Index: third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
diff --git a/third_party/WebKit/Source/modules/vr/VRDisplay.cpp b/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
index 8ad6ddf665e090a0d4c501baf0322865d6d83a12..ad76fa1bde27e0eb040af2ef5d7de36536dabb3c 100644 |
--- a/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
+++ b/third_party/WebKit/Source/modules/vr/VRDisplay.cpp |
@@ -170,7 +170,7 @@ ScriptPromise VRDisplay::requestPresent(ScriptState* scriptState, const HeapVect |
// TODO: Need a proper VR compositor, but for the moment on mobile |
// we'll just make the canvas fullscreen so that VrShell can pick it |
// up through the standard (high latency) compositing path. |
- Fullscreen::from(m_layer.source()->document()).requestFullscreen(*m_layer.source(), Fullscreen::UnprefixedRequest); |
+ Fullscreen::requestFullscreen(*m_layer.source(), Fullscreen::UnprefixedRequest); |
m_isPresenting = true; |