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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSwizzle.h" | 8 #include "GrSwizzle.h" |
9 #include "glsl/GrGLSLShaderBuilder.h" | 9 #include "glsl/GrGLSLShaderBuilder.h" |
10 #include "glsl/GrGLSLCaps.h" | 10 #include "glsl/GrGLSLCaps.h" |
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142 GrGLSLShaderVar("color", kVec4f_GrSLType), | 142 GrGLSLShaderVar("color", kVec4f_GrSLType), |
143 GrGLSLShaderVar("xform", kMat44f_GrSLType), | 143 GrGLSLShaderVar("xform", kMat44f_GrSLType), |
144 }; | 144 }; |
145 SkString functionBody; | 145 SkString functionBody; |
146 if (kPremul_SkAlphaType == colorXformHelper->alphaType()) { | 146 if (kPremul_SkAlphaType == colorXformHelper->alphaType()) { |
147 // Unpremultiply | 147 // Unpremultiply |
148 functionBody.append("\tfloat nonZeroAlpha = max(color.a, 0.00001);\n" | 148 functionBody.append("\tfloat nonZeroAlpha = max(color.a, 0.00001);\n" |
149 "\tcolor.rgb = color.rgb / nonZeroAlpha;\n"); | 149 "\tcolor.rgb = color.rgb / nonZeroAlpha;\n"); |
150 } | 150 } |
151 // Gamut xform, clamp to destination gamut | 151 // Gamut xform, clamp to destination gamut |
152 functionBody.append("\tcolor.rgb = clamp((vec4(color.rgb, 1.0) * xform).rgb,
0.0, 1.0);\n"); | 152 functionBody.append("\tcolor.rgb = clamp((xform * vec4(color.rgb, 1.0)).rgb,
0.0, 1.0);\n"); |
153 if (kPremul_SkAlphaType == colorXformHelper->alphaType()) { | 153 if (kPremul_SkAlphaType == colorXformHelper->alphaType()) { |
154 // Re-multiply by alpha | 154 // Re-multiply by alpha |
155 functionBody.append("\tcolor.rgb = color.rgb * nonZeroAlpha;\n"); | 155 functionBody.append("\tcolor.rgb = color.rgb * nonZeroAlpha;\n"); |
156 } | 156 } |
157 functionBody.append("\treturn color;"); | 157 functionBody.append("\treturn color;"); |
158 SkString colorGamutXformFuncName; | 158 SkString colorGamutXformFuncName; |
159 this->emitFunction(kVec4f_GrSLType, | 159 this->emitFunction(kVec4f_GrSLType, |
160 "colorGamutXform", | 160 "colorGamutXform", |
161 SK_ARRAY_COUNT(gColorGamutXformArgs), | 161 SK_ARRAY_COUNT(gColorGamutXformArgs), |
162 gColorGamutXformArgs, | 162 gColorGamutXformArgs, |
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253 // append the 'footer' to code | 253 // append the 'footer' to code |
254 this->code().append("}"); | 254 this->code().append("}"); |
255 | 255 |
256 for (int i = 0; i <= fCodeIndex; i++) { | 256 for (int i = 0; i <= fCodeIndex; i++) { |
257 fCompilerStrings[i] = fShaderStrings[i].c_str(); | 257 fCompilerStrings[i] = fShaderStrings[i].c_str(); |
258 fCompilerStringLengths[i] = (int)fShaderStrings[i].size(); | 258 fCompilerStringLengths[i] = (int)fShaderStrings[i].size(); |
259 } | 259 } |
260 | 260 |
261 fFinalized = true; | 261 fFinalized = true; |
262 } | 262 } |
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