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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ |
| 6 #define V8_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_CODE_STUB_ASSEMBLER_H_ |
| 7 | 7 |
| 8 #include <functional> | 8 #include <functional> |
| 9 | 9 |
| 10 #include "src/compiler/code-assembler.h" | 10 #include "src/compiler/code-assembler.h" |
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| 424 compiler::Node* smi_index); | 424 compiler::Node* smi_index); |
| 425 // Return the single character string with only {code}. | 425 // Return the single character string with only {code}. |
| 426 compiler::Node* StringFromCharCode(compiler::Node* code); | 426 compiler::Node* StringFromCharCode(compiler::Node* code); |
| 427 | 427 |
| 428 // Type conversion helpers. | 428 // Type conversion helpers. |
| 429 // Convert a String to a Number. | 429 // Convert a String to a Number. |
| 430 compiler::Node* StringToNumber(compiler::Node* context, | 430 compiler::Node* StringToNumber(compiler::Node* context, |
| 431 compiler::Node* input); | 431 compiler::Node* input); |
| 432 // Convert an object to a name. | 432 // Convert an object to a name. |
| 433 compiler::Node* ToName(compiler::Node* context, compiler::Node* input); | 433 compiler::Node* ToName(compiler::Node* context, compiler::Node* input); |
| 434 // Convert a Non-Number object to a Number. |
| 435 compiler::Node* NonNumberToNumber(compiler::Node* context, |
| 436 compiler::Node* input); |
| 437 // Convert any object to a Number. |
| 438 compiler::Node* ToNumber(compiler::Node* context, compiler::Node* input); |
| 434 | 439 |
| 435 // Returns a node that contains a decoded (unsigned!) value of a bit | 440 // Returns a node that contains a decoded (unsigned!) value of a bit |
| 436 // field |T| in |word32|. Returns result as an uint32 node. | 441 // field |T| in |word32|. Returns result as an uint32 node. |
| 437 template <typename T> | 442 template <typename T> |
| 438 compiler::Node* BitFieldDecode(compiler::Node* word32) { | 443 compiler::Node* BitFieldDecode(compiler::Node* word32) { |
| 439 return BitFieldDecode(word32, T::kShift, T::kMask); | 444 return BitFieldDecode(word32, T::kShift, T::kMask); |
| 440 } | 445 } |
| 441 | 446 |
| 442 // Returns a node that contains a decoded (unsigned!) value of a bit | 447 // Returns a node that contains a decoded (unsigned!) value of a bit |
| 443 // field |T| in |word32|. Returns result as a word-size node. | 448 // field |T| in |word32|. Returns result as a word-size node. |
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| 695 compiler::Node* SmiShiftBitsConstant(); | 700 compiler::Node* SmiShiftBitsConstant(); |
| 696 | 701 |
| 697 static const int kElementLoopUnrollThreshold = 8; | 702 static const int kElementLoopUnrollThreshold = 8; |
| 698 }; | 703 }; |
| 699 | 704 |
| 700 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); | 705 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); |
| 701 | 706 |
| 702 } // namespace internal | 707 } // namespace internal |
| 703 } // namespace v8 | 708 } // namespace v8 |
| 704 #endif // V8_CODE_STUB_ASSEMBLER_H_ | 709 #endif // V8_CODE_STUB_ASSEMBLER_H_ |
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