| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 451 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 462 // We reuse the same mailbox name from above since our texture id was consum
ed from it. | 462 // We reuse the same mailbox name from above since our texture id was consum
ed from it. |
| 463 const auto& skImageMailbox = textureMailbox.mailbox(); | 463 const auto& skImageMailbox = textureMailbox.mailbox(); |
| 464 // Use the sync token generated after producing the mailbox. Waiting for thi
s before trying to use | 464 // Use the sync token generated after producing the mailbox. Waiting for thi
s before trying to use |
| 465 // the mailbox with some other context will ensure it is valid. We wouldn't
need to wait for the | 465 // the mailbox with some other context will ensure it is valid. We wouldn't
need to wait for the |
| 466 // consume done in this function because the texture id it generated would o
nly be valid for the | 466 // consume done in this function because the texture id it generated would o
nly be valid for the |
| 467 // DrawingBuffer's context anyways. | 467 // DrawingBuffer's context anyways. |
| 468 const auto& skImageSyncToken = textureMailbox.sync_token(); | 468 const auto& skImageSyncToken = textureMailbox.sync_token(); |
| 469 | 469 |
| 470 // TODO(xidachen): Create a small pool of recycled textures from ImageBitmap
RenderingContext's | 470 // TODO(xidachen): Create a small pool of recycled textures from ImageBitmap
RenderingContext's |
| 471 // transferFromImageBitmap, and try to use them in DrawingBuffer. | 471 // transferFromImageBitmap, and try to use them in DrawingBuffer. |
| 472 return AcceleratedStaticBitmapImage::createFromWebGLContextImage(std::move(s
kImage), skImageMailbox, skImageSyncToken); | 472 return AcceleratedStaticBitmapImage::createFromWebGLContextImage(std::move(s
kImage), skImageMailbox, skImageSyncToken, textureId); |
| 473 } | 473 } |
| 474 | 474 |
| 475 DrawingBuffer::TextureParameters DrawingBuffer::chromiumImageTextureParameters() | 475 DrawingBuffer::TextureParameters DrawingBuffer::chromiumImageTextureParameters() |
| 476 { | 476 { |
| 477 #if OS(MACOSX) | 477 #if OS(MACOSX) |
| 478 // A CHROMIUM_image backed texture requires a specialized set of parameters | 478 // A CHROMIUM_image backed texture requires a specialized set of parameters |
| 479 // on OSX. | 479 // on OSX. |
| 480 TextureParameters parameters; | 480 TextureParameters parameters; |
| 481 parameters.target = GC3D_TEXTURE_RECTANGLE_ARB; | 481 parameters.target = GC3D_TEXTURE_RECTANGLE_ARB; |
| 482 | 482 |
| (...skipping 743 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1226 | 1226 |
| 1227 void DrawingBuffer::restoreTextureBindings() | 1227 void DrawingBuffer::restoreTextureBindings() |
| 1228 { | 1228 { |
| 1229 // This class potentially modifies the bindings for GL_TEXTURE_2D and | 1229 // This class potentially modifies the bindings for GL_TEXTURE_2D and |
| 1230 // GL_TEXTURE_RECTANGLE. Only GL_TEXTURE_2D needs to be restored since | 1230 // GL_TEXTURE_RECTANGLE. Only GL_TEXTURE_2D needs to be restored since |
| 1231 // the public interface for WebGL does not support GL_TEXTURE_RECTANGLE. | 1231 // the public interface for WebGL does not support GL_TEXTURE_RECTANGLE. |
| 1232 m_gl->BindTexture(GL_TEXTURE_2D, m_texture2DBinding); | 1232 m_gl->BindTexture(GL_TEXTURE_2D, m_texture2DBinding); |
| 1233 } | 1233 } |
| 1234 | 1234 |
| 1235 } // namespace blink | 1235 } // namespace blink |
| OLD | NEW |