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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ |
6 #define V8_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_CODE_STUB_ASSEMBLER_H_ |
7 | 7 |
8 #include <functional> | 8 #include <functional> |
9 | 9 |
10 #include "src/compiler/code-assembler.h" | 10 #include "src/compiler/code-assembler.h" |
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424 compiler::Node* smi_index); | 424 compiler::Node* smi_index); |
425 // Return the single character string with only {code}. | 425 // Return the single character string with only {code}. |
426 compiler::Node* StringFromCharCode(compiler::Node* code); | 426 compiler::Node* StringFromCharCode(compiler::Node* code); |
427 | 427 |
428 // Type conversion helpers. | 428 // Type conversion helpers. |
429 // Convert a String to a Number. | 429 // Convert a String to a Number. |
430 compiler::Node* StringToNumber(compiler::Node* context, | 430 compiler::Node* StringToNumber(compiler::Node* context, |
431 compiler::Node* input); | 431 compiler::Node* input); |
432 // Convert an object to a name. | 432 // Convert an object to a name. |
433 compiler::Node* ToName(compiler::Node* context, compiler::Node* input); | 433 compiler::Node* ToName(compiler::Node* context, compiler::Node* input); |
| 434 // Convert a Non-Number object to a Number. |
| 435 compiler::Node* NonNumberToNumber(compiler::Node* context, |
| 436 compiler::Node* input); |
| 437 // Convert any object to a Number. |
| 438 compiler::Node* ToNumber(compiler::Node* context, compiler::Node* input); |
434 | 439 |
435 // Returns a node that contains a decoded (unsigned!) value of a bit | 440 // Returns a node that contains a decoded (unsigned!) value of a bit |
436 // field |T| in |word32|. Returns result as an uint32 node. | 441 // field |T| in |word32|. Returns result as an uint32 node. |
437 template <typename T> | 442 template <typename T> |
438 compiler::Node* BitFieldDecode(compiler::Node* word32) { | 443 compiler::Node* BitFieldDecode(compiler::Node* word32) { |
439 return BitFieldDecode(word32, T::kShift, T::kMask); | 444 return BitFieldDecode(word32, T::kShift, T::kMask); |
440 } | 445 } |
441 | 446 |
442 // Returns a node that contains a decoded (unsigned!) value of a bit | 447 // Returns a node that contains a decoded (unsigned!) value of a bit |
443 // field |T| in |word32|. Returns result as a word-size node. | 448 // field |T| in |word32|. Returns result as a word-size node. |
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695 compiler::Node* SmiShiftBitsConstant(); | 700 compiler::Node* SmiShiftBitsConstant(); |
696 | 701 |
697 static const int kElementLoopUnrollThreshold = 8; | 702 static const int kElementLoopUnrollThreshold = 8; |
698 }; | 703 }; |
699 | 704 |
700 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); | 705 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); |
701 | 706 |
702 } // namespace internal | 707 } // namespace internal |
703 } // namespace v8 | 708 } // namespace v8 |
704 #endif // V8_CODE_STUB_ASSEMBLER_H_ | 709 #endif // V8_CODE_STUB_ASSEMBLER_H_ |
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