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Side by Side Diff: experimental/svg/model/SkSVGNode.cpp

Issue 2327233003: [SVGDom] Initial linear gradient support (Closed)
Patch Set: review Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkMatrix.h" 9 #include "SkMatrix.h"
10 #include "SkSVGNode.h" 10 #include "SkSVGNode.h"
11 #include "SkSVGRenderContext.h" 11 #include "SkSVGRenderContext.h"
12 #include "SkSVGValue.h" 12 #include "SkSVGValue.h"
13 #include "SkTLazy.h" 13 #include "SkTLazy.h"
14 14
15 SkSVGNode::SkSVGNode(SkSVGTag t) : fTag(t) { } 15 SkSVGNode::SkSVGNode(SkSVGTag t) : fTag(t) { }
16 16
17 SkSVGNode::~SkSVGNode() { } 17 SkSVGNode::~SkSVGNode() { }
18 18
19 void SkSVGNode::render(const SkSVGRenderContext& ctx) const { 19 void SkSVGNode::render(const SkSVGRenderContext& ctx) const {
20 SkSVGRenderContext localContext(ctx); 20 SkSVGRenderContext localContext(ctx);
21 21
22 if (this->onPrepareToRender(&localContext)) { 22 if (this->onPrepareToRender(&localContext)) {
23 this->onRender(localContext); 23 this->onRender(localContext);
24 } 24 }
25 } 25 }
26 26
27 bool SkSVGNode::asPaint(const SkSVGRenderContext& ctx, SkPaint* paint) const {
28 SkSVGRenderContext localContext(ctx);
29
30 return this->onPrepareToRender(&localContext) && this->onAsPaint(localContex t, paint);
31 }
32
27 bool SkSVGNode::onPrepareToRender(SkSVGRenderContext* ctx) const { 33 bool SkSVGNode::onPrepareToRender(SkSVGRenderContext* ctx) const {
28 ctx->applyPresentationAttributes(fPresentationAttributes); 34 ctx->applyPresentationAttributes(fPresentationAttributes);
29 return true; 35 return true;
30 } 36 }
31 37
32 void SkSVGNode::setAttribute(SkSVGAttribute attr, const SkSVGValue& v) { 38 void SkSVGNode::setAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
33 this->onSetAttribute(attr, v); 39 this->onSetAttribute(attr, v);
34 } 40 }
35 41
36 void SkSVGNode::setFill(const SkSVGPaint& svgPaint) { 42 void SkSVGNode::setFill(const SkSVGPaint& svgPaint) {
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100 case SkSVGAttribute::kStrokeWidth: 106 case SkSVGAttribute::kStrokeWidth:
101 if (const SkSVGLengthValue* strokeWidth = v.as<SkSVGLengthValue>()) { 107 if (const SkSVGLengthValue* strokeWidth = v.as<SkSVGLengthValue>()) {
102 this->setStrokeWidth(*strokeWidth); 108 this->setStrokeWidth(*strokeWidth);
103 } 109 }
104 break; 110 break;
105 default: 111 default:
106 SkDebugf("attribute ID <%d> ignored for node <%d>\n", attr, fTag); 112 SkDebugf("attribute ID <%d> ignored for node <%d>\n", attr, fTag);
107 break; 113 break;
108 } 114 }
109 } 115 }
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