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| 1 <html> | |
| 2 <head> | |
| 3 <script> | |
| 4 | |
| 5 // Tests that the slider thumb is repainted correctly when the mouse that's | |
| 6 // dragging it releases outside of the track. The result should be a thumb | |
| 7 // painted in the released state. | |
| 8 | |
| 9 var ARBITRARY_DELTA = 50; | |
| 10 | |
| 11 function clickAndDragDiagonally(element) | |
| 12 { | |
| 13 if (!window.eventSender) | |
| 14 return; | |
| 15 | |
| 16 var maxX = element.offsetLeft + element.offsetWidth; | |
| 17 var x = maxX / 2; | |
| 18 var y = element.offsetTop + element.offsetHeight / 2; | |
| 19 eventSender.mouseMoveTo(x, y); | |
| 20 eventSender.mouseDown(); | |
| 21 eventSender.mouseMoveTo(maxX, y + ARBITRARY_DELTA); | |
| 22 eventSender.mouseUp(); | |
| 23 } | |
| 24 | |
| 25 function runTest() | |
| 26 { | |
| 27 clickAndDragDiagonally(document.getElementById('slider')); | |
| 28 } | |
| 29 | |
| 30 </script> | |
| 31 </head> | |
| 32 <body onload="runTest()"> | |
| 33 <input id="slider" type="range" value="0"> | |
| 34 </body> | |
| 35 </html> | |
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