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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_DISPLAY_DISPLAY_H_ | 5 #ifndef UI_DISPLAY_DISPLAY_H_ |
6 #define UI_DISPLAY_DISPLAY_H_ | 6 #define UI_DISPLAY_DISPLAY_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "ui/display/display_export.h" | 11 #include "ui/display/display_export.h" |
12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
13 #include "ui/gfx/icc_profile.h" | |
13 | 14 |
14 #if !defined(OS_IOS) | 15 #if !defined(OS_IOS) |
15 #include "mojo/public/cpp/bindings/struct_traits.h" // nogncheck | 16 #include "mojo/public/cpp/bindings/struct_traits.h" // nogncheck |
16 #endif | 17 #endif |
17 | 18 |
18 namespace display { | 19 namespace display { |
19 | 20 |
20 #if !defined(OS_IOS) | 21 #if !defined(OS_IOS) |
21 namespace mojom { | 22 namespace mojom { |
22 class DisplayDataView; | 23 class DisplayDataView; |
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157 | 158 |
158 // True if there is an internal display. | 159 // True if there is an internal display. |
159 static bool HasInternalDisplay(); | 160 static bool HasInternalDisplay(); |
160 | 161 |
161 // Maximum cursor size in native pixels. | 162 // Maximum cursor size in native pixels. |
162 const gfx::Size& maximum_cursor_size() const { return maximum_cursor_size_; } | 163 const gfx::Size& maximum_cursor_size() const { return maximum_cursor_size_; } |
163 void set_maximum_cursor_size(const gfx::Size& size) { | 164 void set_maximum_cursor_size(const gfx::Size& size) { |
164 maximum_cursor_size_ = size; | 165 maximum_cursor_size_ = size; |
165 } | 166 } |
166 | 167 |
168 // The full ICC profile of the display. | |
169 gfx::ICCProfile icc_profile() const { return icc_profile_; } | |
170 void set_icc_profile(const gfx::ICCProfile& icc_profile) { | |
171 icc_profile_ = icc_profile; | |
172 } | |
173 | |
174 // The number of bits per pixel. | |
167 int color_depth() const { return color_depth_; } | 175 int color_depth() const { return color_depth_; } |
ccameron
2016/09/08 22:05:03
These variables are:
- populated to something besi
| |
168 void set_color_depth(int color_depth) { | 176 void set_color_depth(int color_depth) { |
169 color_depth_ = color_depth; | 177 color_depth_ = color_depth; |
170 } | 178 } |
171 | 179 |
180 // The number of bits per color component (all color components are assumed to | |
181 // have the same number of bits). | |
172 int depth_per_component() const { return depth_per_component_; } | 182 int depth_per_component() const { return depth_per_component_; } |
173 void set_depth_per_component(int depth_per_component) { | 183 void set_depth_per_component(int depth_per_component) { |
174 depth_per_component_ = depth_per_component; | 184 depth_per_component_ = depth_per_component; |
175 } | 185 } |
176 | 186 |
177 private: | 187 private: |
178 int64_t id_; | 188 int64_t id_; |
179 gfx::Rect bounds_; | 189 gfx::Rect bounds_; |
180 gfx::Rect work_area_; | 190 gfx::Rect work_area_; |
181 float device_scale_factor_; | 191 float device_scale_factor_; |
182 Rotation rotation_; | 192 Rotation rotation_; |
183 TouchSupport touch_support_; | 193 TouchSupport touch_support_; |
184 gfx::Size maximum_cursor_size_; | 194 gfx::Size maximum_cursor_size_; |
195 gfx::ICCProfile icc_profile_; | |
185 int color_depth_; | 196 int color_depth_; |
186 int depth_per_component_; | 197 int depth_per_component_; |
187 | 198 |
188 #if !defined(OS_IOS) | 199 #if !defined(OS_IOS) |
189 friend struct mojo::StructTraits<display::mojom::DisplayDataView, | 200 friend struct mojo::StructTraits<display::mojom::DisplayDataView, |
190 display::Display>; | 201 display::Display>; |
191 #endif | 202 #endif |
192 }; | 203 }; |
193 | 204 |
194 } // namespace display | 205 } // namespace display |
195 | 206 |
196 #endif // UI_DISPLAY_DISPLAY_H_ | 207 #endif // UI_DISPLAY_DISPLAY_H_ |
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