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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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126 Node* Uint32Constant(uint32_t value); | 126 Node* Uint32Constant(uint32_t value); |
127 Node* Int32Constant(int32_t value); | 127 Node* Int32Constant(int32_t value); |
128 Node* Int64Constant(int64_t value); | 128 Node* Int64Constant(int64_t value); |
129 Node* Float32Constant(float value); | 129 Node* Float32Constant(float value); |
130 Node* Float64Constant(double value); | 130 Node* Float64Constant(double value); |
131 Node* HeapConstant(Handle<HeapObject> value); | 131 Node* HeapConstant(Handle<HeapObject> value); |
132 Node* Binop(wasm::WasmOpcode opcode, Node* left, Node* right, | 132 Node* Binop(wasm::WasmOpcode opcode, Node* left, Node* right, |
133 wasm::WasmCodePosition position = wasm::kNoCodePosition); | 133 wasm::WasmCodePosition position = wasm::kNoCodePosition); |
134 Node* Unop(wasm::WasmOpcode opcode, Node* input, | 134 Node* Unop(wasm::WasmOpcode opcode, Node* input, |
135 wasm::WasmCodePosition position = wasm::kNoCodePosition); | 135 wasm::WasmCodePosition position = wasm::kNoCodePosition); |
| 136 Node* GrowMemory(Node* input); |
136 unsigned InputCount(Node* node); | 137 unsigned InputCount(Node* node); |
137 bool IsPhiWithMerge(Node* phi, Node* merge); | 138 bool IsPhiWithMerge(Node* phi, Node* merge); |
138 void AppendToMerge(Node* merge, Node* from); | 139 void AppendToMerge(Node* merge, Node* from); |
139 void AppendToPhi(Node* phi, Node* from); | 140 void AppendToPhi(Node* phi, Node* from); |
140 | 141 |
141 void StackCheck(wasm::WasmCodePosition position); | 142 void StackCheck(wasm::WasmCodePosition position); |
142 | 143 |
143 //----------------------------------------------------------------------- | 144 //----------------------------------------------------------------------- |
144 // Operations that read and/or write {control} and {effect}. | 145 // Operations that read and/or write {control} and {effect}. |
145 //----------------------------------------------------------------------- | 146 //----------------------------------------------------------------------- |
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312 Node* BuildChangeInt32ToSmi(Node* value); | 313 Node* BuildChangeInt32ToSmi(Node* value); |
313 Node* BuildChangeSmiToInt32(Node* value); | 314 Node* BuildChangeSmiToInt32(Node* value); |
314 Node* BuildChangeUint32ToSmi(Node* value); | 315 Node* BuildChangeUint32ToSmi(Node* value); |
315 Node* BuildChangeSmiToFloat64(Node* value); | 316 Node* BuildChangeSmiToFloat64(Node* value); |
316 Node* BuildTestNotSmi(Node* value); | 317 Node* BuildTestNotSmi(Node* value); |
317 Node* BuildSmiShiftBitsConstant(); | 318 Node* BuildSmiShiftBitsConstant(); |
318 | 319 |
319 Node* BuildAllocateHeapNumberWithValue(Node* value, Node* control); | 320 Node* BuildAllocateHeapNumberWithValue(Node* value, Node* control); |
320 Node* BuildLoadHeapNumberValue(Node* value, Node* control); | 321 Node* BuildLoadHeapNumberValue(Node* value, Node* control); |
321 Node* BuildHeapNumberValueIndexConstant(); | 322 Node* BuildHeapNumberValueIndexConstant(); |
322 Node* BuildGrowMemory(Node* input); | |
323 | 323 |
324 // Asm.js specific functionality. | 324 // Asm.js specific functionality. |
325 Node* BuildI32AsmjsSConvertF32(Node* input); | 325 Node* BuildI32AsmjsSConvertF32(Node* input); |
326 Node* BuildI32AsmjsSConvertF64(Node* input); | 326 Node* BuildI32AsmjsSConvertF64(Node* input); |
327 Node* BuildI32AsmjsUConvertF32(Node* input); | 327 Node* BuildI32AsmjsUConvertF32(Node* input); |
328 Node* BuildI32AsmjsUConvertF64(Node* input); | 328 Node* BuildI32AsmjsUConvertF64(Node* input); |
329 Node* BuildI32AsmjsDivS(Node* left, Node* right); | 329 Node* BuildI32AsmjsDivS(Node* left, Node* right); |
330 Node* BuildI32AsmjsRemS(Node* left, Node* right); | 330 Node* BuildI32AsmjsRemS(Node* left, Node* right); |
331 Node* BuildI32AsmjsDivU(Node* left, Node* right); | 331 Node* BuildI32AsmjsDivU(Node* left, Node* right); |
332 Node* BuildI32AsmjsRemU(Node* left, Node* right); | 332 Node* BuildI32AsmjsRemU(Node* left, Node* right); |
333 Node* BuildAsmjsLoadMem(MachineType type, Node* index); | 333 Node* BuildAsmjsLoadMem(MachineType type, Node* index); |
334 Node* BuildAsmjsStoreMem(MachineType type, Node* index, Node* val); | 334 Node* BuildAsmjsStoreMem(MachineType type, Node* index, Node* val); |
335 | 335 |
336 Node** Realloc(Node** buffer, size_t old_count, size_t new_count) { | 336 Node** Realloc(Node** buffer, size_t old_count, size_t new_count) { |
337 Node** buf = Buffer(new_count); | 337 Node** buf = Buffer(new_count); |
338 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); | 338 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); |
339 return buf; | 339 return buf; |
340 } | 340 } |
341 | 341 |
342 int AddParameterNodes(Node** args, int pos, int param_count, | 342 int AddParameterNodes(Node** args, int pos, int param_count, |
343 wasm::FunctionSig* sig); | 343 wasm::FunctionSig* sig); |
344 }; | 344 }; |
345 } // namespace compiler | 345 } // namespace compiler |
346 } // namespace internal | 346 } // namespace internal |
347 } // namespace v8 | 347 } // namespace v8 |
348 | 348 |
349 #endif // V8_COMPILER_WASM_COMPILER_H_ | 349 #endif // V8_COMPILER_WASM_COMPILER_H_ |
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