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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef AcceleratedStaticBitmapImage_h | 5 #ifndef AcceleratedStaticBitmapImage_h |
6 #define AcceleratedStaticBitmapImage_h | 6 #define AcceleratedStaticBitmapImage_h |
7 | 7 |
8 #include "base/threading/thread_checker.h" | 8 #include "base/threading/thread_checker.h" |
9 #include "gpu/command_buffer/common/mailbox.h" | |
10 #include "gpu/command_buffer/common/sync_token.h" | |
11 #include "platform/geometry/IntSize.h" | 9 #include "platform/geometry/IntSize.h" |
12 #include "platform/graphics/StaticBitmapImage.h" | 10 #include "platform/graphics/StaticBitmapImage.h" |
13 #include "third_party/skia/include/core/SkRefCnt.h" | 11 #include "third_party/skia/include/core/SkRefCnt.h" |
14 | 12 |
15 #include <memory> | 13 #include <memory> |
16 | 14 |
17 class GrContext; | 15 class GrContext; |
18 | 16 |
19 namespace cc { | 17 namespace cc { |
20 class SingleReleaseCallback; | 18 class SingleReleaseCallback; |
21 } | 19 } |
22 | 20 |
23 namespace blink { | 21 namespace blink { |
24 class WebThread; | 22 class WebThread; |
25 | 23 |
26 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm age { | 24 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm age { |
27 public: | 25 public: |
28 // SkImage with a texture backing that is assumed to be from the shared cont ext of the current thread. | 26 // SkImage with a texture backing that is assumed to be from the shared cont ext of the current thread. |
29 static PassRefPtr<AcceleratedStaticBitmapImage> createFromSharedContextImage (sk_sp<SkImage>); | 27 static PassRefPtr<AcceleratedStaticBitmapImage> createFromSharedContextImage (sk_sp<SkImage>); |
30 // Can specify the GrContext that created the texture backing the for the gi ven SkImage. Ideally all callers would use this option. | 28 // Can specify the GrContext that created the texture backing the for the gi ven SkImage. Ideally all callers would use this option. |
31 // The |mailbox| is a name for the texture backing the SkImage, allowing oth er contexts to use the same backing. | 29 // The |mailbox| is a name for the texture backing the SkImage, allowing oth er contexts to use the same backing. |
32 static PassRefPtr<AcceleratedStaticBitmapImage> createFromWebGLContextImage( sk_sp<SkImage>, const gpu::Mailbox&, const gpu::SyncToken&); | 30 static PassRefPtr<AcceleratedStaticBitmapImage> createFromWebGLContextImage( sk_sp<SkImage>, const gpu::Mailbox&, const gpu::SyncToken&, GLuint); |
danakj
2016/09/09 20:51:42
please name variables when the name isn't obvious
| |
33 | 31 |
34 ~AcceleratedStaticBitmapImage() override; | 32 ~AcceleratedStaticBitmapImage() override; |
35 | 33 |
36 // StaticBitmapImage overrides. | 34 // StaticBitmapImage overrides. |
37 sk_sp<SkImage> imageForCurrentFrame() override; | 35 sk_sp<SkImage> imageForCurrentFrame() override; |
38 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen um destInternalFormat, GLenum destType, bool flipY) override; | 36 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen um destInternalFormat, GLenum destType, bool flipY) override; |
39 | 37 |
40 // Image overrides. | 38 // Image overrides. |
41 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override; | 39 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override; |
42 | 40 |
43 // To be called on sender thread before performing a transfer | 41 // To be called on sender thread before performing a transfer |
44 void transfer() final; | 42 void transfer() final; |
45 | 43 |
44 gpu::Mailbox getMailbox() final { return m_mailbox; } | |
45 gpu::SyncToken getSyncToken() final { return m_syncToken; } | |
46 unsigned getTextureId() final { return m_textureId; } | |
Ken Russell (switch to Gerrit)
2016/09/09 21:38:17
Should these use the override keyword? It'd be a u
danakj
2016/09/09 21:43:55
final implies virtual
"A virt-specifier-seq shall
Ken Russell (switch to Gerrit)
2016/09/09 21:46:40
Ah. Thanks for the info.
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47 | |
46 private: | 48 private: |
47 AcceleratedStaticBitmapImage(sk_sp<SkImage>); | 49 AcceleratedStaticBitmapImage(sk_sp<SkImage>); |
48 AcceleratedStaticBitmapImage(sk_sp<SkImage>, const gpu::Mailbox&, const gpu: :SyncToken&); | 50 AcceleratedStaticBitmapImage(sk_sp<SkImage>, const gpu::Mailbox&, const gpu: :SyncToken&, GLuint); |
49 | 51 |
50 void ensureMailbox(); | 52 void ensureMailbox(); |
51 void createImageFromMailboxIfNeeded(); | 53 void createImageFromMailboxIfNeeded(); |
52 void checkThread(); | 54 void checkThread(); |
53 void waitSyncTokenIfNeeded(); | 55 void waitSyncTokenIfNeeded(); |
54 bool isValid(); | 56 bool isValid(); |
55 void releaseImageThreadSafe(); | 57 void releaseImageThreadSafe(); |
56 bool imageBelongsToSharedContext(); | 58 bool imageBelongsToSharedContext(); |
57 | 59 |
58 // Id of the shared context where m_image was created | 60 // Id of the shared context where m_image was created |
59 unsigned m_sharedContextId; | 61 unsigned m_sharedContextId; |
60 // True when the below mailbox and sync token are valid for getting at the t exture backing the object's SkImage. | 62 // True when the below mailbox and sync token are valid for getting at the t exture backing the object's SkImage. |
61 bool m_hasMailbox = false; | 63 bool m_hasMailbox = false; |
62 // A mailbox referring to the texture id backing the SkImage. The mailbox is valid as long as the SkImage is held alive. | 64 // A mailbox referring to the texture id backing the SkImage. The mailbox is valid as long as the SkImage is held alive. |
63 gpu::Mailbox m_mailbox; | 65 gpu::Mailbox m_mailbox; |
64 // This token must be waited for before using the mailbox. | 66 // This token must be waited for before using the mailbox. |
65 gpu::SyncToken m_syncToken; | 67 gpu::SyncToken m_syncToken; |
66 // Thread that m_image belongs to. Set to null when m_image belong to the sa me thread | 68 // Thread that m_image belongs to. Set to null when m_image belong to the sa me thread |
67 // as this AcceleratedStaticBitmapImage. Should only be non-null after a tr ansfer. | 69 // as this AcceleratedStaticBitmapImage. Should only be non-null after a tr ansfer. |
68 WebThread* m_imageThread = nullptr; | 70 WebThread* m_imageThread = nullptr; |
69 | 71 |
70 base::ThreadChecker m_threadChecker; | 72 base::ThreadChecker m_threadChecker; |
71 bool m_detachThreadAtNextCheck = false; | 73 bool m_detachThreadAtNextCheck = false; |
74 | |
75 // keep textureId which is required when preparing cc::TransferableResource | |
danakj
2016/09/09 20:51:42
Please use capitalizion and punctuation, as all co
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76 unsigned m_textureId = 0; | |
72 }; | 77 }; |
73 | 78 |
74 } // namespace blink | 79 } // namespace blink |
75 | 80 |
76 #endif | 81 #endif |
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