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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkSVGContainer_DEFINED | 8 #ifndef SkSVGContainer_DEFINED |
9 #define SkSVGContainer_DEFINED | 9 #define SkSVGContainer_DEFINED |
10 | 10 |
11 #include "SkSVGTransformableNode.h" | 11 #include "SkSVGTransformableNode.h" |
12 #include "SkTArray.h" | 12 #include "SkTArray.h" |
13 | 13 |
14 class SkSVGContainer : public SkSVGTransformableNode { | 14 class SkSVGContainer : public SkSVGTransformableNode { |
15 public: | 15 public: |
16 virtual ~SkSVGContainer() = default; | 16 virtual ~SkSVGContainer() = default; |
17 | 17 |
18 void appendChild(sk_sp<SkSVGNode>) override; | 18 void appendChild(sk_sp<SkSVGNode>) override; |
19 | 19 |
20 protected: | 20 protected: |
21 SkSVGContainer(SkSVGTag); | 21 explicit SkSVGContainer(SkSVGTag); |
22 | 22 |
23 void onRender(const SkSVGRenderContext&) const override; | 23 void onRender(const SkSVGRenderContext&) const override; |
24 | 24 |
25 private: | 25 // TODO: add some sort of child iterator, and hide the container. |
26 SkSTArray<1, sk_sp<SkSVGNode>, true> fChildren; | 26 SkSTArray<1, sk_sp<SkSVGNode>, true> fChildren; |
27 | 27 |
| 28 private: |
28 typedef SkSVGTransformableNode INHERITED; | 29 typedef SkSVGTransformableNode INHERITED; |
29 }; | 30 }; |
30 | 31 |
31 #endif // SkSVGSVG_DEFINED | 32 #endif // SkSVGSVG_DEFINED |
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