6 #define AcceleratedStaticBitmapImage_h 6 #define AcceleratedStaticBitmapImage_h
7 7
8 #include "base/threading/thread_checker.h" 8 #include "base/threading/thread_checker.h"
9 #include "gpu/command_buffer/common/mailbox.h"
10 #include "gpu/command_buffer/common/sync_token.h"
11 #include "platform/geometry/IntSize.h" 9 #include "platform/geometry/IntSize.h"
12 #include "platform/graphics/StaticBitmapImage.h" 10 #include "platform/graphics/StaticBitmapImage.h"
13 #include "third_party/skia/include/core/SkRefCnt.h" 11 #include "third_party/skia/include/core/SkRefCnt.h"
14 12
15 #include <memory> 13 #include <memory>
16 14
17 class GrContext; 15 class GrContext;
18 16
19 namespace cc { 17 namespace cc {
20 class SingleReleaseCallback; 18 class SingleReleaseCallback;
21 } 19 }
22 20
23 namespace blink { 21 namespace blink {
24 class WebThread; 22 class WebThread;
25 23
26 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm age { 24 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm age {
27 public: 25 public:
28 // SkImage with a texture backing that is assumed to be from the shared cont ext of the current thread. 26 // SkImage with a texture backing that is assumed to be from the shared cont ext of the current thread.
29 static PassRefPtr<AcceleratedStaticBitmapImage> createFromSharedContextImage (sk_sp<SkImage>); 27 static PassRefPtr<AcceleratedStaticBitmapImage> createFromSharedContextImage (sk_sp<SkImage>);
30 // Can specify the GrContext that created the texture backing the for the gi ven SkImage. Ideally all callers would use this option. 28 // Can specify the GrContext that created the texture backing the for the gi ven SkImage. Ideally all callers would use this option.
31 // The |mailbox| is a name for the texture backing the SkImage, allowing oth er contexts to use the same backing. 29 // The |mailbox| is a name for the texture backing the SkImage, allowing oth er contexts to use the same backing.
32 static PassRefPtr<AcceleratedStaticBitmapImage> createFromWebGLContextImage( sk_sp<SkImage>, const gpu::Mailbox&, const gpu::SyncToken&); 30 static PassRefPtr<AcceleratedStaticBitmapImage> createFromWebGLContextImage( sk_sp<SkImage>, const gpu::Mailbox&, const gpu::SyncToken&, GLuint);
danakj 2016/09/09 20:51:42 please name variables when the name isn't obvious
33 31
34 ~AcceleratedStaticBitmapImage() override; 32 ~AcceleratedStaticBitmapImage() override;
35 33
36 // StaticBitmapImage overrides. 34 // StaticBitmapImage overrides.
37 sk_sp<SkImage> imageForCurrentFrame() override; 35 sk_sp<SkImage> imageForCurrentFrame() override;
38 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen um destInternalFormat, GLenum destType, bool flipY) override; 36 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen um destInternalFormat, GLenum destType, bool flipY) override;
39 37
40 // Image overrides. 38 // Image overrides.
41 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override; 39 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override;
42 40
43 // To be called on sender thread before performing a transfer 41 // To be called on sender thread before performing a transfer
44 void transfer() final; 42 void transfer() final;
45 43
44 gpu::Mailbox getMailbox() final { return m_mailbox; }
45 gpu::SyncToken getSyncToken() final { return m_syncToken; }
46 unsigned getTextureId() final { return m_textureId; }
Ken Russell (switch to Gerrit) 2016/09/09 21:38:17 Should these use the override keyword? It'd be a u
danakj 2016/09/09 21:43:55 final implies virtual "A virt-specifier-seq shall
Ken Russell (switch to Gerrit) 2016/09/09 21:46:40 Ah. Thanks for the info.
47
46 private: 48 private:
47 AcceleratedStaticBitmapImage(sk_sp<SkImage>); 49 AcceleratedStaticBitmapImage(sk_sp<SkImage>);
48 AcceleratedStaticBitmapImage(sk_sp<SkImage>, const gpu::Mailbox&, const gpu: :SyncToken&); 50 AcceleratedStaticBitmapImage(sk_sp<SkImage>, const gpu::Mailbox&, const gpu: :SyncToken&, GLuint);
49 51
50 void ensureMailbox(); 52 void ensureMailbox();
51 void createImageFromMailboxIfNeeded(); 53 void createImageFromMailboxIfNeeded();
52 void checkThread(); 54 void checkThread();
53 void waitSyncTokenIfNeeded(); 55 void waitSyncTokenIfNeeded();
54 bool isValid(); 56 bool isValid();
55 void releaseImageThreadSafe(); 57 void releaseImageThreadSafe();
56 bool imageBelongsToSharedContext(); 58 bool imageBelongsToSharedContext();
57 59
58 // Id of the shared context where m_image was created 60 // Id of the shared context where m_image was created
59 unsigned m_sharedContextId; 61 unsigned m_sharedContextId;
60 // True when the below mailbox and sync token are valid for getting at the t exture backing the object's SkImage. 62 // True when the below mailbox and sync token are valid for getting at the t exture backing the object's SkImage.
61 bool m_hasMailbox = false; 63 bool m_hasMailbox = false;
62 // A mailbox referring to the texture id backing the SkImage. The mailbox is valid as long as the SkImage is held alive. 64 // A mailbox referring to the texture id backing the SkImage. The mailbox is valid as long as the SkImage is held alive.
63 gpu::Mailbox m_mailbox; 65 gpu::Mailbox m_mailbox;
64 // This token must be waited for before using the mailbox. 66 // This token must be waited for before using the mailbox.
65 gpu::SyncToken m_syncToken; 67 gpu::SyncToken m_syncToken;
66 // Thread that m_image belongs to. Set to null when m_image belong to the sa me thread 68 // Thread that m_image belongs to. Set to null when m_image belong to the sa me thread
67 // as this AcceleratedStaticBitmapImage. Should only be non-null after a tr ansfer. 69 // as this AcceleratedStaticBitmapImage. Should only be non-null after a tr ansfer.
68 WebThread* m_imageThread = nullptr; 70 WebThread* m_imageThread = nullptr;
69 71
70 base::ThreadChecker m_threadChecker; 72 base::ThreadChecker m_threadChecker;
71 bool m_detachThreadAtNextCheck = false; 73 bool m_detachThreadAtNextCheck = false;
74
75 // keep textureId which is required when preparing cc::TransferableResource
danakj 2016/09/09 20:51:42 Please use capitalizion and punctuation, as all co
76 unsigned m_textureId = 0;
72 }; 77 };
73 78
74 } // namespace blink 79 } // namespace blink
75 80
76 #endif 81 #endif
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