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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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97 int max_staging_buffer_usage_in_bytes = 32 * 1024 * 1024; | 97 int max_staging_buffer_usage_in_bytes = 32 * 1024 * 1024; |
98 ManagedMemoryPolicy gpu_memory_policy; | 98 ManagedMemoryPolicy gpu_memory_policy; |
99 ManagedMemoryPolicy software_memory_policy; | 99 ManagedMemoryPolicy software_memory_policy; |
100 size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; | 100 size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; |
101 size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; | 101 size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; |
102 int max_preraster_distance_in_screen_pixels = 1000; | 102 int max_preraster_distance_in_screen_pixels = 1000; |
103 | 103 |
104 // If set to true, the display item list will internally cache a SkPicture for | 104 // If set to true, the display item list will internally cache a SkPicture for |
105 // raster rather than directly using the display items. | 105 // raster rather than directly using the display items. |
106 bool use_cached_picture_raster = true; | 106 bool use_cached_picture_raster = true; |
| 107 bool enable_color_correct_rendering = false; |
107 | 108 |
108 LayerTreeDebugState initial_debug_state; | 109 LayerTreeDebugState initial_debug_state; |
109 }; | 110 }; |
110 | 111 |
111 } // namespace cc | 112 } // namespace cc |
112 | 113 |
113 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 114 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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